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pixel art scene looking under a stone bridge, orange sky reflected on the river and a boat with sails in silhouette on the horizon
some say you can still see
that old pirate ship
under the bridge at sunset
I'm making a hidden object game with retro pixel art. I have a one level prototype that is playable in browser. Give it a test here: clintbellanger.net/treasure/
πCASTAWAY is 25% off for #Steam 's and #itchio 's Winter Sales!
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three painted miniatures of knights from Dark Souls - Solaire of Astora, Siegmeyer of Catarina, and Lautrec of Carim
our D&D table is heading into the Undead Parish, time to make friends with some questing knights
never apologize for making self-indulgent work. who else are you supposed to indulge
Tfw you have to explain why the Nameless King is in Elden Ring
pixel art scene of a warm tavern interior cluttered with objects
rest awhile, then grab these before heading out:
coins, bellows, skull, key,
diamond, map, ladybug, violin,
and something to defend yourself with
pixel art scene of the interior of a medieval tavern. some light is coming in through two windows. the bartender is off to one side in shadows. a fireplace is lit, shining warm light into the room. you are seated at a wooden table with a lantern on it.
tavern scene wip. testing some background pixels for a hidden object game. this is gba resolution (240x160) and uses the dawnbringer 32 palette
Animal Well and UFO 50 deserve all the recognition. Both games that make me want to make games again
playing UFO 50 confirms my belief that games left a lot behind when controllers got complicated