my bad for showing it off this early
my bad for showing it off this early
This version of the game is scrapped, i've come to realise that game maker (post studio 1.4) doesn't sustain my needs as a game dev as i keep hitting one roadblock after another, i will probably move this project to Construct 3 as it is similar enough to studio 1, even if it uses block based coding
update: the game runs perfectly again, everything has been adjusted to fit 60 fps, if everything continues smoothly there might even be a small demo sometime in the next year
small update: i broke everything trying to figure out why the fps wouldn't go above 30, when i finally fixed it the entire thing was broken, so i remade the entire thing within like an hour from an old backup
i've been sick over the last week so nothing to show this week, sorry
Yesterday i made a textbox system, currently it only works within one specific object, but that'll change soon.
#gamedev #madewithgamemaker
I Canβt Believe She Chewed It Like That
implemented some more debug functions today, nothing really worth sharing i think.
After being confused by move_and_collide for months i finally can unveil Project MoonFlower(Working Title).
music and sound effects are placeholders, the jump animation is temporary.
#madewithgamemakerstudio
#gamedev
#pixelart