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Gaurelin

@gaurelin

AuDHD, queer, polyam, demi 🐺 (he/him). Pantheist, discordian, futurist. TTRPGs (GM & gaming history buff), Worldbuilding, Tolkien, Star Trek, video games (PS5) & more! Level 53 & living the geek life full time! Profile art by @rhapsodna.bsky.social

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Latest posts by Gaurelin @gaurelin

I get not having time to watch a bunch of movies, but what do you mean people ONLY watch movies they think they’ll like?

You don’t know if you’ll like something until you try.

That’s such a childish response to art to only try the art you know you’ll like.

14.03.2026 13:42 πŸ‘ 8 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Over and again, the vast majority of the gripes I see folks presenting about the system very clearly stem from their lack of understanding of the system, and what it wants from the people playing it.

14.03.2026 16:59 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

#TheSixDomains Daggerheart sourcebook continues to grow! I have added a lot of detail in the past few days to the metaphysical framework of the setting; the whos, whats and wherefores of the Divinities, their interactions with the world and each other, and the nature of death and reincarnation.

14.03.2026 12:40 πŸ‘ 6 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

My sympathies. I have had it twice, and it is an unpleasant experience to say the least!

14.03.2026 16:43 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

So much of what people complain about #Daggerheart is factually untrue that @thewelshdm.bsky.social and I made a video about it. Lol

#ttrpg #ttrpgcommunity

14.03.2026 15:18 πŸ‘ 13 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0

I will die on the hill of, "The Inner Light is One of the Finest Episodes of Television Ever. Period." Vincent and The Doctor perfectly encapsulates everything I love about Revival Who.

14.03.2026 13:29 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Preview
Build-a-Boss β€’ Daggerheart Compatible Adversaries & Creatures Homebrew β€’ Heart Of Daggers Collaboratively build your own boss with Build-a-Boss Print out this PDF and bring it to your table Together with your friends, build your own boss Cut out its features and craft its adversary sheet G...

Just 4 more downloads to reach the fabled 100 over on heartofdaggers.com

Did YOU build you own Boss yet in #Daggerheart?

Its Pay What You Want or even FREE - get it here:
heartofdaggers.com/products/bui...

14.03.2026 10:28 πŸ‘ 6 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
Heart of Daggers and WHY YOU NEED IT.
Heart of Daggers and WHY YOU NEED IT. YouTube video by The Table Top Tavern

This is such a great video breaking down the new (and amazing) Character Creation on @heartofdaggers.bsky.social

youtu.be/Q9QLhw-BLDU?...

#Daggerheart #TTRPG

14.03.2026 11:25 πŸ‘ 4 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

#TheSixDomains Daggerheart sourcebook continues to grow! I have added a lot of detail in the past few days to the metaphysical framework of the setting; the whos, whats and wherefores of the Divinities, their interactions with the world and each other, and the nature of death and reincarnation.

14.03.2026 12:40 πŸ‘ 6 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

This is an accurate assessment. πŸ˜…

14.03.2026 12:35 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Every. Damn. Time.

14.03.2026 12:35 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I ended up going with The Inner Light. It's been more of a trekking day than a timey wimey one.

14.03.2026 02:41 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
Black and red background. Heavily shadowed woman in foreground, just one eye visible with a band of red paint across it. Styled text in foreground: Vermillion Vespers by Rev Casey. Thought Punks.

Black and red background. Heavily shadowed woman in foreground, just one eye visible with a band of red paint across it. Styled text in foreground: Vermillion Vespers by Rev Casey. Thought Punks.

The distinction between surface and depth is a lie told by people who have never owned a really good pair of boots.

A #vampire #TTRPG that loves vampires again. The prose runs purple. The mechanics run clean.

Vermillion Vespers is out. Come home. The night missed you.

www.drivethrurpg.com...

12.03.2026 01:05 πŸ‘ 9 πŸ” 7 πŸ’¬ 0 πŸ“Œ 1

Gang, games might be good.

Turns out that games? They might be good

14.03.2026 02:19 πŸ‘ 14 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

I ended up going with The Inner Light. It's been more of a trekking day than a timey wimey one.

14.03.2026 02:41 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

I understand that feeling, certainly. They are both brilliant examples of their respective series. The Inner Light is one of my favorite episodes of television of all time.

13.03.2026 23:04 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I have definitely had many experiences of this sort. Adults always seemed to have very distinct and clear cut reactions to me: they either thought I was amazing, or an utter piece of shit. I just wanted to be left alone for the most part...

13.03.2026 22:48 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Checking in to make sure you're making time to take care of yourself

13.03.2026 19:50 πŸ‘ 17 πŸ” 2 πŸ’¬ 2 πŸ“Œ 0

$688,064* raised for Immigrant Law Center of Minnesota. I am so genuinely in awe of the magnitude of care, love, and support this community is capable of. Thank you to everyone who helped make this possible.

13.03.2026 20:11 πŸ‘ 45 πŸ” 12 πŸ’¬ 4 πŸ“Œ 2

Well, I'm up to episodes in both my current Star Trek: TNG & Revival Doctor Who rewatches which are guaranteed to elicit tears. The Inner Light & Vincent and The Doctor, respectively. It's not a question of will I cry, simply one of choosing the particular flavor of the outflow... 😭

13.03.2026 22:31 πŸ‘ 55 πŸ” 3 πŸ’¬ 5 πŸ“Œ 1

The number of strange rabbit holes I've fallen into doing research for one TTRPG or another... πŸ˜¬πŸ˜…

13.03.2026 03:11 πŸ‘ 16 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0

Happy Friday, #ttrpg fam! If you've got a little paycheck money to burn today, consider checking out my DTRPG storefront - I'm starting to amass a pretty neat collection of titles there for a variety of games.

www.drivethrurpg.com/en/publisher...

13.03.2026 21:41 πŸ‘ 5 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Hehe. Ditto and likewise. On all points.

13.03.2026 20:08 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Absolutely this. I learned to run games of D&D at the age of 12 by reading the books.*

*Narrator: This is not true. He ran games at the age of 12 but did not, actually, know what he was doing and that was okay.

13.03.2026 19:44 πŸ‘ 8 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0

I suspect strongly that if we in fact eat one of the rich, the rest would fall in line pretty quickly. It's a theory I think is worth testing, if nothing else.

17.02.2026 05:08 πŸ‘ 12 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0

You've got to love the rock solid confidence of someone making a definitive proclamation about the absolute impossibility of accomplishing something you've done successfully in multiple instances. πŸ€¦β€β™‚οΈ

21.02.2026 03:15 πŸ‘ 11 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Today I'm taking out some fantasy setting pet peeves, & dusting them off. 🧡

Ye gods, but do I despise the 2 column format that is the standard for TTRPG books.

You know what else I hate, especially in a fantasy setting? Horses. How utterly pedestrian.

(1/4)

25.02.2026 14:30 πŸ‘ 16 πŸ” 2 πŸ’¬ 3 πŸ“Œ 2
PLAYING DISABILITY WITH
PURPOSE AND RESPECT

By Rue Dickey
Portraying lived experiences- such as disability---other
than your own is a powerful way to broaden your perspective
and accommodations are a meaningful part of fantasy
when done with respect. Equality, disability, accessibility,
worldbuilding. For players interested in exploring these
elements at the table, it's important to take care to avoid
stereotypes and learn from disabled people themselves.

D DISABLED IDENTITY

Like other marginalizations--such as race, gender, and
sexuality- disability is iust as much an identity as a state
of being. When playing a disabled character, it's important
to remember that disabilities are a part of people, not a
mask they can take off. Different individuals have different
experiences with their disability, such as how long they've
been disabled, how society has treated them because of it.
and how accommodations for their disability are handled
A ll of these elements are important to consider when
building a disabled character, NPC, or fantasy worlc
with accommodations.

Disability is a broad category, and some are more visible
ooth literally and metaphorically-than others. Some
disabilities commonly touched on and explored at the table
include limb difference, low mobility and mobility aids, low
vision, hearing loss, neurodivergence, and mental illness
Mobility aids and prosthetics are most commonly included ir
disabled representation, but it is also important to remember
that there are countless "invisible" disabilities, such as chronic
llnesses, chronic pain, genetic disorders, and autoimmune
conditions. Neurodivergence-a blanket term that covers
autism, ADHD, learning or cognitive disabilities, PTSD, and
nore-and mental illness can also sometimes be considered
nvisible disabilities. When building an inclusive world, it is
important to consider disabled people from all walks of life
not just those who are most visible

PLAYING DISABILITY WITH PURPOSE AND RESPECT By Rue Dickey Portraying lived experiences- such as disability---other than your own is a powerful way to broaden your perspective and accommodations are a meaningful part of fantasy when done with respect. Equality, disability, accessibility, worldbuilding. For players interested in exploring these elements at the table, it's important to take care to avoid stereotypes and learn from disabled people themselves. D DISABLED IDENTITY Like other marginalizations--such as race, gender, and sexuality- disability is iust as much an identity as a state of being. When playing a disabled character, it's important to remember that disabilities are a part of people, not a mask they can take off. Different individuals have different experiences with their disability, such as how long they've been disabled, how society has treated them because of it. and how accommodations for their disability are handled A ll of these elements are important to consider when building a disabled character, NPC, or fantasy worlc with accommodations. Disability is a broad category, and some are more visible ooth literally and metaphorically-than others. Some disabilities commonly touched on and explored at the table include limb difference, low mobility and mobility aids, low vision, hearing loss, neurodivergence, and mental illness Mobility aids and prosthetics are most commonly included ir disabled representation, but it is also important to remember that there are countless "invisible" disabilities, such as chronic llnesses, chronic pain, genetic disorders, and autoimmune conditions. Neurodivergence-a blanket term that covers autism, ADHD, learning or cognitive disabilities, PTSD, and nore-and mental illness can also sometimes be considered nvisible disabilities. When building an inclusive world, it is important to consider disabled people from all walks of life not just those who are most visible

MOBILITY AIDS. PROSTHETICS, AND
ACCESSIBILITY TOOLS IN FANTASY

A key aspect of playing and including disabled characters
in your narratives is ensuring that accessibility tools are a
part of the setting. "Accessibility tools" is a broad category
for anything that makes the world more navigable for a
disabled person, from glasses and hearing aids to prosthetics
wheelchairs, canes, and more

These mobilitv aids and accessibilitv tools can take inspiratior
from real life, using modern technology or historical reference
People have invented new ways to help disabled people
access the world for thousands of years. But you should alsc
feel empowered to get fun and fantastical with it- maybe a
prosthetic grown from plants and vines, or a wheelchair that
floats using magic better align with your PC or the campaign.
fvou'd like to implement a mobility aid mechanically, see the
"Combat Wheelchair" section on page 122

7 TELLING DISABLED STORIES

When playing a disabled character, or when including
disabled characters as central elements in the plot, it's
mportant to know what sort of story you're telling. Is the
adventurer's disability a central element of their character
s it part of their backstory or something they gained as
part of their adventures? How do they engage with that
part of their identitv-are they proud of their disability
coming to terms with it, or looking for new coping
strategies? All of these stories are valid explorations
and will have different implications and directions for
your character's journey throughout the narrative
Some players will want mechanical involvement for
their disabilities, while others will want more narrative
flavor without the mechanical aspects.

Above all, make sure to collaborate on the worlds you build
the characters vou create, and the stories you tell. Be oper
to adjustment and change, and take care of yourself and your
fellow players. The game will be safer, richer, and more fun if
everyone has a seat at the table.

MOBILITY AIDS. PROSTHETICS, AND ACCESSIBILITY TOOLS IN FANTASY A key aspect of playing and including disabled characters in your narratives is ensuring that accessibility tools are a part of the setting. "Accessibility tools" is a broad category for anything that makes the world more navigable for a disabled person, from glasses and hearing aids to prosthetics wheelchairs, canes, and more These mobilitv aids and accessibilitv tools can take inspiratior from real life, using modern technology or historical reference People have invented new ways to help disabled people access the world for thousands of years. But you should alsc feel empowered to get fun and fantastical with it- maybe a prosthetic grown from plants and vines, or a wheelchair that floats using magic better align with your PC or the campaign. fvou'd like to implement a mobility aid mechanically, see the "Combat Wheelchair" section on page 122 7 TELLING DISABLED STORIES When playing a disabled character, or when including disabled characters as central elements in the plot, it's mportant to know what sort of story you're telling. Is the adventurer's disability a central element of their character s it part of their backstory or something they gained as part of their adventures? How do they engage with that part of their identitv-are they proud of their disability coming to terms with it, or looking for new coping strategies? All of these stories are valid explorations and will have different implications and directions for your character's journey throughout the narrative Some players will want mechanical involvement for their disabilities, while others will want more narrative flavor without the mechanical aspects. Above all, make sure to collaborate on the worlds you build the characters vou create, and the stories you tell. Be oper to adjustment and change, and take care of yourself and your fellow players. The game will be safer, richer, and more fun if everyone has a seat at the table.

diagrams with text:

STURDY METAL LEG

DECORATIVE WOODEN LEG

PROSTHETICS CAN BE CREATED TO
SUIT AN INDIVIDUAL'S ANATOMY
AND NEEDS. BECAUSE DRAKONA
MAVE CLAWS, TMEIR PROSTHETICS
MAY BE MOOKED OR "CLAWCD."

BECAUSE RIBBETS
HOP. THER LEG
PROSTHETICS ARE
MADE TO BE SPRINGY
AND COMFORTABLE
FOR JUMPING IN
DAILY LIFE

- THIS PROSTHETIC CAN HANDLE MORE
STRENUOUS USE
- IT IS MADE FROM STRONG BUT
PLIABLE METAL
- IT CAN BE MADE HEAVIER OR LIGHTER
DEPENDING ON THE USER'S NEED'S.

- THIS PROSTHETIC IS NOT FOR
STRENUOUS PHYSICAL ACTMVITY.
-IT IS MADE FROM BENT WOOD THAT
PROVIDES SPRING FOR MOVEMENT.
- IT CAN BE MADE TO ACCOMPANY
SPECIFIC DRESS ATTIRE

diagrams with text: STURDY METAL LEG DECORATIVE WOODEN LEG PROSTHETICS CAN BE CREATED TO SUIT AN INDIVIDUAL'S ANATOMY AND NEEDS. BECAUSE DRAKONA MAVE CLAWS, TMEIR PROSTHETICS MAY BE MOOKED OR "CLAWCD." BECAUSE RIBBETS HOP. THER LEG PROSTHETICS ARE MADE TO BE SPRINGY AND COMFORTABLE FOR JUMPING IN DAILY LIFE - THIS PROSTHETIC CAN HANDLE MORE STRENUOUS USE - IT IS MADE FROM STRONG BUT PLIABLE METAL - IT CAN BE MADE HEAVIER OR LIGHTER DEPENDING ON THE USER'S NEED'S. - THIS PROSTHETIC IS NOT FOR STRENUOUS PHYSICAL ACTMVITY. -IT IS MADE FROM BENT WOOD THAT PROVIDES SPRING FOR MOVEMENT. - IT CAN BE MADE TO ACCOMPANY SPECIFIC DRESS ATTIRE

ENCHANTED OBJECTS CAN BE USED
To GIvE USERS INFORMATION ABOUT
THCTR SURROUNLINGS

ATTIRE (SUCHASA
MASOUERADE MASK) CAN BE
MAGICALLY ENHANCED TO
FUNCTION LIKE GLASSES

THOSE WHO WEREN'T BORN
BLIND OR VISUALLY IMPATRED
MIGHT USE A SERVICE ANTMAL
TO SHARE THER VISTON

S

ALLTES CAN GIVE BLIND AND
VISUALLY IMAPTRED COMPANIONS
INFORMATION BY PESCRIBING
DETAILS IN RELATION TO A
CLOCK OR COMPASS

CANES ALLOW BLIND AND
VISUALLY IMPAIRED INDTVIDUALS
TO GAIN INFORMATION ABOUT
THE TERRAIN AND CAN BE USED
ALONGSIPE VARIOUS WEAPONS

DIFFERENT SERVICE ANTMALS HAVE
UNIQUE SKILLS. THEY DEVELOP A
CLOSE BOND WITH THE INDIVIDUAL
THEY WORK WITH

ENCHANTED OBJECTS CAN BE USED To GIvE USERS INFORMATION ABOUT THCTR SURROUNLINGS ATTIRE (SUCHASA MASOUERADE MASK) CAN BE MAGICALLY ENHANCED TO FUNCTION LIKE GLASSES THOSE WHO WEREN'T BORN BLIND OR VISUALLY IMPATRED MIGHT USE A SERVICE ANTMAL TO SHARE THER VISTON S ALLTES CAN GIVE BLIND AND VISUALLY IMAPTRED COMPANIONS INFORMATION BY PESCRIBING DETAILS IN RELATION TO A CLOCK OR COMPASS CANES ALLOW BLIND AND VISUALLY IMPAIRED INDTVIDUALS TO GAIN INFORMATION ABOUT THE TERRAIN AND CAN BE USED ALONGSIPE VARIOUS WEAPONS DIFFERENT SERVICE ANTMALS HAVE UNIQUE SKILLS. THEY DEVELOP A CLOSE BOND WITH THE INDIVIDUAL THEY WORK WITH

love that daggerheart has so much advice about how to play a disabled character. i gotta start making more disabled characters to play as
#ttrpg

13.03.2026 14:51 πŸ‘ 8 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
Starfleet Academy Chancellor Nahla Ake appeals to the holo audience at her "trial." Starfleet Academy "Rubincon."

Starfleet Academy Chancellor Nahla Ake appeals to the holo audience at her "trial." Starfleet Academy "Rubincon."

"So, the question I'd ask to all these people watching - is this the person you want to follow into the future? An angry child with his finger on the trigger whose entire worldview...is based on a lie?"

13.03.2026 12:51 πŸ‘ 105 πŸ” 27 πŸ’¬ 7 πŸ“Œ 3