Announcement!
Rift Riff releases on May 9.
Steam link: store.steampowered.com/app/2800900/...
It's a tower defense game with a strategic mix of juicy tower loadouts, varied monster behaviors, and merciful mechanics. Jump a rift, fight off monsters, and plunder their world.
#gamedev #godotengine
25.04.2025 14:37
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Want to help an indie game studio stay financially healthy?
- Assist with financial operation and strategy
- Manage past and future budgets
- Analyse our data and produce reports
- Communicate with our accountant in German
Come join us in Vienna → brokenrul.es/finance.html...
22.04.2025 15:05
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Photo showing 4 people working on computers in a high-ceiling room with 3 big windows
Du kennst dich mit Finanzen aus und hast ein Herz für Indie-Games? 🎮💸
Wir suchen eine*n Finanzmanager*in zur Unterstützung bei Budgetierung & Workflows.
Arbeite mit uns in Wien (teilweise remote möglich)!
📎 brokenrul.es/jobs.html#fi...
15.04.2025 12:36
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The European Game Showcase 2025
The European Game Showcase at GDC is a pro-bono event where 30+ European developers showcase their newest games to the press, publishers, and strategic partners. It’s an invite-only event aimed to hel...
The European Game Showcase at GDC in 2025 is back with lots of news! New venue! New day!
And our call for submissions is now open till January 16!
We look forward to your submissions!
bit.ly/egs2025
#egs2025 #gamedev #indiedev #gdc2025
#european #games
12.12.2024 11:14
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Haha, yeah, that's what I thought! I guess that platform is really an after-thought for them...
If I stick with Unreal I'm gonna get a Windows machine just to work on it. Might be easier to get in the right state-of-mind and not get angry by broken conventions and habits...
16.12.2024 11:26
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So, anybody knows how many people are working on the macOS version of #UnrealEngine? As a Mac user it's quite frustrating to use, as it breaks A LOT of OS conventions. On top of that it doesn't even fully quit, when calling quit. What?!?!?!
15.12.2024 15:46
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🤯
13.12.2024 08:15
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Haha, I just set up Bluesky on my phone and immediately missed my stop🚉. Maybe getting back into social media isn’t such a good idea… 🤯
06.12.2024 09:21
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A table with board-game pieces. Kevin and Jan's hands interacting with them.
Uh, what? Looks like we're actually prototyping again! *mind blown*
06.12.2024 08:10
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A screenshot of Gibbon: Beyond the Trees. A yellow gibbon is seen throwing a pink gibbon in a lush hand-drawn jungle scene.
A screenshot of Old Man's Journey. An old man is walking across hills close to the sea in a mediterranean landscape.
A screenshot of Secrets of Raetikon. A statue of a bird is seen inside a dense forest. Various birds are flying around a magic rune floating in the middle of trees. Everything is in vector art style.
A screenshot of our first published game, And Yet It Moves. A pencil-drawn character in sketchy art style is standing on giant question marks in the middle of a colourful cave. The trippy scene is rendered in a collage art-style.
Hello people in Bluesky! I design and program games since 2006, mostly at @brokenrulesgames.bsky.social. Looking forward to chatting with you!
Here are screenshots of some of the games I worked on:
06.12.2024 08:48
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