Breakable floors are an obstacle for both the player and their opponents.
#gamedev #indiegame #unrealengine #funnygaming
Breakable floors are an obstacle for both the player and their opponents.
#gamedev #indiegame #unrealengine #funnygaming
A Little to the Left gets: Structured. Soft. Catty.
Introducing the Justice Crew! They are tasked to guard all those spooky places in our game.
Luckily, Walter got trapped into the perfect hiding spot this time!
#gamedev #indiegame #unrealengine #sneaky
MMM: Murder Most Misfortunate gets these three words: Exposition-heavy, whack, surprising.
Cube Escape: Paradox. I finished Chapter 1 in roughly 3.5 hours. My three words? Surreal, frustrating, mesmerizing.
Hidden Folks in three words: Whimsical. Challenging. Beeboop.
During testing for throwing objects in our game, Walter accidentally got stuck quite a bit 🥲
#gamedev #indiegame #unrealengine #fail
I know what the rest of 2025 and 2026 will be about: Playing as many games as possible and summarizing them in three words (instead of using a non-wacky review system).
Let’s start with A Mortician’s Tale: Purple. Solemn. Informative.
Winter Melone, Puzzle Solver (featuring an early concept track for our score by @jaredej.bsky.social ✨)
#gamedev #indiegame #unrealengine
This is how we test newly implemented sounds by @mathildesound.bsky.social
Walter Melone, Master Thief
#gamedev #indiegame #unrealengine
First fax incoming... BRRRRZZZZ BRZZ BRRRZZZZZZ!
Hello, we are Wunderfax! 📠✨ We just posted a new glimpse into our first game. :o
www.tiktok.com/@wunderfax/v...