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Ta David Yu

@tayugamedev

| made in taiwan | he/him | game dev, code, pixel art | | worked on Gerritory & Minds Beneath Us | | https://ta-david-yu.github.io/ |

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20.09.2023
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Latest posts by Ta David Yu @tayugamedev

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I hate how much I enjoyed this

BIG NERD DESIGN ENERGY 🫦

13.12.2025 17:47 πŸ‘ 6033 πŸ” 1944 πŸ’¬ 104 πŸ“Œ 195

This this this this this!

If your game has a surprise or twist you want to preserve for the player, it can oftentimes mean you end up with a trailer which isn't representative of the game and/or boring.

This consult I did is a great example of burying the lede.
www.derek-lieu.com/blog/2023/3/...

28.11.2025 18:16 πŸ‘ 43 πŸ” 8 πŸ’¬ 1 πŸ“Œ 1
Preview
The Balatro Timeline β€” LocalThunk It’s been approximately 3 years since I began work on Balatro - and in that time I have personally documented almost nothing about the journey. This is something that has bothered me since the game la...

I've had parts of this written down for a while - but I thought it was about time to document the detailed version of what happened during Balatro development

localthunk.com/blog/balatro...

07.03.2025 02:22 πŸ‘ 4202 πŸ” 1055 πŸ’¬ 112 πŸ“Œ 103
Image of intersection tests between various shapes

Image of intersection tests between various shapes

I've just released two Lua libraries:

* AVM – array programming & linear algebra
* Geo2D – 100's of functions for computational geometry

Check them out at:
1. github.com/eigenbom/avm
2. github.com/eigenbom/lua...

30.01.2025 22:58 πŸ‘ 84 πŸ” 13 πŸ’¬ 5 πŸ“Œ 0
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Fire simulation from the game we're working on #gamedev #indiedev

10.11.2024 06:09 πŸ‘ 16 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0
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Heyo fellow game developers, I am Ta!

I had this account for a while but never used it. Now it seems to be a right time and I need some connections!

Here is a showreel I made last year with some of my personal projects. Enjoy and feel free to share it around :))

#gamedev #indiedev

13.11.2024 20:52 πŸ‘ 8 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0