Photo noir et blanc d'un dessin en cours de la tête d'un merlan noir. Une main tenant un stylo à côté
Gros poulet
Photo noir et blanc d'un dessin en cours de la tête d'un merlan noir. Une main tenant un stylo à côté
Gros poulet
ITEM ECONOMY 🔹Increased the number of Med Cabinets and Munitions Crates that can spawn on Perimeter 🔹Increased the amount of starting ammo in MIDA, CyberAcme, and Arachne free Sponsored Kits 🔹Reduced the frequency UESC Grenadiers drop EMP grenades COMBAT 🔹Fixed an issue where players could sometimes die instantly in confinement events 🔹Fixed an issue where the shield break screen effects could constantly play when you had a heal over time effect and a damage over time effect on you at the same time 🔹Increased the range gunfire and explosions can be heard from WEAPONS Thermal Scopes 🔹Reduced visual clarity on targets with thermal scopes 🔹Adjusted max distances for thermal highlight: 🔸Pistols: 40 meters (down from 55) 🔸Rifles/LMGs/SMGs: 60 meters (down from 65) 🔸Precision Rifles: 80 meters (down from 100) 🔸Snipers: 100 meters (down from 180) Overrun AR 🔹Increased default ammo capacity by 5
ROOK 🔹Fixed an issue where backpacks could be deleted when exfiling with Rook 🔹Fixed an issue where Rook’s position was not being displayed on the map screen. 🔹Increased CyAc reputation gain from exfilling with Rook 🔹Rook will now have the same Faction reputation bonus for exfilling that solo players receive 🔹Rook’s WSTR shotgun will now spawn as Compromised (Compromised items require use of a Matter Fixative during the run to exfil with the item) UESC 🔹Reduced health of most UESC enemies and shield hp of UESC bosses by a small amount 💡DEVELOPER NOTE: With this change we hope to alleviate some of the resource burden in both Solos and Crews when it comes to engaging UESC in combat. The goal here is to allow your bullets and meds to go further without reducing too much of the UESCs bite. We see the feedback loud and clear that players appreciate the friction that our UESC combatants provide and we have no plans to change that direction. CONTRACTS 🔹Increased default distance objective nav points appear from 10m to 20m 🔹Introducing NuCaloric Contract: Fixed an issue where enemy Crews could receive NuCal contract VO audio and subtitles from a long distance away 🔹Introducing Traxus Contract: Reduced the difficulty of the UESC Commander encounter
OUTPOST 🔹Temporarily disabled switches access route to the Broken Wing on Outpost 💡DEVELOPER NOTE: We are temporarily disabling the "Broken Wing" entrance into the Pinwheel while we make some tuning changes to it. In its current state it trivializes entrance into the Pinwheel. We are making some tweaks to maintain the spirit of the "silent" entrance while better matching the risk / reward of the Pinwheel. Runners can continue to take advantage of all other ways into the Pinwheel (including the additional silent method) in the meantime. REWARDS PASS & STORE 🔹Fixed an issue where Silk balances were not updating correctly without restarting the game 🔹Fixed an issue where bundle prices could be displayed incorrectly 🔹Fixed an issue where cosmetic items might incorrectly say "Savings" when they are full price 🔹Increased the LUX bundle from (1000 + 100) to (1000 + 120) STABILITY 🔹Fixed a rare issue that could cause dedicated server crashes 🔹Fixed several issues that could cause client crashes
GENERAL 🔹Fixed an issue where doors would lock preventing players from finishing the new player intro mission 🔹Updated the description of Perimeter (Beginner) on the Zone Select screen 🔹Fixed a bug where the Text Chat window could get stuck open 🔹Fixed a crash that sometimes occurred when attempting to use an IME Keyboard 🔹Fixed a crash that sometimes occurred when typing quickly with an IME Keyboard 💡DEVELOPER NOTE: Some issues may still remain with third-party IME software and we are continuing to investigate. Windows built-in IME may be a temporary workaround for users who are experiencing issues while we work on a permanent fix. 🔹Adjusted the location of the IME keyboard to be closer to the Text Chat window 🔹Players will no longer see an extended black screen during the map load sequence
Marathon Update 1.0.0.4 is live!
We love Nonaaaaaaaaaa
Playtest Update!!
This is the playtest the includes potion effects as well as a handful of other small tweaks.
Feedback at this time is super helpful! Especially around build stability, soft locks, and control issues.
Thanks ya'll for the support, excited to launch on the 24th!
When you spend in Marathon we want you to get great value - whether that's the game, the deluxe edition, the Rewards Pass, or the in-game store. We've heard your feedback on the Rewards Pass, so this season we're making the following improvements:
Pretty in Pink~ 💗24
Yes ^v^
Just robbed the UESC blind
I love how oppressive it is, just constant pressure from every direction the whole time
Perimeter and Dire Marsh are like patrol zones with PvP, Outpost is like a Dungeon with PvP, Cryo is gonna be like a raid with PvP
I love this game UvU
Glad youre enjoying it ^v^
Hey it's kind of a uniquely awesome time to hire me right now.
I'm a talented, professional, versatile voice actress with an excellent work history. Experienced in video games, audio drama and animation. Whatever your project is looking for, I know I can deliver in spades.
josiesumner.carrd.co
The Twin Peaks opening but it is set to the Trailer Park Boys theme
Im so happy everyone is getting to see it now, it’s amazing. Cryo sooooooooooon
#owl
More shots of Maintenance in Marathon. Spent a good chunk of time concepting architecture and props for this area. And once again, it wouldn’t be real or look so good without the amazing palette and world art team 💙
Some shots of vehicles I designed for Marathon. One ended up in the animated short and the others are in game. Once again, huge thanks to the world art and palette team for taking my work and pushing it 💙
My bunker design made it in game! Just crazy humbling to see this stuff out in the wild. So grateful to all the other artists who made it possible
Aaa I cant wait to play the release build!! Just had to say UvU
Thank you for joining us for the first few days here on Tau Ceti! Thanks to your reports and feedback, we've been able to get some fixes out the door - and we're preparing a patch for next week.
Digital commission (YCH) of an equine creature with a mane that flows from the forelock down to the base of its unicorn-like tail. It’s bridle is themed off of the sky, and in the background stars and shapes balance out the pose
ornate ☁️🔹
For this year's tease-your-game, since we're launching in less than 3 weeks, enjoy a rough cut of the launch trailer I've been working on!
New gameplay footage and featuring the song L'Avant Garde by Carloman!
store.steampowered.com/app/3458180/...
#TeaseYaGame #indiegames #godot #indiedev
The Outpost zone is now live - enjoy your first steps into a thriving UESC installation!
Bring an umbrella. 🔥☂️🔥
[#MarathonGame] We are investigating issues causing Marathon players to encounter WEASEL error codes.
More information will be provided when available.
Screenshot of steam achievement area for Dungeon Bodega Simulator
Achievements = DONE!
My entire apartment is shaking and banging from work going on, gonna be an interesting day 1 x3
Old one from 2015
I hope to never lose this wonder ÒvÓ