New tool for the upcoming Blender Tools Pipeline workshop from Rigging Dojo. Queue up .blend files, point it at a Python script, and process them all in one go. A must have for any project!
#blender #techart #gamedev #python
New tool for the upcoming Blender Tools Pipeline workshop from Rigging Dojo. Queue up .blend files, point it at a Python script, and process them all in one go. A must have for any project!
#blender #techart #gamedev #python
Got high, ate pie, and took a walk in the rain while thinking about how everything is stupid and pointless. Feeling slightly better! 10/10 self medication. Would recommend. NOW I’M READY TO FACE THE DAY
Recording for posterity: went with Super Boof and pecan pie.
Dang, was doing good this week but feel depression creeping in today. Maybe a visit to the dispensary and buying a pie will help.
Wrapped up the dynamic menu system for the Blender Tools Pipeline workshop. The entire menu is driven by a JSON config, so no code changes needed to add new menu items, submenus, or icons.
#blender #techart #gamedev #python
Add-on UI is also auto-generated via the same schema.
Made good progress on the Blender Tools Pipeline workshop for Rigging Dojo. Re-wrote the environment variable loading setup with a schema-driven approach. Now adding new variables requires zero code changes. Also finished the add-on to help artists configure it.
#blender #techart #gamedev
Another homemade pizza by me and 6 y/o in the books. Pro tip: for lower calorie pizza, eat the majority of the toppings as you put them on.
help i've hit my Claude usage limit and need to write an email. what's supposed to go after "I hope this email finds you well"???
Made good progress on new strap rig today. It tries to retain its volume/shape by stretching along the torso. Will also be useful for jackets and hair draped across the upper body.
#maya #rigging #techanim #techart #gamedev
If you print debug data a lot, do yourself a favor and align your dict keys for improved readability.
#Python #GameDev #TechArt
Saving this here before I scroll past and lose it forever.
An 'Active Time Dilation Key' variable tracks which hotkey is currently active, so the function knows whether to apply the new speed or reset back to 1.0.
Simple Blueprint setup I use to help debug animations in UE5. Sets multiple hotkeys for different time dilation speeds, press the same key again to toggle back to normal.
#UnrealEngine #UE5 #GameDev #TechnicalAnimation
Just finished the environment variables portion of my Blender tools pipeline tutorial and accidentally made a fake company look too legit. The console logo turned out so good I feel obligated to file an LLC out of respect.
#TechArt #Blender #GameDev
Was brushing my teeth thinking about “how much wood could a woodchuck chuck if a woodchuck could chuck wood” and how the accepted answer is “as much wood as a woodchuck could if a woodchuck could chuck wood” and realized IT STILL DOESN’T ANSWER THE FUCKING QUESTION. GIVE ME A NUMBER.
#DeepThoughts
Hello. New here. Don’t know what’s going on. Who are all you people and what are you doing inside my head?