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RedDragonCats17

@reddragoncats17

My name is James Marshbanks, I'm a novice solo game developer making an indie game called Dragon Revival.

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Latest posts by RedDragonCats17 @reddragoncats17

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Erutika (the tiger) is a good tactician, naturally, because of her military style training. Jitasa, on the other hand (the purple coyote)? She'll be able to beat champion chess players thanks to her tactical mind and her ability to read minds.

14.03.2026 18:31 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Haha oh dude these sprites came out really good in game.

#Doom #DoomModding #PixelArt

07.03.2026 12:13 πŸ‘ 99 πŸ” 26 πŸ’¬ 8 πŸ“Œ 0
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My 9 games.

my9games.com/s/c100782f2d...

07.03.2026 11:03 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Hot take: While having high-fidelity graphics is fine and all, having an art style and art direction is more important.

07.03.2026 10:31 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

*Indie World Direct announced*

Nintendo Fans: β€œOkay whatever, but where’s the general Direct though???”

If some of y’all think of indie devs as just β€œobstacles in the way to getting to the good stuff” maybe you deserve to wait much longer for that general Direct.

02.03.2026 16:10 πŸ‘ 709 πŸ” 185 πŸ’¬ 45 πŸ“Œ 10

You guys watch out for psychos out there. Blood Moon's about to rise, and the sky's about to turn red tonight.

03.03.2026 11:18 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I agree. I have a lot of things I want people to vote on. Somebody start a petition.

03.03.2026 06:38 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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ludicrous gibs!

#gamedev #indiedev #indiegamedev #fps #gzdoom #doom

18.09.2025 06:30 πŸ‘ 38 πŸ” 9 πŸ’¬ 2 πŸ“Œ 0
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Enigmatic Worlds stuff :>

#gamedev #indiedev #indiegamedev #gzdoom #fps #doom #screenshotsaturday

20.09.2025 20:12 πŸ‘ 49 πŸ” 13 πŸ’¬ 1 πŸ“Œ 1
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I need to cool my heels tonight, no stream. But have a video of all the stuff I got in so far for the Deriver. One day I will learn to not go so hard with this stuff, but today is not that day.

#Doom #DoomModding

23.02.2026 03:35 πŸ‘ 22 πŸ” 9 πŸ’¬ 1 πŸ“Œ 0
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#uzdoom #doom #Doommod #Modding #mod #gzdoom #zdoom

01.03.2026 03:46 πŸ‘ 12 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0

Gaming hot take: Linearity is a good thing. Someone like me, who is a casual gamer who has a life outside of gaming, can easily get lost in a game if it offers absolute freedom.

01.03.2026 06:16 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Erutika is a tiger, but her race is Krengail, a more primitive race. Raiguko is a wolf, and Jitasa is a coyote.

28.02.2026 05:46 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Hey, guys. I'm putting Kaji’s animations into the game. I'll show you progress soon. It's just that @maxcreed.bsky.social is just not being communicative with me. I'm trying to condense his idle, blink, and tail animations right now.

18.02.2026 22:04 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

min spec games with innovative gameplay design that can only exist in 2026 will be the future of the industry in the current hardware crunch

18.02.2026 18:30 πŸ‘ 42 πŸ” 4 πŸ’¬ 4 πŸ“Œ 0

I would personally like to thank @chascoby.bsky.social and @jarckius.bsky.social for the inspiration.

11.02.2026 14:57 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Drawn by @phantomstudio.bsky.social

Jitasa has gotten a little update, her thighs have been thickened up thanks to a couple of artists who rekindled my love for thickness in the legs.

#indiedev #indiegame #gamedev #indieanime #DragonRevival

11.02.2026 14:57 πŸ‘ 8 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0

"The Transylvania Adventure of Simon Quest" is an upcoming Castlevanialike by @programancer.com that aims to recreate the classic gameplay style of the old 8-bit #Castlevania games, but with some modern niceties

store.steampowered.com/app/2749920/...

#gaming #retrogaming #retro #indie #gamedev

04.02.2026 18:13 πŸ‘ 51 πŸ” 17 πŸ’¬ 0 πŸ“Œ 0
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Raiguko’s irrational fear is deep bodies of water. He can't swim, and he sinks like a brick.

07.02.2026 04:01 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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I've been spending some time the last few days collaborating with Fiuke Bnuy on this update to my Castlevania port. I think it's going to be really cool if we can pull it off. All of the tilework is done by Fiuke, I've just been providing scaffolding and support on the romhack.

31.12.2025 02:33 πŸ‘ 52 πŸ” 14 πŸ’¬ 4 πŸ“Œ 0
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Out of curiosity, which style of Raiguko do you prefer? I also commissioned an experiment of Raiguko in Junichi Hayama's style, and I commissioned his first bust sheets. So which do you prefer? His new style, his Hayama style, or his old style?

#indiedev #indiegame #votingpoll

05.02.2026 19:37 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Drawn by @phantomstudio.bsky.social

I don't remember posting this before, but this is Raiguko's more recent experiment. Personally, I'm happy on how this one turned out.

#indiedev #indiegame #gamedev #indieanime #DragonRevival #conceptart

05.02.2026 19:37 πŸ‘ 10 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0

Sorry, guys. Don't have anything for #screenshotsaturday this time. MaxCreed is not being very communicative, and funds are incredibly low.

01.02.2026 03:33 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Ripper claws, got at least the main weapon stuff done, mostly everything scales with level. Placeholder art for the sprites them selves...

Hopefully i can finish the models before the heat death of the universe.
#Doom #UZDoom #doommodding

01.02.2026 02:23 πŸ‘ 13 πŸ” 6 πŸ’¬ 3 πŸ“Œ 0
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Kaji can eat pretty much anything. Even as a carnivorous animal, he can still eat his veggies.

31.01.2026 13:41 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Some move tech improvements based on things I observed at MAGfest-

-Now if you're short by a couple pixels on a ledge, Simon will pop up onto it. Also, if you're jumping vertically and then hold a direction, you'll do the same thing.
-Chandeliers can be destroyed
(see next post)

29.01.2026 14:48 πŸ‘ 53 πŸ” 13 πŸ’¬ 2 πŸ“Œ 0

Pfp day, huh? Well, I guess I'll show off mine.

To tell you the truth, I am planning on commissioning a newer profile picture once I get all the main characters commissioned. But, I'm just going to stick with the experiment I did for Kaji.

Drawn by @phantomstudio.bsky.social, BTW.

24.01.2026 02:10 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Art by Takuji Kawano

Art by Takuji Kawano

Feeling like doing some Takuji Kawano type beat art
I'm starting to notice a pattern with my preferred art styles.

18.01.2026 00:14 πŸ‘ 23 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0

How I became a furry, using only images.

These are the only ones I could personally remember.

23.01.2026 16:42 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Progress on this since the last time I showed it on stream. I am almost done with having basic visual elements supported and a few common UI element types. Then its just adding support for sounds etc, then I can actually design stuff!

23.01.2026 04:01 πŸ‘ 29 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0