working on a skatepark builder
working on a skatepark builder
added grinding #gamedev
hoenstly. this sucks. bought some particles 2016 and cant even download them anymore. i dont expect updates or anything but let me just download the stuff i payed for!
added manuals #gamedev
and there are also 2 types of posts:
- one that can spell the word "types" right (this)
- and wrong (the above)
there are 3 tpes of #gamedev comments
- hype
- critique
- reminds me of xyz
after all the setbacks i am trying to get back and create something that is truely mine, goofy and silly
working on a horror game that is actually relatable (sound on) #gamedev #madewithunity
nr1 was a flop, nr 2... lets not talk about it. Three times a charm or whats it called?
There are now 3 games out with my sticker on it:
β’ Backyard Beans
β’ Pigeon Simulator
β’ Last Man Sitting
EMPLOYEES, you've heard of bullethell but what about BulletHeaven?
Check out our Open Beta from now until Sunday as part of BulletHeaven Fest & wishlist Last Man Sitting now! π₯
store.steampowered.com/news/app/774...
its made with unreal ;)
also big shoutout to double moose/raw fury for keeping me in the loop all the time and crediting me as the original creator. You think thats normal? ha... looking at you pigeon simulator...
So I can finally talk about it! Last Man Sitting is happening! #gamedev #notmadewithunity
Employee Onboarding Checklist:
β
Watch new trailer
β
Join Discord
β
Join PvE Open Beta Weekend
???
π€Promotion
big anouncement today. i think its today? damn, i am so bad at this. anyway, i think i can announce something today
RE: Regarding the latest developments
mildly infuriating: setting the editor ui scale to 125% and unity be like: nope, 124% and i add some black borders around everything
thanks valve for reminding me every quarter that noone bought my game β€οΈ
What ide do you use?
a bit late but i just stumbled over Microsofts agentic os bullshit plans and i think i puked a little bit into my mouth π€πΌ and now my question: how is unity doing on linux? All stable or is it unusable?
Tomorrow i need to check if all the steam shit is working. So the joy of Setting up the project on multiple machines with multiple keyboards and not knowing which is plugged in where.β¦ honestly, just fuck online games. Play alone
Down to zero now. Updating all Plugins was pretty much the only thing i had to do. Getting the Networking up and running again was a bit more work (updating βmirrorβ from 3 mayor releases at once caused a lot of problems) buuut thats also fine now
F
lets see how this turns out
The players got a santy meter that will drive them insane(flipped inputs, random sounds etc) the Ghost can lower that by sneakinh behind them and punch them. Or throw objects at them
So the idea is roughly on each round a random player becomes the ghost and the others need to find and catch him. the ghost can only be seen in the flashlight and the ghost got a brighter environment then the players. So he can see more. Thats it so far
boo can do it!
worked a bit on the visual identity (yes, look at me! using smart words!) for "boo can do it". The whole thing should go into the kids chasing ghosts direction - a bit stranger things inspired
Aaaaanyway. Time to move on. This shit kept dragging me down for way to longβ¦ oh, I just had an idea for a slapstic horror came. calling it βboo can do itβ