Those sessions are pure dopamine. Iβm jealous.
Those sessions are pure dopamine. Iβm jealous.
Aulmon is exploring a colored-pencil look for a Godot 3D game, experimenting with sketchy outlines, uneven line weight, and imperfect fills that feel hand-drawn.
See more: www.reddit.com/r/godot/comm...
#GodotEngine #indiedev
Testing dye for this next guitar on some birds eye maple.
Turn that line into stairs
Iβve programmed plenty with gdscript. Trust
It's not the syntax, @ranchboar.bsky.social is 100% correct.
<= 0 means less than or equal to 0. Meaning the die() function would run only if the entity had 0 or less health.
< 0 means less than 0. Meaning the die() function would run only if the entity had -1 or less health.
Do you get your maps from Pastmaps.com?
It seems everybody wants to rip off game devs with networking crap, here an overview to networking:
rokojori.com/en/labs/game...
#godot #networking #multiplayer #gamedev #indiedev #indiegamedev
I dig that website!
People who have shipped commercial #godot games, do you have any do's/dont's when it comes to using the built-in UI theming system? I'm currently rolling with it, but would love to minimize potential issues down the line #gamedev #ui
DOGWALK, Blender Studioβs open project made with @blender.org and @godotengine.org, has been released! Play the game for free on Steam and Itch.io and access production assets, documentation and the source of the game by signing up on studio.blender.org #b3d.
Blender to Godot direct pipeline is in the works, I hear?
Designers forget sometimes.
Real talk thought it was a painting. Nice job!
You should be bored more often. Cool stuff!
I recognized what it was immediately!
You canβt be as insufferable as the Red Godot people. So go ahead! Itβs fun!
When you are a Godot developer, every day is Xmas!
Support for Apple's VisionPro has now been merged into Godot:
github.com/godotengine/...
Made a procedural tiled path tool in Godot with some powerful features. This was made for Penguin Festival, but I'm sharing it for free here (meshes not included, bring your own) along with my other addons: github.com/CozyCubeGame...
#GodotEngine #gamedev #indiedev #screenshotsaturday
What are your favorite Godot plugins/addons? It's for a thing π
#godotengine
a screenshot of a particle based pointillism representation of godot plush mesh. with strong saturated colors reminiscent of oil paint
days like today I planned art style agnostic vfx systems/features work, but...
late night things just go off the rails and turn into art experiment time.
In art class in school I found traditional wet on wet oil painting very frustrating + messy, this vfx reminds me of it, but its cool now!
godot docs sidebar menu, contributing menu item open
Make it easy for designers to contribute and then let's complain about open source design.
Designers have no idea how to submit a PR. OS devs need to get better at making their projects designer-friendly. Included is the contributing docs.
Nothing about design here π€·π»ββοΈ
Was working on a trail and now I'm stuck drawing with light - both forward and backward in time. Fun!
Will probably tone it down later, too bright.
Also, new area inspired by Moria from LOTR.
#indiegame #godot #gamedev
I just submitted my game for the #RadialMenuJam. I'm really proud of what I was able to make in only 4 days! You can try it over here and give me some feedback! #gamejam #incremental #towerdefence #godot
foolboxstudio.itch.io/scopecreep
Fixing some bugs from last weeks update of #wendigoblue then I'll get back to new content. #pixelart #gamedev #screenshotsaturday
Another Walking Robot ππ€
#pixelart #γγγη΅΅
Nintendo Switch 2 preorders in US delayed because of Trump's tariffs.
Vocal minority of gamers! Rise up! YOUR COUNTRY NEEDS YOU!
Thereβs been visual scripting plugins, but get zero development interest from the community
Feather icon with vector feathering technique being applied.
Motion design just got an upgrade.
Rive added "Vector feathering" to their app. Read about it here: rive.app/blog/how-riv...