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Jim Lahey

@yintii

NB | 30 | Artist, Programmer, Writer Majored in Bullshit Minored in Over Drinking Shorten links, make QR codes, on me: https://yintii.com Working on ShadowBoy follow for more #indiedev #gamedev RIP John Dunsworth

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12.07.2023
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Latest posts by Jim Lahey @yintii

Cowards

12.03.2026 00:17 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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After a year of pressure, activists call off Target boycott Boycott leaders say they're ending their yearlong campaign against Target over scaled-back diversity initiatives.

It literally isn't. The CVS that can fill 1 particular Rx I need is in a target, but fuck Target, fuck walmart, fuck {other long list of shit} It's not over, we're still pissed

www.axios.com/2026/03/11/t...

11.03.2026 23:47 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Share a game that isn't your own #indiegames #indiegame #indiedev

Share the love

11.03.2026 23:44 πŸ‘ 4 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0
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No installβ€”just sky jumps!

No install, runs smooth at 60fps, totally free.
Give your thumbs a workout!

πŸ•ΉοΈ https://beep8.org/b8/beep8.html?b8rom=9f77d0d57b00e286db160d374055e4e7.b8&

#game #pixelart #indiedev #indiedevhour #indiegamedev

11.03.2026 23:36 πŸ‘ 5 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0

I book marked this, it's not bad, not quite challenging though. I keep playing to try to refine this critique more so bare with me. Its not so much fun as it is tedious to get the timing of the tap right to get the launching(?) physics right. I can keep going so long as I don't get bored of trying

11.03.2026 23:41 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Is he... wielding a tea bag?

11.03.2026 23:38 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
One Royal Guard Ant vs 700 whips
One Royal Guard Ant vs 700 whips YouTube video by Studio 9Bs

700 ants with whips vs one guy with a meteor hammer

#indiedev #gamedev #handdrawn #metroidvania

youtube.com/shorts/CVhMU...

10.03.2026 23:49 πŸ‘ 10 πŸ” 4 πŸ’¬ 1 πŸ“Œ 1

500 CIGARETTES

11.03.2026 23:36 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Okay kind of

11.03.2026 23:35 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

This isn’t a real street don’t look it up

11.03.2026 23:33 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Are you stingy with following? Scroll past for yes, make out with me and 2443 w 34st st Los Angeles, Ca 90001 for no

11.03.2026 23:33 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Honestly that’s great. Lots of people find excuses to create while you’ve created in spite of it all

11.03.2026 23:30 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

It really doesn’t take much to leave a thoughtful comment. I think so many people are so wrapped in their own goals they tunnel vision a goal with no authenticity.

If you like someone’s game or you have an answer, be a friendly neighbor ffs. Not that hard.

11.03.2026 21:59 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Whatcha building in?

11.03.2026 21:55 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Conceptually, this just sounds fun

11.03.2026 21:54 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Selling Your Soul - Inside Indie Game Publishing
Selling Your Soul - Inside Indie Game Publishing YouTube video by Gamefromscratch

This is an informative video from GamefromScratch covering indie game publishers, their various offers, pros and cons etc. I released Orange Roulette alone, which is known as 'The Madman's Alternative', and has been its own harrowing adventure! #indiedev
www.youtube.com/watch?v=LI14...

11.03.2026 21:07 πŸ‘ 7 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0

Looks solid πŸ‘πŸ»

11.03.2026 21:53 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

16:9 with internal resolution of 320x180 should be great for 1080

Character height should be like 10%? It depends on how much space you want to be able to jump around.

Celeste example: smol gril, jump and fly around screen lots

Larger characters will have less space to jump and move

11.03.2026 21:47 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Nearly 6,000 games earned $100K on Steam last year, Valve reveals Valve reveals 5,863 games crossed the $100K revenue mark in 2025, continuing growth in commercially viable mid-tier titles on the Steam platform.

Nearly 6,000 games earned $100K on Steam last year, Valve reveals

#Steam #Gaming #IndieGames #PCGaming #AusNews

https://thedailyperspective.org/article/2026-03-11-nearly-6-000-games-earned-100k-on-steam-last-year-valve-reveals-73371340

11.03.2026 20:37 πŸ‘ 5 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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working on a radio visualization for the gameπŸ€“

#indiedev #gamedev #indiegame #godotengine

11.03.2026 18:53 πŸ‘ 8 πŸ” 5 πŸ’¬ 2 πŸ“Œ 0
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Nobody likes an unexpected visitor, least of all when they start spewing bile artillery at you! The Fell Visitor is immune to weapons and must be plucked from the ground using the claw.

#gameplay #SteamGame #gaming #indiedev

11.03.2026 18:53 πŸ‘ 4 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0
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#gamedev #itchio #devlog #pixelart
notmatter.itch.io/3

11.03.2026 18:48 πŸ‘ 20 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0
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Sometimes life hits you and throws you to the ground. Others you're running at full speed. And I believe these animation previews I've done for a big indiedev commission illustrate just that!

Sorry about that, that was the philosophical update of the week! #pixelart πŸƒβ€β™‚οΈ

11.03.2026 19:03 πŸ‘ 5 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Zombie Bestiary WIP - What do you do for an unliving?
#zombie #zombiegirl #monstergirl #manga #anime #pixelart #digitalart

11.03.2026 19:05 πŸ‘ 10 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Business ghost
#indiegame #gamedev #indiegame

11.03.2026 19:39 πŸ‘ 6 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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Worked on a hostile-looking room that acts like a miniboss.
Feels a bit too linear, though.

#situationnormal #indiegame #gamedev

11.03.2026 19:01 πŸ‘ 9 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0

Booyah!!!

#indiegame #XboxIndieSelects

11.03.2026 19:03 πŸ‘ 4 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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The #BrokenTailInteractive Team had an AMAZING night at #GDC2026's #Games4Diversity Jam! We got to share our game, play a bunch of other amazing games, and share development stories with fellow indie crews!

But #GDC isn't over yet! So let the adventures continue! 🦈

#IndieDev #GameDev #IndieGame

11.03.2026 19:03 πŸ‘ 9 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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Testing color palettes for my cozy game, Eco Power Towns.
Which one would you pick?

#indiedev #gamedev #puzzlegame #indiegame

11.03.2026 19:04 πŸ‘ 16 πŸ” 4 πŸ’¬ 2 πŸ“Œ 0
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Just a normal looking kid room... nothing to see here, ok bye!
Oh and by the way, I have a demo releasing March 17... you know, if you want to check out this totally normal house or whatever. Link in Bio

#horrorgame #psychologicalhorror #indiegamedev #indiegame #indiehorrorgame #solodev #gaming

11.03.2026 19:05 πŸ‘ 4 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0