Carrément, je pense que le jeu est suffisamment prenant pour que du placeholder comme ça soit choquant. C'est même plutôt élégant dans un sens, ces images là devaient pas être là prio en production
Carrément, je pense que le jeu est suffisamment prenant pour que du placeholder comme ça soit choquant. C'est même plutôt élégant dans un sens, ces images là devaient pas être là prio en production
J'ai dû passer la vidéo en x2...
Credit them if you use the tool!!!
INFO Origami - Ubisoft vient d'annuler le développement d'un jeu Assassin's Creed multijoueur - projet AC League - porté par Ubisoft Annecy.
www.origami.ng/ubisoft-vant...
Avec le shooter PvE Pathfinder, c'est le deuxième chantier remis à zéro en quelques mois chez Ubi Annecy.
Hey folks so I’m not good at this but, I’m a Sr. Producer seeking work!
💼 20 years of game production XP across Netflix Games/Spry Fox, Bungie, Blizzard, Zynga, Riot Games, and more
⭐️ indie, AAA, PC/console/mobile, 8-400 person teams, internal and ex-dev
www.linkedin.com/in/cuppycake...
tablée avec une vingtaine de développeurs de jeux japonais de renom
petit rappel que vous n'êtes toujours pas invité à la fête de fin d'année des goat (photo postée par Keiichiro Toyama sur X)
Congrats! How was learning Godot? I spend a bit of time fiddling with it and ink this Christmas and I loved it
How was the post peak period?
You still had a long career ahead of you, did you already have the other goals in mind back then or did you have to do some soul searching?
If Nintendo was consistent with naming
FF12 gives Star Wars a lot! Enjoy, it plays better than back then now that they have the speed x2, I recommend having a guide for the gambits! That's how I got through the first time
In April 2024, Spotify implemented a new scheme: songs with less than 1k streams per year would no longer receive royalties.
The data for 2025 was just released via Luminate, and 88% of songs have been demonetized.
Read it again: 88% of songs on Spotify have been demonetized.
Had to listen to the OST for the pleasure
Post a game that you remember playing that few people remember
Je suis vraiment content pour Scott, il a l'air super solide. Et ça fait bizarre de voir Arrowhead en sponsor sur la livrée!!
Calling for game devs advice: I'm thinking about writing a small paper on the Overton Window concept applied to game development studios.
Would it be interesting?
Basically How production methods are accepted by teams depending on culture, maturity of development and just current trends sometimes.
🤔Comment savoir que cette vidéo, largement partagée sur WhatsApp, est en fait générée par intelligence artificielle ?
🤖 Une recherche d'image inversée, directement depuis son téléphone, permet de remonter à la source ⬇️
A timeline visually representing the advice from my post, emphasising how dramatically and reliably having more time, with a testable build, converts to your game being better and your studio being safer.
I've been running an indie games studio for 15 years now, and it felt like a good time to boil down what I've learned into 4 pieces of advice:
www.pentadact.com/2026-01-08-1...
I hope it's of use, not least because goddamn I forgot how long blog posts take to write.
💵 MONEY for GAME? In 2026??? 💵
There have been more and more successful-game-devs-turned-game-funders popping up, so here's a lil' thread of some of the more recent ones I've seen.
Hopefully this helps you get some $$$! 🔽
Such a good article! Reminded me of some crazy stories, QA testers are saviors
His work on ff9 and Crystal Chronicles is just so special for me, brings a lot of nostalgia. I hope we see him on more projects!
For a week post release we'd spend time in steam reviews and in the steam forums to answer player's questions and requests.
It's super important, care for your audience!
I'm catching up on the Chalamet and EsDeeKid rumors: no one had listened to his songs first, right? The man has such a big Scouse accent, would have been a crazy trick to pull for Timothée
So HBO max just put an ad for One battle after the Other... 35 min into the exact same movie I'm watching. That was a lovely little spoiler
Entre ça et la cuvée 2026 suédoise je suis super content de ce qu'on arrive à sortir! On a encore beaucoup de travail pour revenir à une industrie plus stable mais on est sur une courbe positive
Ivre, il rouvre un blog en 2025, avec l'intention folle de l'alimenter plus d'une fois par an.
boulapoil.bearblog.dev/gone-rogue/
A portrait of Vince Zampella. Image source: Moby Games
Vince Zampella, Respawn Entertainment co-founder and the head of EA's Battlefield series, has died at age 55. gameinformer.com/2025/12/22/v...
Many more yes please, it's so good to hear stories from the trenches.
If you ever pass by Stockholm again, would be fun to do it for Helldivers 2!
This! I wanted to do a game themed Christmas crib, but the wife vetoed it
La toque cuivrée 🥹
Comment un studio fondé par les têtes pensantes derrière Call of duty Black Ops, Black Ops 2 et le mode Zombie a pu fermer sans jamais sortir de jeu ?
Dave Tach revient sur Deviation Games (2020 - 2024). Une histoire sans vilain, mais avec pas mal d'enseignements à retenir.
📰 80.lv/articles/why...