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Theta

@thetaink

Technically a technical artist I like art and games and art in games No NFTs and no AI

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04.11.2023
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Latest posts by Theta @thetaink

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Quick sketch of one of my long running ttrpg characters inspired by some of the cool black and white borderless mtg cards!

21.12.2025 18:00 πŸ‘ 4 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

I also wanted to codify the randomness that comes from Scovillains Padron Pepper inspiration as a game mechanic, helping to give bit some more interesting gameplay. Variety form would be the default, with green or red each being a 1/20 chance, as a nod to the new TTRPG themes present in the line!

07.12.2025 18:01 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

It's really unclear in the original design what creatures Capsakid and Scovillain are. Keeping with the 'Theatre' and 'Villain' themes present in the line, I decided to turn Capsakid into a kobold and Scovillain into a dragon, classic minor and major villains in TTRPGs.

07.12.2025 18:01 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I wanted to make the 'Spaghetti Western Villain' theme more prominent, as it doesn't show through as much as I'd like in the original design (especially in Capsakid!). I gave them both more outfit-like designs with spurred boots and a cloak, cowboy hat-shaped leaves, and a bandana on Capsakid.

07.12.2025 18:01 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Redesigned Capsakid, made to look more like a Spaghetti Western style bandit mixed with a Kobold.

Redesigned Capsakid, made to look more like a Spaghetti Western style bandit mixed with a Kobold.

Redesigned Scovillain, made to look more like a Spaghetti Western Villain and more draconic. The variety form has one red and one green head, with balanced stats that lean a little more offensively.

Redesigned Scovillain, made to look more like a Spaghetti Western Villain and more draconic. The variety form has one red and one green head, with balanced stats that lean a little more offensively.

Redesigned Scovillain, made to look more like a Spaghetti Western Villain and more draconic. The green form has two green heads, with stats geared towards high physical attack and special defense.

Redesigned Scovillain, made to look more like a Spaghetti Western Villain and more draconic. The green form has two green heads, with stats geared towards high physical attack and special defense.

Redesigned Scovillain, made to look more like a Spaghetti Western Villain and more draconic. The red form has two red heads, with stats geared towards high special attack and physical defense.

Redesigned Scovillain, made to look more like a Spaghetti Western Villain and more draconic. The red form has two red heads, with stats geared towards high special attack and physical defense.

Redesigned Capsakid and Scovillain for a challenge Subjectively is running over on their YouTube channel! My thought process in the thread below⬇️

07.12.2025 18:01 πŸ‘ 4 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0

thanks!! Beastieball is so fun for theorycrafing around

01.12.2025 02:48 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Beastiepedia sheet for Urslumber. It's Description reads, "Urslumber spends most of it's time in deep hibernation, so it has adapted to play beastieball while asleep. When it wakes, it aims to end matches quickly so that it can go back to resting." 
It has high mind power and body defense in the back row, which swap while in the front row.

Beastiepedia sheet for Urslumber. It's Description reads, "Urslumber spends most of it's time in deep hibernation, so it has adapted to play beastieball while asleep. When it wakes, it aims to end matches quickly so that it can go back to resting." It has high mind power and body defense in the back row, which swap while in the front row.

Sprites for Urslumbers "Font Row" form, where it wakes up. In this form, it has high body power and mind defense, sacrificing mind power and body def.

Sprites for Urslumbers "Font Row" form, where it wakes up. In this form, it has high body power and mind defense, sacrificing mind power and body def.

Sprites for Urslumbers "Font Row" form, where it stays sleeping. In this form, it has high mind power and body defense, sacrificing mind defense and body power.

Sprites for Urslumbers "Font Row" form, where it stays sleeping. In this form, it has high mind power and body defense, sacrificing mind defense and body power.

Made another fan beastie because I wanted to play with the idea of stance change in @beastieball.bsky.social!

30.11.2025 18:01 πŸ‘ 34 πŸ” 9 πŸ’¬ 2 πŸ“Œ 0
Two drawings of Frieren looking up and to the left, the second of which is looking up more.

Two drawings of Frieren looking up and to the left, the second of which is looking up more.

Two quick Frierens because the first wasn't up enough for me

23.11.2025 18:01 πŸ‘ 4 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
Pokedex sheet for 'Sporelocke', a Fakemon based on Inky Cap mushrooms, the Devils Tooth mushroom, and warlocks. It is a Poison / Dark type with the ability Shield Dust. Its stats are weighted heavily towards HP and defenses. Some of the notable moves that it learns are: Infestation, Strength Sap, Cosmic Power, and Spore.

Pokedex sheet for 'Sporelocke', a Fakemon based on Inky Cap mushrooms, the Devils Tooth mushroom, and warlocks. It is a Poison / Dark type with the ability Shield Dust. Its stats are weighted heavily towards HP and defenses. Some of the notable moves that it learns are: Infestation, Strength Sap, Cosmic Power, and Spore.

Concept sheet for 'Sporelock', showing its two false heads, 3 layered robes, mycelium legs, and a view of its second false head without its cap.

Concept sheet for 'Sporelock', showing its two false heads, 3 layered robes, mycelium legs, and a view of its second false head without its cap.

Fake Pokemon TCG Pocket 'Sporelock EX' card. It is a dark type with 160HP, a weakness to fighting, and a 4 cost retreat. Its ability, Sapping Spore, reads 'If this Pokemon is in the Active Spot and your opponent's Active Pokemon takes damage, heal 10 damage from this Pokemon.'. Its attack, Ooze Infestation, costs 1 dark energy and reads 'Your Opponent's Active Pokemon is now Poisoned and can't retreat during your Opponent's next turn.'

Fake Pokemon TCG Pocket 'Sporelock EX' card. It is a dark type with 160HP, a weakness to fighting, and a 4 cost retreat. Its ability, Sapping Spore, reads 'If this Pokemon is in the Active Spot and your opponent's Active Pokemon takes damage, heal 10 damage from this Pokemon.'. Its attack, Ooze Infestation, costs 1 dark energy and reads 'Your Opponent's Active Pokemon is now Poisoned and can't retreat during your Opponent's next turn.'

My submission for @n0rtist.bsky.social's #ft500 challenge! Had a lot of fun with this so I ended up making a TCGP styled EX card and a concept sheet too! Might model this guy later if I'm feeling it πŸ„

16.09.2025 18:20 πŸ‘ 55 πŸ” 14 πŸ’¬ 0 πŸ“Œ 0
Sprite sheet of the fan Beastie, Nereopod, alongside the in-game statistics.

Sprite sheet of the fan Beastie, Nereopod, alongside the in-game statistics.

Been playing a lot of @beastieball.bsky.social recently and made my own fan Beastie as a bit of a style study! #beastieball

10.04.2025 00:08 πŸ‘ 7 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
The fakemon 'Jackohl', a jackal with a glowing orb of sunlight above it's head and burnt fur along its back.

The fakemon 'Jackohl', a jackal with a glowing orb of sunlight above it's head and burnt fur along its back.

The fakemon 'Mysidius', a fish with a false head on its tail that it uses to lure in prey.

The fakemon 'Mysidius', a fish with a false head on its tail that it uses to lure in prey.

Fakemon I made for @truegreen7.bsky.social's evolution contest!
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#art #fakemon #pokemon

16.12.2024 06:08 πŸ‘ 28 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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PokΓ©mon symbiosis fusions:

17.10.2024 17:46 πŸ‘ 462 πŸ” 222 πŸ’¬ 11 πŸ“Œ 2

Just finished up Ghost Trick and I see why everyone loves that game! The writing was so fun and the art was super stylish

16.11.2024 20:08 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Four types of adventurers from two different settings. 
The first row reads: Human fighter, Gnome wizard, Earthen Thief, and Svar cleric. 
The second row is the same archetypes but they are all humans from The Thief of Tales.

Four types of adventurers from two different settings. The first row reads: Human fighter, Gnome wizard, Earthen Thief, and Svar cleric. The second row is the same archetypes but they are all humans from The Thief of Tales.

Three Earthen (a fantasy dwarf-like people) adventurers. They are listed as an Anvil City artificer, a Thoranic Templar, and a Burrow Lancer. This last one is riding a badger.

Three Earthen (a fantasy dwarf-like people) adventurers. They are listed as an Anvil City artificer, a Thoranic Templar, and a Burrow Lancer. This last one is riding a badger.

A collection of ancestries from my fantasy setting.

A collection of ancestries from my fantasy setting.

An outdated list of classes from the MCDM RPG, Draw Steel. A fan art because I love their game design.

An outdated list of classes from the MCDM RPG, Draw Steel. A fan art because I love their game design.

My comfort zone:
Tiny fantasy people, preferably with big backpacks.

14.11.2024 12:55 πŸ‘ 5556 πŸ” 1283 πŸ’¬ 108 πŸ“Œ 17
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🐸🌧️🌱

12.11.2024 20:08 πŸ‘ 2736 πŸ” 839 πŸ’¬ 17 πŸ“Œ 1
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Made a goopy shader material in godot just for fun
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#art #gameart #vfx

29.10.2024 01:01 πŸ‘ 60 πŸ” 12 πŸ’¬ 2 πŸ“Œ 1
Top left quarter of the full image. Full image is a screenshot redraw from Magdalena Bay's "That's my Floor" music video, where the singer is staring into the camera. The image crops create a cross over their eye.

Top left quarter of the full image. Full image is a screenshot redraw from Magdalena Bay's "That's my Floor" music video, where the singer is staring into the camera. The image crops create a cross over their eye.

Top right quarter of the full image. Full image is a screenshot redraw from Magdalena Bay's "That's my Floor" music video, where the singer is staring into the camera. The image crops create a cross over their eye.

Top right quarter of the full image. Full image is a screenshot redraw from Magdalena Bay's "That's my Floor" music video, where the singer is staring into the camera. The image crops create a cross over their eye.

Bottom left quarter of the full image. Full image is a screenshot redraw from Magdalena Bay's "That's my Floor" music video, where the singer is staring into the camera. The image crops create a cross over their eye.

Bottom left quarter of the full image. Full image is a screenshot redraw from Magdalena Bay's "That's my Floor" music video, where the singer is staring into the camera. The image crops create a cross over their eye.

Bottom right quarter of the full image. Full image is a screenshot redraw from Magdalena Bay's "That's my Floor" music video, where the singer is staring into the camera. The image crops create a cross over their eye.

Bottom right quarter of the full image. Full image is a screenshot redraw from Magdalena Bay's "That's my Floor" music video, where the singer is staring into the camera. The image crops create a cross over their eye.

Tell me when I whisper in your ear /
Does it make you wanna disappear?
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#art #fanart #MagdalenaBay

05.11.2024 20:48 πŸ‘ 19 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
Hatsune Miku with her design from Hachi/Kenshi Yonezu’s music video for Sand Planet/Suna no Wakusei

Hatsune Miku with her design from Hachi/Kenshi Yonezu’s music video for Sand Planet/Suna no Wakusei

Miku…

21.10.2024 20:52 πŸ‘ 15 πŸ” 8 πŸ’¬ 1 πŸ“Œ 0
Me pointing at a crowd of people behind me with a label above them that says β€˜110 followers’. There are some pumpkins and candles in the foreground.

Me pointing at a crowd of people behind me with a label above them that says β€˜110 followers’. There are some pumpkins and candles in the foreground.

100 followers just in time for the spookiest day of the year! Thanks everyone!

01.11.2024 01:57 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Hey! I’m another dev currently learning and cooking up some things in godot

30.10.2024 13:06 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Made a goopy shader material in godot just for fun
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#art #gameart #vfx

29.10.2024 01:01 πŸ‘ 60 πŸ” 12 πŸ’¬ 2 πŸ“Œ 1
Clodsire's passive ability, Poison Point, which poisons nearby enemies that attack it. Clodsire's auto attack gauge fills when poison damage is dealt, when the gauge is filled, the next auto attack heals Clodsire.

Clodsire's passive ability, Poison Point, which poisons nearby enemies that attack it. Clodsire's auto attack gauge fills when poison damage is dealt, when the gauge is filled, the next auto attack heals Clodsire.

Ability descriptions for Poison Sting, Toxic, and Toxic Spikes.
Poison sting shoots out a fan of 3 darts that will poison enemies.
Toxic applies 3 stacks of poison and speeds up poison damage to a single target.
Toxic Spikes leaves up to 3 spike clusters on the ground that poison enemies who walk over them.

Ability descriptions for Poison Sting, Toxic, and Toxic Spikes. Poison sting shoots out a fan of 3 darts that will poison enemies. Toxic applies 3 stacks of poison and speeds up poison damage to a single target. Toxic Spikes leaves up to 3 spike clusters on the ground that poison enemies who walk over them.

Ability descriptions for Mud Shot, Bulldoze, and Stockpile. 
Mud shot creates a small AOE and shields Clodsire.
Bulldoze creates a larger AOE that stuns poisoned enemies.
Stockpile shields Clodsire more for each poisoned enemy, and can be recast to heal Clodsire for half of the remaining shields.

Ability descriptions for Mud Shot, Bulldoze, and Stockpile. Mud shot creates a small AOE and shields Clodsire. Bulldoze creates a larger AOE that stuns poisoned enemies. Stockpile shields Clodsire more for each poisoned enemy, and can be recast to heal Clodsire for half of the remaining shields.

Clodsire's Unite Move, Perilous Bog, causes a large AOE to appear around  Clodsire. Allies in the AOE are granted shields, enemies standing in the AOE are slowed and can be poisoned more than 3 times.

Clodsire's Unite Move, Perilous Bog, causes a large AOE to appear around Clodsire. Allies in the AOE are granted shields, enemies standing in the AOE are slowed and can be poisoned more than 3 times.

Full move descriptions along with auto attack and passive effects:

27.10.2024 01:12 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
A mock up of Clodsire's first ability, Poison Sting, and its possible upgrades into Toxic or Toxic spikes.

A mock up of Clodsire's first ability, Poison Sting, and its possible upgrades into Toxic or Toxic spikes.

A mockup of clodsire's second ability, Mud Shot, and its possible upgrades into Bulldoze or Stockpile.

A mockup of clodsire's second ability, Mud Shot, and its possible upgrades into Bulldoze or Stockpile.

A mock up of Clodsire's Unite Move, Perilous Bog, which creates a poisonous area around it.

A mock up of Clodsire's Unite Move, Perilous Bog, which creates a poisonous area around it.

Clodsire Pokemon Unite fan move set I made a bit back.
More detailed move descriptions are in the replies ⬇️
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#art #fanart #pokemon #gameart

27.10.2024 01:03 πŸ‘ 6 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

They are trapped (uh oh)

25.10.2024 20:49 πŸ‘ 8 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0

Post your most popular art from Twitter.

Pretty sure it's this Drawfee fan art in the style of Mario Kart. Though its close!

24.10.2024 01:01 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Staring longingly at the steam page after the Rivals of Aether beta ended.. only one more night

23.10.2024 00:07 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Character ability mockups from a student project in 2020

17.10.2024 21:53 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Some old illustrations from the bird website that I still like

17.10.2024 21:52 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
Portfolio by Aytheta My portfolio showcase

A little late for #PortfolioDay, but just in time for a new influx of people!
Hey I'm Aytheta, an indie game dev/artist, and I recently made a little interactive portfolio in Godot to show off some of my work. I'll be keeping it updated in the future, hope y'all like it!

17.10.2024 21:46 πŸ‘ 1 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Hi BlueSky!
I’m Aytheta, an artist and game developer working on a project that I’m hoping to share more about soon
In the meanwhile I’ll be posting my backlog of art from over the years, and some new stuff whenever I have some spare time!
See y’all around!

08.11.2023 01:13 πŸ‘ 5 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0