@maximebocquier.bsky.social
@maximebocquier.bsky.social
Modelsheet page for the welrolver. Will keep sharing the rest over the next few days.
If you missed it, the rest of the project is on here:
www.artstation.com/artwork/AZX2K5
#gun #concept #conceptdesign #conceptart #3d #blender3d #cad #plasticity #artist #art #illustration #pewpew
Lil setup for the latest gun project.
You can see the rest here:
www.artstation.com/artwork/AZX2K5
#gun #cad #blender #3d #art #illustration #detective #mystery #suspense #plasticity #gun #silentpew #concept
Morley#7868
Send it to jckkv09(at)gmail.com
Hey, yeah send me an email with the details and we can have a chat
Gun design all done, go check it out here:
www.artstation.com/artwork/AZX2K5
#art #3d #cad #plasticity #blender #pewpew #illustration #concept
Graphical background colourful with unique gun design mixing a tp9 from b&t with a revolver.
Screenshot render from #blender
#hardsurface #conceptdesign #plasticity #3d #art #hashtag #concept #handgun
Thanks man
more plasticity gun stuff
#blender #plasticity #cad #gun #hardsurface #conceptart #3D #artist #art #ok
Gun pew art concept hard surface plasticity blender
Concept page for the MO disk glock skin
#art #conceptart #gun #plasticity
#b3d
Gun concept - hard drive disk "skin" so to speak. Just testing some stuff out
#conceptart #Guns #glock #plasticity #B3D
quick material test render for this guy
#conceptart #guns #hardsurface #plasticity #b3d
Quick design for Glock base with old hard disks as shape language reference.
I'm available for any projects needing hard surface weapon designs!
#hardsurface #conceptdesign #concept #openforwork
You're a beast dude
Also the final image :D Vintage bling bling poster looking
#Art #OurPaint
Sci fi gun texture progress. Still working on camera shots and lighting. Concept designed in plasticity and rendered in blender
#plasticity #b3d #conceptdesign #hardsurface
gun
Unused render for my amr. Wanted something a bit more graphical, with a more upbeat color palette but didn't quite cut it.
Modelled in Plasticity and rendered in Blender.
Old render of a military comms device I did. Was trying out zbrush for sculpting at the time, rendered in cycles
Yeah, games are complicated too right now. Have you considered doing something else ? Exploring another field ?
I feel that dude. You got this though!
Damn @pocgamer.com really appreciate you taking the time to write this up. I wasn't expecting much when I posted this, I used this gun as a test to try some ideas out, nothing more.
That is some solid feedback you've given, so when I get back to it, I'll implement what you've suggested. Thanks man!
Foldable amr concept for a fictional pmc, will post more images soon. Had to be plastic, foldable, compact, cheap, and dangerous to use. Mostly for ground troops to take out mechas.
Plasticity modelling and rendered in cycles.
New character art process! 😃
Keep an eye on this space (or insta) as I'll be posting more of it soon.
Screengrabd from blender, I'll come back to this some time later
New gun wip, based on the sten mk2 and some extra stuff.
surface is hard, done in plasticity
is this the revival of bluesky? maybe -
Looking for work doing hardsurface stuff, props, vehicles, weapons.
hardsurface project, portable AMR inspired by lynx and M82a2. More on my artstation
www.artstation.com/jackkovacs