Haven't posted in a while. Here's some blocks! #gamedev
Haven't posted in a while. Here's some blocks! #gamedev
Dark Rooms logo
Dark Rooms screenshot
Dark Rooms screenshot
Dark Rooms screenshot
Looking for playtesters for an early gameplay test. Reply or send a DM if you're interested! ๐
#indiegame #gamedev #unreal #darkrooms
fyi: we finally got a good level design tool for Unreal and it is Scythe
many people are already using it in production. proper iterative level design is getting to happen in unreal for the first time in a long time. you are going to start noticing the difference soon
I wrote this column and I'll just say that the original headline was much meaner. The piece itself, though, is still very angry and very mean, I assure you.
I love games. I love making them. But the greed of this industry makes me sad.
yikes, what a loser
My rito summer break has come to an end. Enjoyed touching grass with the pup but it's back to the grind tomorrow ๐
I haven't seen these before but you're right, these hit home for sure ๐
Step into a world where memories and mourning blur the lines between reality and supernatural visions in this atmospheric survival horror game by @adinolfi.
Heartworm launches July 31st.
Wishlist now!
youtu.be/t-ckqEK89Ws
Scythe isn't officially released yet on Fab, but you can help fund development by subscribing to my Patreon and getting the latest Scythe build as thanks!
www.patreon.com/Kronok
The demo for @titolovesyou.bsky.social PIGFACE is available now!
Get the job done.
Grab the demo and wishlist now!
dreadxp.games/PIGFACE
Today is 5/12 in Eusan Nation.
Due to technical issue, this video will premiere on the other platform.
EN
www.youtube.com/watch?v=Ri8E...
TH
www.youtube.com/watch?v=u8d1...
#Signalis
Disclaimer: We are not part of/associate with/endorsed by rose-engine. This is non-commercial fan project.
Your new favorite LD tool just got an update, check it out!
Put the side project on hold a bit ago but it's always fun to go back and see where I left off. #gamedev #indiedev
Now accepting applications for senior level designer on my team working on Marvel's Blade
jobs.zenimax.com/requisitions...
I've also never heard of RLD lol
GG
Wrapped up Kingdom Come Deliverance 2 at 85 hours and started Avowed yesterday. Gotta finish that and then move onto Monster Hunter Wilds at the end of the month. Gaming is STACKED right now
Marie! from Peripeteia!
@90sgraphics.bsky.social
made originally for twitter
very WIP art test
For ppl working on retro/PSX style stuff - how do you keep texel density in check across different assets? I feel like its a nightmare as someone who is a terrible artist lol
We are just EIGHT (8) reviews away from having an all-time "overwhelmingly positive" rating. Please leave a Steam review if you haven't already ๐
Butcher's Creek kicked ass man! You work hard and deserve the success
BUTCHER'S CREEK IS OUT NOW
store.steampowered.com/app/2512560/...
@duskdev.bsky.social you said that if you were to make melee combat again you'd do a lot of things differently early on. I'd love to hear more about that. Here, on a stream, in a ramble video or wherever lol. Looking forward to the game!
TOMORROW
Look at me go, making a door shaped hole in something with SCYTHE. A tool you can GET www.patreon.com/Kronok
ohhh i do remember coming across these before. ill give em a look through. thanks!
oh hi Makkon huge fan of your work! lets hope we can find some answers out here
Where are all of you indie devs gettin your sound effects from? Freesound? Making your own? What's the secret #gamedev #indiedev