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This lighting looks like a familiar tone
That's fair enough. But maybe consider trying them? You've got nothing to lose and the absolute worst that could ever come of them is someone sliding into your DM's that you're not interested in.
And you never know. The reality of those places might surpass the preconceived notion of them.
Grommr/Chasabl are a bit more gainer/chaser focused, but even those still have people on there that don't fit those labels or want fetishised attention and are just looking for a date.
As with any dating/hook up app though, you just gotta see what's there at any given time.
Places like biggercity aren't necessarily full of people celebrating their size. Hell, there are thin guys on biggercity. It's just a place for those who APPRECIATE bigger guys to more easily find them.
Obviously there are the gainer types. And those confident in their body but it's not everyone.
You should take nudes on your Gameboy camera! π
If you see this - post an eye ποΈ
Developer of delivery truck/management game Honcho adds an option to play as a sentient block of male tofu after complaints about a woman protagonist.
GOTY confirmed.
I thought this was some kind of peanut brittle/toffee nut bar thing. I had to zoom in to understand π
If you didn't, I would have π
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The blob fish looking humans in this new PokΓ©mon was certainly a design choice. Lol
I think if a new one was released I'd want some kind of combination of the semi open world of 1 with its Metroidvania style ability based path progression. The combat of 3 and the puzzles and story of 2.
Obviously with a lot of improvements across the board. Maybe some sort of upgrade system.
Definitely. While I think Defiance ends up being repetitive too, it's combat at least feels fun. SR2 has these constantly blocking enemies with no real way to break the block. So it just draws out every fight. The first game was basic too but the finishing system made things a bit more interesting.
Combat is painful and dare I say utterly pointless.
After about an hour I realised combat didn't actually achieve anything. Unless the game locks you into an encounter you may as well just run by it all.
Magic has been removed. Having to finish enemies was removed. It just makes it very basic.
Soul Reaver 2 finished. Story is better than the first. Puzzles are better than the first. Graphics are obviously better, but everything else is substantially worse.
No real exploration. You run back and forth down the same path about 6 times. That's it. No secret areas, No side objectives.
"Wildlife Park Discovery Vehicle" - Clearly the Ford Explorer from Jurassic Park
"Large Futuristic Mothership" - Clearly the Battlestar Galactica Ship
"Tireless Fighter" - Clearly Goku from Dragon Ball Z
"Robot Soldier" - Clearly a B-1 Series Battle Droid from Star Wars
I've noticed since Blue Brixx lost the Star Trek license (now with Lego) they've been doing this a lot. Selling what I assume are copyright infringing kits you'd commonly find on AliExpress.
Like...I feel like they're asking to be sued. Lol
Does EA know Blue Brixx are selling an SSV Normandy SR-1 kit?
Sorry... I mean "Stealth Reconnaissance One" kit π
I never feel like I'm consistent with this type of list outside of maybe the top 4...the rest are mostly just great games I happen to remember first.
It's always facing you!
Be gentle, it spits!
Low effort FCF
Started Soul Reaver 2 remaster. And aside from character models this one seems to have seen very little in the way of upgrades. A bit disappointing.
I hear this one uses a lot of AI upscaling compared to the hand made recreated textures of the first game's remaster though. So that might explain it.
Yeah. I'd be happy with either. I still think it's the best in the franchise. They got worse with each entry for me. But a legit reboot/remake with way more exploration, traversal and much more involved puzzles would be excellent!
The original puzzles are almost all block pushing! Lol
Some of the enemy redesigns didn't gel with me either. Some of them were fine. But a lot of them just looked worse.
The imagination fills in a lot of the original designs and they feel creepy/monstrous/weird. Here they look like generic plastic toys.
One even looks like a buff Easter bunny π
An issue the game does have is environmental readability. In a bid to improve textures they've made stuff like climbable surfaces a lot harder to notice in a lot of places.
Tomb Raider had a similar issue with its items and keys at launch.
It forces you to switch to the old visuals every so often.
Finished the first Soul Reaver remaster. I loved this game when it came out on the PS1, but I gotta say it hasn't aged all that well. It's still a great world to explore but the platforming and combat are both kinda...bleh.
The visual updates are well done though. And it runs perfectly on the Deck.
In a way it is a gift.
You get to enjoy doing the entire process ALLLL again!