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SkyFell

@skyfellrpg

Steampunk fantasy RPG in development by @desertbriar Inspired by Golden Sun/FF7/Radiant Historia/and more Demo release?: TBD

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06.02.2024
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Latest posts by SkyFell @skyfellrpg

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Usually, when I post, I have something specific to show off, but this time it's just a general update on how the game is looking. Also, check out the sweet Head Over Wheels remix
#dyztopia #rpgmaker

19.01.2026 04:50 πŸ‘ 10 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Phew, after five days it's finally done! A rather enormous city by #RPGMaker at 100 x 110 tiles. I couldn't show the entire capital due to Bsky's 3-min video limit.

Now I need to do the equally enormous arena on the city outskirts.

#indiedev #gamedev #JRPG

24.11.2025 06:48 πŸ‘ 18 πŸ” 8 πŸ’¬ 0 πŸ“Œ 0
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Working on some skill trees! Icons and overall UX are still a WIP, to be replaced later on.

We're also in the process of creating a new kickass trailer >:3

Don't forget to ✨wishlist✨ on Steam!

#indiedev #gamedev #JRPG #indiegame

21.12.2025 15:15 πŸ‘ 12 πŸ” 8 πŸ’¬ 0 πŸ“Œ 0
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I really need to update more often haha

wip mapping, most detailed area I've tackled yet

#SkyFell #gamedev #rpgmaker #ツクールMV #screenshotsaturday

12.10.2025 06:22 πŸ‘ 21 πŸ” 6 πŸ’¬ 0 πŸ“Œ 0
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Still working on the game, been busy with some behind the scenes asset making

Finally got the intro cinematic colored/compositedπŸŽ‰, just needs some sound design

#SkyFell #indierpg #gamedev #rpgmaker #ツクールMV

30.04.2025 10:01 πŸ‘ 11 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
Preview
Silver Daze: A Coming-Of-Age Role Playing Game Collect cards and battle monsters in this retro style coming-of-age JRPG!

WE ARE LIVE! Get in there! Become a part of Silver Daze's legacy! You won't regret it!

www.kickstarter.com/projects/gem...

#JRPG #IndieDev #GameDev #PixelArt #SilverDaze #RPGMaker

14.03.2025 14:04 πŸ‘ 29 πŸ” 11 πŸ’¬ 0 πŸ“Œ 2
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With the UI overhaul coming to a close I'm proud to finally share our new victory sequence.
#rpg|#indiedev|#gamedev

26.01.2025 08:39 πŸ‘ 14 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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The underground city of Vulcan Grotto
#SkyFell #indierpg #gamedev #rpgmaker #ツクールMV

21.10.2024 16:47 πŸ‘ 7 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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The finished key art for the game!

#SkyFell #gamedev #rpgmaker #ツクールMV

19.10.2024 17:10 πŸ‘ 15 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0
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Thanks to Fire Emblem living rent free in my brain, there's a feature to preview the results of an action/the difference between your agility and the enemy's for strategic QoL

19.10.2024 17:08 πŸ‘ 6 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0
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Preview of more exploration mechanics and the fifth area

19.10.2024 17:06 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Be not afraid...unless you've awakened a Fallen Angel

When its hp falls below a threshold, it inflicts fear.
If you awaken another before the fear state expires, you get afflicted with terror, which means a high chance your action fails.

19.10.2024 17:03 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Another major battle mechanic, Team Attacks!

These skills are dual element, the damage influenced by the enemy's weakness/resistance to each element and whether the enemy is staggered.

19.10.2024 17:01 πŸ‘ 2 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Some wip lore

Might make some illustrations to spice up the lore books but that's a backburner task for now

19.10.2024 16:59 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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The ingame tutorial diagram:

19.10.2024 16:57 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Here's one of the major battle mechanics!

Elemental chains are bonus dmg/effects that occur depending on the type of element used after another on an enemy within a turn.

19.10.2024 16:56 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Rough animation for the intro cutscene

19.10.2024 16:47 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Animation process of one of the party members, Pandora

19.10.2024 13:27 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Test animation in Krita to figure out my workflow/visual style for animated cutscenes in the future

18.10.2024 16:11 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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wip of another town, Faerie Hollow

18.10.2024 16:09 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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The Old Minesite

18.10.2024 16:07 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Here's an exploration mechanic!

In some low visibility dungeons, you can light up small areas by using Pandora's field ability. If you activate all the lamps in a room, the entire room will be lit.

18.10.2024 16:05 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Test run for my log puzzle mechanics

18.10.2024 16:03 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Showcasing treasure chest animations with Moghunter's Treasure popup plugin

18.10.2024 15:59 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Here’s one of Sylphi’s passive abilities!

Glacial Fusillade: With each basic atk, she gets an ice dagger,up to max 3.

Upon using a single target skill, they’ll be consumed for extra dmg.

18.10.2024 15:58 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Here’s Mikhail’s passive ability!
Soul Harvest: If a basic attack defeats an enemy, restore 20% HP to self.

18.10.2024 15:56 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Equip glyphs onto your catalyst to gain access to various elemental skills and exploit weaknesses of enemies.You'll gain more slots throughout the story and gameplay

Inspired by FF7 materia~

18.10.2024 15:48 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Can't be bothered to fight through enemies in an area you're overleveled for anyway?

No problem, they'll just explode into loot

18.10.2024 15:45 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Entrance to Bonfire Thicket, the fourth dungeon

18.10.2024 15:43 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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wip of Sanctum, the City of Radiance

18.10.2024 15:42 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0