Oliver Lawson's Avatar

Oliver Lawson

@olawson

AD / Artist / TA / GameDev Programmer Cambridge based, learning/building a lot of random stuff. May occasionally post paintings.

1,053
Followers
1,844
Following
20
Posts
19.10.2023
Joined
Posts Following

Latest posts by Oliver Lawson @olawson

Grassy landscape disappearing off into the distance with forests, towns and buildings scattered across it. A toolbar visible at the bottom with 3d buttons representing the object types you can place.

Grassy landscape disappearing off into the distance with forests, towns and buildings scattered across it. A toolbar visible at the bottom with 3d buttons representing the object types you can place.

Behold... Apparance Town Toy! Tinker with a tiny town. Fiddle with procedural forests, towns, and skyscrapers. Free download, link below. #ScreenshotSaturday #ProcGen

07.12.2024 19:03 ๐Ÿ‘ 20 ๐Ÿ” 5 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 1

I've been using Sam's software (Apparance) as an insanely powerful runtime #procgen tool for Unity/UE games for the past few years and it's insanely underrated. Some of my work is on that article, check it out!

22.11.2024 14:06 ๐Ÿ‘ 13 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
digital illustration of Viconia, the blue drow from Baldur's Gate

digital illustration of Viconia, the blue drow from Baldur's Gate

Viconia

22.11.2024 12:49 ๐Ÿ‘ 12 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I was thinking how cool it would be to have a floor by floor DK game system, clear a procedural floor, go to the one below, scroll back up anytime to manage production bits on higher floors.. Rogue meets DK or something. Dwarf Fortress-style irrigation and job system. But then I ran out of time

21.11.2024 13:08 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Video thumbnail

Few days learning #godot 2D by remaking Dungeon Keeper with Zelda assets so I could focus on code
- digging!
- NPC hijinks with courage/exploration goals/avoidance/etc, not just stamina/hp!
- custom Navmesh to suit dynamic maps!
- Fog, and shader minimap!
- Save Files!
- Local Multiplayer!

21.11.2024 12:23 ๐Ÿ‘ 29 ๐Ÿ” 3 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

We have two corgis so I'm claiming an extra bonus point too ๐Ÿ˜

20.11.2024 09:40 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Would love to jump in if possible! Cambridge-based dev here!

20.11.2024 08:00 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Illustration of Ness from Earthbound standing in a glowing orange prehistoric landscape

Illustration of Ness from Earthbound standing in a glowing orange prehistoric landscape

Thanks for the warm welcome to Bluesky guys!
As well as my gamedev stuff, I'll also post some art I do

Ancient #illustration from my old drives that I still like ๐ŸŒŽ

20.11.2024 07:55 ๐Ÿ‘ 39 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Hello! Could I be added - making both games and tools!

20.11.2024 07:30 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Brush icons from a painting program

Brush icons from a painting program

You can drag in Photoshop brushes (.abr's) as well!
This required making an .abr "stamp extractor". I didn't find such a thing online so made one myself.

I should have painted something to show this program off but every time I open it, I think of 5 more things I want to go implement instead!

19.11.2024 14:41 ๐Ÿ‘ 9 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Video thumbnail

Dropping a few more random projects I'm tinkering away at. This one had the joke title "Godotshop", as was used to learn #godot
Just a few days spent on this so far, but got:
- Playback/History
- Mobile/Desktop UI (runs great on Android)
- Custom file format with autosaves
- Smoooth brush handling

19.11.2024 14:36 ๐Ÿ‘ 27 ๐Ÿ” 1 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

Thanks for making these! Trying to find other indie gamedevs on here and would love to be added if possible!

19.11.2024 14:13 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
3d viewport of a modelling program

3d viewport of a modelling program

Yes! Started it (pic attached) from JeffM's excellent integration - github.com/raylib-extra... for anyone reading this who doesn't know.

I'd like to get back to making some smaller tools with raygui also soon. Keep up the awesome work Ray!

19.11.2024 14:07 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Looks great!

19.11.2024 13:25 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

This looked really cool.. then I tried Pico-8 myself and realised this was actual black magic!!

19.11.2024 13:23 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Video thumbnail

Hi BSky! Gonna be posting a bunch of different but always interesting things on this account. I've been an artist/AD in the games industry since 2010, the past couple of years I switched to TA and #procgen programming roles. Here's a 3d modelling program I'm making to learn C++ with #raylib

19.11.2024 12:12 ๐Ÿ‘ 23 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 1

Not so great! ๐Ÿ˜ For now anyway...

19.11.2024 11:58 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Video thumbnail

Seeing how Bluesky handles the video quality!

19.11.2024 11:46 ๐Ÿ‘ 6 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Video thumbnail

Testing weather effects for a procedural UE worldbuilder in progress
#procgen #indiedev

19.11.2024 11:43 ๐Ÿ‘ 18 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Throw me in, chief!

18.11.2024 15:32 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
Post image

reservoir dogs

18.11.2024 14:56 ๐Ÿ‘ 39 ๐Ÿ” 6 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
hand-carved wooden goats

hand-carved wooden goats

If you like hand carved wooden things [especially goats] this is the correct account to follow.

18.11.2024 13:12 ๐Ÿ‘ 40 ๐Ÿ” 6 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 1
Post image

March of the Good Boys

15.11.2024 15:41 ๐Ÿ‘ 428 ๐Ÿ” 98 ๐Ÿ’ฌ 7 ๐Ÿ“Œ 1
Post image

Biblically accurate gato

15.11.2024 23:14 ๐Ÿ‘ 139 ๐Ÿ” 34 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1
Post image

Hello Bluesky! Nice to see a migration from Twitter happening. Here's a painting I did for an IP 10 years ago that seems apt

16.11.2024 00:08 ๐Ÿ‘ 26 ๐Ÿ” 4 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0