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catboy with gaming induced RSI

@sunfleet

30-smth | mostly sfw but be ๐Ÿ”ž+ to follow | he/him, enjoyer of males | I pretend I have a healthy relationship with media | I don't pretend I have an unhealthy relationship with chocolate | โค @neoncomet.bsky.social โค

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14.08.2023
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Latest posts by catboy with gaming induced RSI @sunfleet

okay so now I'm like 2 or 3 volumes away from finishing this and Wow what a ride so far
And Wow These Men Keep Getting Naked

11.03.2026 06:28 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

It's lowkey maddening staring at loan balances you Know you can pay off within a year or so but like Not Quite Yet

11.03.2026 06:08 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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๐ŸฑโœŒ
๐ŸŽจ: @zaaru.cat

30.05.2024 06:20 ๐Ÿ‘ 247 ๐Ÿ” 33 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

oh. oooooh mar10 like marten

11.03.2026 03:44 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

If your co-op/PVP shooter is not between Left 4 Dead and Deep Rock Galactic in terms of complexity and progression then I am not interested

10.03.2026 04:03 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

I love this boy!!

09.03.2026 16:17 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Me? ๐Ÿฅบ

08.03.2026 18:01 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Post image For as grim as Armored Core 4 gets, with the world getting devastated all because of corpo wars and the use of a new energy that literally pollutes the surrounding areas, For Answer takes that as the baseline, with most of humanity now living up in the clouds in corporate owned giant colony ships while the planet is more or less turned into a battlefield where the rest of humanity lives out meager existences and giant city sized arms platforms and mechs battle it out for resources and supremacy. This leads to cooler and more spectacle driven missions than in 4, like taking down said city sized arms platforms, and is overall a better game in almost all areas, except for separating the shop and assembly menus so you can't test out builds without buying parts anymore (to compensate, parts are much cheaper at least). 
What ultimately happens, with a rebel force uniting against the united corpos, leads to three quite different endings this time, and man each one does get a man to put his contemplating hat on. Well, mostly the Orca endings. The default one you're forced onto for the first playthrough is the side-with-corpos ending where the unsustainable status quo is preserved for now (what a Miyazaki thing to do As Always lmao). Of interest are the Orca endings...
Either way, you team up with the rebel force that opposes the alliance of corpos. Now, I'll admit I watched the Vaati video of the armored core series and retained knowledge of the Grimmest Ending, so experiencing it didn't phase me as much as it should have, but now knowing the fuller context (sorta anyway) of the story, it made more sense to me. Between the Orca endings, I see each as two different attitudes, two different underlying motivations towards fighting the status quo and power. While the better Orca ending sees humanity gain time by allowing space

For as grim as Armored Core 4 gets, with the world getting devastated all because of corpo wars and the use of a new energy that literally pollutes the surrounding areas, For Answer takes that as the baseline, with most of humanity now living up in the clouds in corporate owned giant colony ships while the planet is more or less turned into a battlefield where the rest of humanity lives out meager existences and giant city sized arms platforms and mechs battle it out for resources and supremacy. This leads to cooler and more spectacle driven missions than in 4, like taking down said city sized arms platforms, and is overall a better game in almost all areas, except for separating the shop and assembly menus so you can't test out builds without buying parts anymore (to compensate, parts are much cheaper at least). What ultimately happens, with a rebel force uniting against the united corpos, leads to three quite different endings this time, and man each one does get a man to put his contemplating hat on. Well, mostly the Orca endings. The default one you're forced onto for the first playthrough is the side-with-corpos ending where the unsustainable status quo is preserved for now (what a Miyazaki thing to do As Always lmao). Of interest are the Orca endings... Either way, you team up with the rebel force that opposes the alliance of corpos. Now, I'll admit I watched the Vaati video of the armored core series and retained knowledge of the Grimmest Ending, so experiencing it didn't phase me as much as it should have, but now knowing the fuller context (sorta anyway) of the story, it made more sense to me. Between the Orca endings, I see each as two different attitudes, two different underlying motivations towards fighting the status quo and power. While the better Orca ending sees humanity gain time by allowing space

travel to be possible (because, oh yeah, previous corporate wars saw corporations setting up war machines in the sky that block off routes to outer space to deny other corporations outer space privileges, so we take care of that), it still results in grounding everyone living in the sky and exposing them to the polluted air of the earth, resulting in many deaths. But uh...The other Orca ending is kinda...well...we go ahead and shoot down everyone living in the sky. Not for any noble reason or out of revenge necessarily, but just because? I believe the character that puts you on this path says "because it would be interesting". There's a few ways to interpret this, but I choose to believe that for the main character to choose this path, it makes sense for it to be a way of payback against the world, against power, against the very way of life modern human have - that we would, even against our wishes and ethics, have to choose a life of comfort and convenience at the expense of, let's see...The environment, animal's lives, our own dignity and agency a lot of the time (ESPECIALLY of certain groups of people), and being at the mercy of whatever the people on top want. While the people you shoot down are innocent...in a twisted way, sure, we can think of them - of us (pretty much anyone with a computer reading this) - as complicit. In that way, the cradles have to go down, long as we're devoid of enough reason to pull the trigger on 100 million lives. Compared to that...yeah, the other Orca ending is outright hopeful. 
And gaaah the mission after that where four NEXTs come after you...completely warranted but also. I can't tryhard enough for this. Ended up doing a glitch where you can shoot through walls to finish it. And I quite like the narrative that creates for me, that monstrous human beings can and will get their just desserts and they can only cheat their way through the consequences.

travel to be possible (because, oh yeah, previous corporate wars saw corporations setting up war machines in the sky that block off routes to outer space to deny other corporations outer space privileges, so we take care of that), it still results in grounding everyone living in the sky and exposing them to the polluted air of the earth, resulting in many deaths. But uh...The other Orca ending is kinda...well...we go ahead and shoot down everyone living in the sky. Not for any noble reason or out of revenge necessarily, but just because? I believe the character that puts you on this path says "because it would be interesting". There's a few ways to interpret this, but I choose to believe that for the main character to choose this path, it makes sense for it to be a way of payback against the world, against power, against the very way of life modern human have - that we would, even against our wishes and ethics, have to choose a life of comfort and convenience at the expense of, let's see...The environment, animal's lives, our own dignity and agency a lot of the time (ESPECIALLY of certain groups of people), and being at the mercy of whatever the people on top want. While the people you shoot down are innocent...in a twisted way, sure, we can think of them - of us (pretty much anyone with a computer reading this) - as complicit. In that way, the cradles have to go down, long as we're devoid of enough reason to pull the trigger on 100 million lives. Compared to that...yeah, the other Orca ending is outright hopeful. And gaaah the mission after that where four NEXTs come after you...completely warranted but also. I can't tryhard enough for this. Ended up doing a glitch where you can shoot through walls to finish it. And I quite like the narrative that creates for me, that monstrous human beings can and will get their just desserts and they can only cheat their way through the consequences.

I don't think Fromsoft has gotten as bleak as this since, even in Dark Souls 3's DLC, or in the Dung Eater ending in Elden Ring. While it's novel for a video game of this amount of fidelity to be this bleak, it's also a bit sophomoric, considering it's literally also a mecha game. That's not to say that diminishes the value of it, that it's not worth valuing, or that it's not reflective of real life - it's just, it's the stuff that a teenager stews on after being bullied at school or when something really does not go their way. Ideally, we won't have to live in a world where even most adults don't have to curse their powerlessness for much longer.

I don't think Fromsoft has gotten as bleak as this since, even in Dark Souls 3's DLC, or in the Dung Eater ending in Elden Ring. While it's novel for a video game of this amount of fidelity to be this bleak, it's also a bit sophomoric, considering it's literally also a mecha game. That's not to say that diminishes the value of it, that it's not worth valuing, or that it's not reflective of real life - it's just, it's the stuff that a teenager stews on after being bullied at school or when something really does not go their way. Ideally, we won't have to live in a world where even most adults don't have to curse their powerlessness for much longer.

#sfmt2026
28. Armored Core 4 Answer
A better AC4, for actually having a bit more of a story, more huge scale fights with hulking combat machines, and taking the next narrative leap after AC4 polluted the entire planet. Also the grimmest I've seen Fromsoft get

08.03.2026 06:39 ๐Ÿ‘ 5 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

I never tried that, my left stick was only going neutral for jumps...I did go back and beat the mission that prompted this post though and it turns out it was the Last mission on the first ending so a difficulty spike was warranted aha
Ended up funneling the enemies in a corridor and ogoto'ing them

08.03.2026 06:21 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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#sfmt2026
27. Hoppers
I liked this one more than I thought it would! Trailers made this seem like a comedy only joint but it's got a bit more than that going on. I especially liked what the main character had going on, and I'll always love community focused narratives. worth a watch!

08.03.2026 05:08 ๐Ÿ‘ 5 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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17.11.2025 23:10 ๐Ÿ‘ 31 ๐Ÿ” 9 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

NOOO I'LL GET DIZZY...

06.03.2026 05:45 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1

What I've seen so far of 4A is 100% a tier up from 4, more cool missions and taking down giant hulking death machines while rocketing around at 1000 mph it's Crazy how this was on the PS3

06.03.2026 05:44 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

hmmm what if I went for true demon ending on hard mode in SMT Nocturne

06.03.2026 05:32 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

If I were in your shoes I'd be excited as hell too!! New videos games...
I at least got to see Frankenstein's monster shoot a machine gun at me, that was amusing, but then the next level was clown dimension 2 and I took a long hard look inside myself and decided I couldn't keep going

06.03.2026 05:31 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Post image Once you find weapons that are Strong Enough and the parts that support them, thankfully you can more or less get through any mission with just a few tries, that is, if you can get a grip on the controls, which I probably only did about 60%, otherwise this game kinda feels like and controls a bit ass-ish? I'm sure it's cuz I didn't bother to change my boosters but man, midair control feels more like a suggestion. Despite that it's kinda worth it to see some of the wild situations and giant structures/mechs you get to take down, that alone is kinda What The Game's About more or less, the game doesn't belabor detailed minutiae of the different factions and their war or anything because that's not the point, this isn't a war sim for history nerds, this is the POV of a merc being thrown into situations with the least amount of context possible (in other words, the most profitable amount of context possible), and the player is meant to sort out what being in this cold, disaffected headspace means and does to them. At least, that's what I feel the scenario writer imagined. Totally possible to come away from this game with "oooo cool mech game", skipping all the cutscenes, which there isn't many of. 
And man there's something really neat about how Fromsoft specifically does with graphics in this PS3 age. It's like, somewhere between the photorealism fetishism that AAA studios had at the time and PS2 graphics. Fromsoft wasn't the AAA studio it is today, and while I am far from a graphics nerd, there's still something in the air (lighting) in these Fromsoft PS3 games that feels like harsh light drowning

Once you find weapons that are Strong Enough and the parts that support them, thankfully you can more or less get through any mission with just a few tries, that is, if you can get a grip on the controls, which I probably only did about 60%, otherwise this game kinda feels like and controls a bit ass-ish? I'm sure it's cuz I didn't bother to change my boosters but man, midair control feels more like a suggestion. Despite that it's kinda worth it to see some of the wild situations and giant structures/mechs you get to take down, that alone is kinda What The Game's About more or less, the game doesn't belabor detailed minutiae of the different factions and their war or anything because that's not the point, this isn't a war sim for history nerds, this is the POV of a merc being thrown into situations with the least amount of context possible (in other words, the most profitable amount of context possible), and the player is meant to sort out what being in this cold, disaffected headspace means and does to them. At least, that's what I feel the scenario writer imagined. Totally possible to come away from this game with "oooo cool mech game", skipping all the cutscenes, which there isn't many of. And man there's something really neat about how Fromsoft specifically does with graphics in this PS3 age. It's like, somewhere between the photorealism fetishism that AAA studios had at the time and PS2 graphics. Fromsoft wasn't the AAA studio it is today, and while I am far from a graphics nerd, there's still something in the air (lighting) in these Fromsoft PS3 games that feels like harsh light drowning

out detail and putting the polygons and textures they can fit onto the screen in a stark relief that PS4 Fromsoft games and onward don't really do (and wouldn't really work, for, say, bloodborne, that drags you down into the murk and all but I'm getting too far from the subject here). 
Also, "The world exists in a continuous state of terror convenient to its leaders' purposes" is such a raw fucking line to drop after detailing the latest goings-ons of corpo war that I was barely following in the first place LOL

out detail and putting the polygons and textures they can fit onto the screen in a stark relief that PS4 Fromsoft games and onward don't really do (and wouldn't really work, for, say, bloodborne, that drags you down into the murk and all but I'm getting too far from the subject here). Also, "The world exists in a continuous state of terror convenient to its leaders' purposes" is such a raw fucking line to drop after detailing the latest goings-ons of corpo war that I was barely following in the first place LOL

#sfmt2026
26. Armored Core 4
This game has even less story (well, story you could follow) than the average for Fromsoft but man. the stark yet blurred PS3-ness of the visuals, the tone somewhere between metal as fuck and bleak as fuck, corpos going to war and polluting the planet, it's a vibe

06.03.2026 05:28 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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#sfmt2026
25. Castlevania: Portrait of Ruin (dropped)
Dual protags you can switch between is fun for a while, but after that wore off I realized the game was really linear and the bosses were more annoying than fun to me so I dropped it shortly after getting past the bad ending checkpoint

06.03.2026 05:07 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
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#sfmt2026
24. Space Buddies
Critically, this might be the worst movie I've ever seen. At least The Room and Food Fight are spectacles in and of themselves. On the other hand, this is an INSANE chaser directly after Air Bud

06.03.2026 05:04 ๐Ÿ‘ 1 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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#sfmt2026
24. Space Buddies
Critically, this might be the worst movie I've ever seen. At least The Room and Food Fight are spectacles in and of themselves. On the other hand, this is an INSANE chaser directly after Air Bud

06.03.2026 05:04 ๐Ÿ‘ 1 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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#sfmt2026
23. Air Bud
that dog really Can play ball dude

01.03.2026 02:12 ๐Ÿ‘ 1 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

You wouldn't stunlock me while offscreen and hit me with a laser sword would you ๐Ÿฅบ

06.03.2026 04:59 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

on one hand I guess it's cool the community is united in "hey just try stuff you'll figure it out". on the other hand I'm a cat with a tiny brain and just want a moveset that works

06.03.2026 04:58 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I've stuck with the default heavy parts the game started me with, next time I boot up the game I guess I could load up the other schematics to try
Giving me this many parts with a stat screen that fills the screen with lots of different little variables is overwhelming my Tiny Ass Brain

06.03.2026 04:56 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

I'm enjoying the weird ass PS3 aesthetic of both of these games, Fromsoft really does well with whatever bullshit graphics the PS3 era had, but all guides online for 4A assume you can get thru the story and get the OP stuff just fine so I'm just ???? okay guess I'll die

06.03.2026 04:53 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

I'm really spoiled by how well Armored Core VI controls...I muddled through AC4 somehow after finding the Ogotos but 4A throwing so many NEXT fights is overwhelming, the camera turning speed is glacial and no option to speed it up (????) and the enemies zoom in under me and behind me all the time ๐Ÿ˜”

06.03.2026 04:50 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 4 ๐Ÿ“Œ 0

Aw, let me admire the view a bit more ๐Ÿฑ

05.03.2026 02:32 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
First notif says: Body Recovered, 33-year-old Hawaii resident dies after entering closed off area near Kilauea volcano. Tap for d....
Second notif says: Large geyser Fires Up, Yellowstone's most acidic geyser erupted for the first time since 2020. Tap for details on eruption frequency.

First notif says: Body Recovered, 33-year-old Hawaii resident dies after entering closed off area near Kilauea volcano. Tap for d.... Second notif says: Large geyser Fires Up, Yellowstone's most acidic geyser erupted for the first time since 2020. Tap for details on eruption frequency.

Like what the hell man

05.03.2026 02:28 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Literally!! I don't need a natural disaster newspaper I'd get the natural disaster newspaper if I wanted that

05.03.2026 02:25 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I was informed by a trusted source that due to daylight savings shenanigans, my birthday will be 23 hours long this year instead of the usual 24. Due to this injustice, my birthday will also be celebrated for one hour on November 1st when the clocks spring back. Plan accordingly!

04.03.2026 23:04 ๐Ÿ‘ 7 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Meow

04.03.2026 22:44 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0