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Alex Bolle

@alexbolle

Production Director on Helldivers 2 for Arrowhead Game Studios Worked on Dofus, Ghost Recon, Assassin's Creed and other fun stuff! Posts in french or english

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17.10.2023
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Latest posts by Alex Bolle @alexbolle

Carrément, je pense que le jeu est suffisamment prenant pour que du placeholder comme ça soit choquant. C'est même plutôt élégant dans un sens, ces images là devaient pas être là prio en production

07.03.2026 15:24 👍 0 🔁 0 💬 0 📌 0

J'ai dû passer la vidéo en x2...

06.03.2026 18:22 👍 3 🔁 0 💬 0 📌 0

Credit them if you use the tool!!!

06.03.2026 17:33 👍 3 🔁 0 💬 1 📌 0
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Ubisoft annule AC League, un projet d'Assassin's Creed multijoueur coopératif Nouvelle victime du grand "reset créatif" de l'éditeur français, League devait servir d'ambassadeur à un retour en grâce de modes multijoueurs au sein de la série.

INFO Origami - Ubisoft vient d'annuler le développement d'un jeu Assassin's Creed multijoueur - projet AC League - porté par Ubisoft Annecy.

www.origami.ng/ubisoft-vant...

Avec le shooter PvE Pathfinder, c'est le deuxième chantier remis à zéro en quelques mois chez Ubi Annecy.

05.02.2026 17:40 👍 155 🔁 64 💬 8 📌 10
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Tami Lam - Netflix | LinkedIn Producer-shaped person doing the video games thing for 20 years. Nominated for an… · Experience: Netflix · Education: AnimSchool · Location: Irvine · 500+ connections on LinkedIn. View Tami Lam’s prof...

Hey folks so I’m not good at this but, I’m a Sr. Producer seeking work!

💼 20 years of game production XP across Netflix Games/Spry Fox, Bungie, Blizzard, Zynga, Riot Games, and more
⭐️ indie, AAA, PC/console/mobile, 8-400 person teams, internal and ex-dev

www.linkedin.com/in/cuppycake...

30.01.2026 01:55 👍 309 🔁 201 💬 11 📌 6
tablée avec une vingtaine de développeurs de jeux japonais de renom

tablée avec une vingtaine de développeurs de jeux japonais de renom

petit rappel que vous n'êtes toujours pas invité à la fête de fin d'année des goat (photo postée par Keiichiro Toyama sur X)

25.01.2026 18:44 👍 35 🔁 14 💬 1 📌 5

Congrats! How was learning Godot? I spend a bit of time fiddling with it and ink this Christmas and I loved it

22.01.2026 11:34 👍 2 🔁 0 💬 1 📌 0

How was the post peak period?
You still had a long career ahead of you, did you already have the other goals in mind back then or did you have to do some soul searching?

18.01.2026 08:39 👍 0 🔁 0 💬 0 📌 0
If Nintendo was consistent with naming

If Nintendo was consistent with naming

17.01.2026 11:19 👍 2270 🔁 1072 💬 35 📌 56

FF12 gives Star Wars a lot! Enjoy, it plays better than back then now that they have the speed x2, I recommend having a guide for the gambits! That's how I got through the first time

16.01.2026 21:38 👍 1 🔁 0 💬 1 📌 0

In April 2024, Spotify implemented a new scheme: songs with less than 1k streams per year would no longer receive royalties.

The data for 2025 was just released via Luminate, and 88% of songs have been demonetized.

Read it again: 88% of songs on Spotify have been demonetized.

15.01.2026 16:58 👍 4390 🔁 2780 💬 124 📌 744

Had to listen to the OST for the pleasure

15.01.2026 11:26 👍 0 🔁 0 💬 0 📌 0

Post a game that you remember playing that few people remember

15.01.2026 09:04 👍 2 🔁 0 💬 1 📌 2

Je suis vraiment content pour Scott, il a l'air super solide. Et ça fait bizarre de voir Arrowhead en sponsor sur la livrée!!

14.01.2026 06:06 👍 1 🔁 0 💬 0 📌 0

Calling for game devs advice: I'm thinking about writing a small paper on the Overton Window concept applied to game development studios.
Would it be interesting?

Basically How production methods are accepted by teams depending on culture, maturity of development and just current trends sometimes.

13.01.2026 07:32 👍 6 🔁 0 💬 0 📌 0
Video thumbnail

🤔Comment savoir que cette vidéo, largement partagée sur WhatsApp, est en fait générée par intelligence artificielle ?

🤖 Une recherche d'image inversée, directement depuis son téléphone, permet de remonter à la source ⬇️

09.01.2026 12:03 👍 93 🔁 51 💬 7 📌 4
A timeline visually representing the advice from my post, emphasising how dramatically and reliably having more time, with a testable build, converts to your game being better and your studio being safer.

A timeline visually representing the advice from my post, emphasising how dramatically and reliably having more time, with a testable build, converts to your game being better and your studio being safer.

I've been running an indie games studio for 15 years now, and it felt like a good time to boil down what I've learned into 4 pieces of advice:

www.pentadact.com/2026-01-08-1...

I hope it's of use, not least because goddamn I forgot how long blog posts take to write.

08.01.2026 18:02 👍 1845 🔁 577 💬 51 📌 65
Post image

💵 MONEY for GAME? In 2026??? 💵

There have been more and more successful-game-devs-turned-game-funders popping up, so here's a lil' thread of some of the more recent ones I've seen.

Hopefully this helps you get some $$$! 🔽

08.01.2026 20:10 👍 601 🔁 159 💬 6 📌 7

Such a good article! Reminded me of some crazy stories, QA testers are saviors

06.01.2026 16:37 👍 0 🔁 0 💬 0 📌 0

His work on ff9 and Crystal Chronicles is just so special for me, brings a lot of nostalgia. I hope we see him on more projects!

06.01.2026 09:38 👍 2 🔁 0 💬 0 📌 0

For a week post release we'd spend time in steam reviews and in the steam forums to answer player's questions and requests.
It's super important, care for your audience!

05.01.2026 15:24 👍 3 🔁 1 💬 0 📌 0

I'm catching up on the Chalamet and EsDeeKid rumors: no one had listened to his songs first, right? The man has such a big Scouse accent, would have been a crazy trick to pull for Timothée

04.01.2026 18:46 👍 0 🔁 0 💬 0 📌 0

So HBO max just put an ad for One battle after the Other... 35 min into the exact same movie I'm watching. That was a lovely little spoiler

29.12.2025 19:46 👍 1 🔁 0 💬 0 📌 0

Entre ça et la cuvée 2026 suédoise je suis super content de ce qu'on arrive à sortir! On a encore beaucoup de travail pour revenir à une industrie plus stable mais on est sur une courbe positive

29.12.2025 09:18 👍 3 🔁 0 💬 0 📌 0
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Gone rogue Si on m'avait dit il y a cinq ans que je rouvrirai un blog en 2025, j'aurais certainement parié sur une usurpation d'identité, vu les nombreuses vagues de pi...

Ivre, il rouvre un blog en 2025, avec l'intention folle de l'alimenter plus d'une fois par an.

boulapoil.bearblog.dev/gone-rogue/

28.12.2025 19:08 👍 120 🔁 23 💬 11 📌 1
A portrait of Vince Zampella. Image source: Moby Games

A portrait of Vince Zampella. Image source: Moby Games

Vince Zampella, Respawn Entertainment co-founder and the head of EA's Battlefield series, has died at age 55. gameinformer.com/2025/12/22/v...

22.12.2025 19:56 👍 451 🔁 149 💬 18 📌 109

Many more yes please, it's so good to hear stories from the trenches.
If you ever pass by Stockholm again, would be fun to do it for Helldivers 2!

06.12.2025 12:56 👍 3 🔁 0 💬 1 📌 0

This! I wanted to do a game themed Christmas crib, but the wife vetoed it

30.11.2025 08:00 👍 1 🔁 0 💬 1 📌 0

La toque cuivrée 🥹

28.11.2025 09:32 👍 2 🔁 0 💬 1 📌 0
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How a Studio With Call of Duty Veterans Closed Before Releasing a Game Deviation Games’ Louis Castle details lessons learned from the studio closure.

Comment un studio fondé par les têtes pensantes derrière Call of duty Black Ops, Black Ops 2 et le mode Zombie a pu fermer sans jamais sortir de jeu ?

Dave Tach revient sur Deviation Games (2020 - 2024). Une histoire sans vilain, mais avec pas mal d'enseignements à retenir.
📰 80.lv/articles/why...

11.11.2025 19:27 👍 11 🔁 4 💬 0 📌 0