Pierre PALMER's Avatar

Pierre PALMER

@pep--o

VFX Artist/Programmer/Sound Designer working on Unity. Open For work. Don't hesitate to contact me for anything ! https://www.fiverr.com/s/zWapGm3

15
Followers
16
Following
27
Posts
07.11.2024
Joined
Posts Following

Latest posts by Pierre PALMER @pep--o

Video thumbnail

Adding Deformation to the shield.
Commisions are opens here : fiverr.com/s/BRAzjg7
#gamedev #unity3d #vfx #indiedev #indiegamedev #Unity

12.03.2026 18:28 ๐Ÿ‘ 8 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Video thumbnail

More simple impact vfx
Commisions are opens here : fiverr.com/s/BRAzjg7
#gamedev #unity3d #vfx #indiedev #indiegamedev #Unity

12.03.2026 13:40 ๐Ÿ‘ 10 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Video thumbnail

Still need more work but trying some shield interaction.
Commisions are opens here : fiverr.com/s/BRAzjg7
#gamedev #unity3d #vfx #indiedev #indiegamedev #Unity

11.03.2026 20:41 ๐Ÿ‘ 14 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Video thumbnail

More impact testing.
Commisions are opens here : fiverr.com/s/BRAzjg7
#gamedev #unity3d #vfx #indiedev #indiegamedev #Unity

11.03.2026 08:08 ๐Ÿ‘ 8 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Video thumbnail

From another angle.
Commisions are opens here : fiverr.com/s/BRAzjg7
#gamedev #unity3d #vfx #indiedev #indiegamedev #Unity

10.03.2026 14:09 ๐Ÿ‘ 6 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Video thumbnail

Some kind of hadoken things. This is so fun to do !
Commisions are open here : fiverr.com/s/BRAzjg7
#gamedev #unity3d #vfx #indiedev #indiegamedev #Unity

09.03.2026 18:37 ๐Ÿ‘ 8 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Video thumbnail

Some more parallax shader testing using rayMarching. #gamedev #unity3d #vfx #indiedev #indiegamedev #Unity

03.03.2026 09:59 ๐Ÿ‘ 6 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Video thumbnail

Just starting a little parallax Journey !
#gamedev #unity3d #vfx #indiedev #indiegamedev #Unity

02.03.2026 18:25 ๐Ÿ‘ 13 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Video thumbnail

Still need a lot of work but some liquid flow shader experiment. Have a lot of potential !
Inspired by this : www.shadertoy.com/view/mlscz8
#gamedev #unity3d #vfx #indiedev #indiegamedev #Unity

27.02.2026 17:42 ๐Ÿ‘ 10 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Video thumbnail

Very simple impact VFX
#gamedev #unity3d #vfx #indiedev #indiegamedev

26.02.2026 18:49 ๐Ÿ‘ 14 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Video thumbnail

Just a fun shader.
#gamedev #unity3d #vfx #indiedev #indiegamedev

25.02.2026 21:29 ๐Ÿ‘ 7 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Video thumbnail

Working on Impact recently.
#gamedev #unity3d #vfx #indiedev #indiegamedev

25.02.2026 09:54 ๐Ÿ‘ 13 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Video thumbnail

Just a little VFX training
#gamedev #unity3d #vfx #indiedev #indiegamedev

23.02.2026 20:21 ๐Ÿ‘ 11 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Video thumbnail

Little VFX Test. Having multiple mesh using same noise with same parameters can create interesting pattern and continuity to your VFX.
#gamedev #unity3d #vfx #indiedev #indiegamedev

22.02.2026 23:06 ๐Ÿ‘ 15 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Video thumbnail

Suibokuga simulation using Compute shader, based on :
Simple Cellular Automaton-based Simulation of Ink Behaviour and Its Application to Suibokuga-like 3D
Rendering of Tree.
#gamedev #unity3d #vfx #indiedev #indiegamedev

21.02.2026 22:07 ๐Ÿ‘ 8 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Video thumbnail

Finished the projectile impact !
#gamedev #unity3d #vfx #indiedev #indiegamedev

18.02.2026 20:06 ๐Ÿ‘ 9 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Video thumbnail

Work in progress : Little projectile
#gamedev #unity3d #vfx #indiedev #indiegamedev

17.02.2026 23:41 ๐Ÿ‘ 7 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Video thumbnail

Little shader of the day. This shader is the perfect exemple of a happy accident. Strange math that give interestings results.
#gamedev #unity3d #vfx #indiedev #indiegamedev

17.02.2026 17:33 ๐Ÿ‘ 16 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Video thumbnail

It's a lot of fun !! I will certainly upload the shader on github if anyone is interested. It's a little bit messy, but it's pretty versatile.
#gamedev #unity3d #vfx #indiedev #indiegamedev

16.02.2026 21:35 ๐Ÿ‘ 4 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Video thumbnail

And can have a quiet large variety of style !

16.02.2026 20:04 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Video thumbnail

Work in progress, trying some new procedural trails shaders.
#gamedev #unity3d #vfx #indiedev #indiegamedev

16.02.2026 20:02 ๐Ÿ‘ 7 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Video thumbnail

VFX of the day ! It's always hard to know when to stop with those.
#gamedev #unity3d #vfx #indiedev #indiegamedev

16.02.2026 13:57 ๐Ÿ‘ 14 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Video thumbnail

Today, experimenting with some Fire Shader :
#gamedev #unity3d #vfx #indiedev

14.02.2026 19:25 ๐Ÿ‘ 8 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Video thumbnail

Today I want to share a post-process effect Iโ€™ve been working on. It only applies to specified objects. It took me a little bit of time to figure out the right workflow, but I finally got it working consistently.
#gamedev #unity3d #vfx #indiedev

13.02.2026 19:59 ๐Ÿ‘ 5 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I started a few years ago inside unity, playing around with VFX Graph and shader graph ! I recommend checking out keijiro takahashi github ! :)

12.02.2026 22:02 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Video thumbnail

Publishing some of my old work.
Here an experimentation with Houdini and VAT. An interesting workflow but hard to iterate. Don't know how applicable this is in professional context.
#gamedev #unity3d #vfx #indiedev

12.02.2026 18:20 ๐Ÿ‘ 11 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Video thumbnail

Some Fire VFX Effect Test.
#gamedev #unity3d #vfx #indiedev

11.02.2026 21:07 ๐Ÿ‘ 14 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0