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Vava

@vavassor

Game developer, VR critter, alleged energy center, cookie medusa, unreliable narrator, evil wish-stealing magician https://orchidseal.com

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08.03.2024
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Latest posts by Vava @vavassor

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From the first trailer of "Kindred Spirits", the new animated feature film by Tomm Moore & Cartoon Saloon (Secret of Kells, Song of the Sea, Wolfwalkers) + Folivari. Coming in 2028.
Full video >> www.youtube.com/watch?v=QQn9...

05.03.2026 17:25 πŸ‘ 3106 πŸ” 1163 πŸ’¬ 13 πŸ“Œ 80

hlvraiai and it has long fingers and stares at you from a tree

03.03.2026 19:51 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Footage from my identica event, a short dance experience, modifying participants' avatars to create a fast lighting system based on shaders, probe, and texture data🌸 Thank you for the positivity and excitement surrounding this event! I'm very motivated to run more experiments like this in the future

02.03.2026 18:45 πŸ‘ 120 πŸ” 30 πŸ’¬ 6 πŸ“Œ 3
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Junk Drawer by vavassor Future world betas and past world archiveβ€€ Tech and shader demos including 3D video artβ€š player clonesβ€š and interactive waterΗƒ

Released a compilation of my private worlds! Unreleased old work, betas of new stuff. Clone tech, water shaders, and video art. vrchat.com/home/launch?...

21.02.2026 02:08 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

you don't understand, the percent chance of sighting him is one in ONE THOUSAND MILLIONNN

10.02.2026 23:12 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Lane's Telescopic View of the Great Exhibition, 1851 | Lane, C.A. | V&A Explore The Collections Lane's Telescopic View of the Great Exhibition, 1851, Lane, C.A., 1851

Oh I’ve seen something like this! A Victorian telescopic diorama: collections.vam.ac.uk/item/O146281...

06.02.2026 19:33 πŸ‘ 11 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0

I think mainly people disliked it because it led to damage spongey enemies and tedium when the scaling didn't favor you.

28.01.2026 00:27 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Oblivion scales enemies when you level, including ones in previously tread areas. You level up when you sleep. And spending points poorly can lead to situations where you effectively become weaker by leveling because enemies scaled more than you.

28.01.2026 00:22 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
3D wooden boat in a forest pond

3D wooden boat in a forest pond

trying stencil testing in my water shader to keep water out of the boat

26.01.2026 00:46 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

ok let me try.
β€”wait where did it go?
nevermind. All egg has returned

07.01.2026 05:00 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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rat movement #vrchat

18.12.2025 03:25 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

that does look pretty though!

11.11.2025 02:44 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

It's so consistent that I end up in a fight gauntlet/ambush room when I was at 1 health with no silk. Sometimes (not often) there was even a bench nearby. But it wasn't possible to know because most areas don't give you a map until you're done with the area.

06.11.2025 01:21 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Last night I went to the Puca Festival in Trim, Ireland.

It's all fun and games until someone unleashes a giant demonic hare.

02.11.2025 07:45 πŸ‘ 5648 πŸ” 1749 πŸ’¬ 84 πŸ“Œ 140

Kotlin's ternary is
x = if (condition) a else b

Tbh if I was making a language I'd do "then" instead.
x = if condition then a else b

29.10.2025 04:27 πŸ‘ 5 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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We're thrilled to announce that we have a launch date! Hotel Infinity is coming to PS VR2 and Meta Quest on November 13th. Check out our brand-new trailer below which explores tons of areas from the game that we've never shown before.

22.10.2025 20:47 πŸ‘ 29 πŸ” 11 πŸ’¬ 1 πŸ“Œ 2

More of the series just made it spikier! So I guess "rhombonometric" trig behaves totally different here. Which I should've expected haha

21.10.2025 22:21 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Spiky graphs of the fourier series expansion of sawtooth, triangle, and pulse waves, but with sine and cosine replaced with Freya's "Rhombonometry" versions.

Spiky graphs of the fourier series expansion of sawtooth, triangle, and pulse waves, but with sine and cosine replaced with Freya's "Rhombonometry" versions.

Totally spiky and gnarly graphs of the oscillators using 100 terms of each series. They don't look much like triangle, sawtooth, or pulse waves any more.

Totally spiky and gnarly graphs of the oscillators using 100 terms of each series. They don't look much like triangle, sawtooth, or pulse waves any more.

Ok! I also tried more terms of each series.

21.10.2025 22:18 πŸ‘ 0 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0

Mine are the fourier series expansions of the functions. Normally they'd be an infinite series with infinity written above the sigma Ξ£. But I used 3 and 5 to be wigglier, worse approximations.

So, to answer your question, I'd expect spiky. BUT if you took the limit to infinity it might be straight?

21.10.2025 22:01 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

(w2 is sawtooth, t2 is triangle, and p2 is pulse wave. But since t=0.5, p2 is also a square wave)

21.10.2025 01:22 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Fourier series expansion of sawtooth, triangle, and pulse waves. But with only the first few terms of each series, so it's extra wiggly.

Fourier series expansion of sawtooth, triangle, and pulse waves. But with only the first few terms of each series, so it's extra wiggly.

Oh yeah, well how's about I unstraighten oscillators

21.10.2025 01:20 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Trigonometric functions for tracing a rhombus rather than a circle. It's like taxicab metric trig. Rhombonometry, if you will

Trigonometric functions for tracing a rhombus rather than a circle. It's like taxicab metric trig. Rhombonometry, if you will

trig at home:

20.10.2025 22:10 πŸ‘ 193 πŸ” 7 πŸ’¬ 11 πŸ“Œ 3
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The Tell-Tale Heart (1953) : Ted Parmelee : Free Download, Borrow, and Streaming : Internet Archive One of the most discussed and imaginative cartoons of any era. It tells the famous Edgar Allan Poe story of the deranged boarder who had to kill his landlord,...

THE TELL-TALE HEART (1953): A short UPA animation directed by Ted Parmelee with narration by James Mason. Poor copies have been circulating on YouTube for years. This one is the best I've seen to date:

archive.org/details/the-...

19.10.2025 15:02 πŸ‘ 48 πŸ” 11 πŸ’¬ 2 πŸ“Œ 1

lol, I've been working on water recently and so far I have surface, foam, absorption, and two scattering colors. So I'm like "ok but *which* color"?

23.09.2025 23:45 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

So it works now!
If you have Bakery, can you try getting the latest github patch and using it?
Add "Bakery Light Filter" component to an object to make it act like stained glass πŸ˜‹
(video from RTPreview for fanciness, but it looks the same when baked)
#gamedev

11.09.2025 19:31 πŸ‘ 280 πŸ” 67 πŸ’¬ 5 πŸ“Œ 1
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Unity - Manual: Blend command in ShaderLab reference

Ohh, that's it. Blend Off "is default the value" docs.unity3d.com/Manual/SL-Bl...

21.08.2025 23:17 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Does it do this? min(sourceFactor * sourceValue, destFactor * destValue)

So factors still need to be one? I don't actually know, just guessing

21.08.2025 22:03 πŸ‘ 1 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0

Alien who uses their whisker to draw. Alien who dips their claw in ink. And there's like cultural puns based around ink claws

21.08.2025 06:19 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
VILE: Exhumed is a game about searching through an old computer, uncovering dark secrets, and experiencing the horrors of parasocial obsession and misogyny. There are references to sexual assault and violence against women, as well as depictions of gore – this was never a secret. This was the point.

It was intended to be released for sale on July 22, 2025 on Steam – the largest video game storefront in the world.

Instead, it was removed from Steam and banned for sale.

VILE: Exhumed was not banned for its use of gore, or its intense themes – themes that are sensitive but many players related to – it was wrongfully banned for β€œsexual content with depictions of real people.” 

The game covers topics of assault, abuse, and entitlement, and uses a combination of FMV and practical effects to create images as horrifying as the themes. This was never a secret. There are a lot of intense visuals in VILE: Exhumed, but there is no uncensored nudity, no depictions of sex acts, and no pornography whatsoever – which is one of the justifications bad actors are using right now to censor games.

What this actually results in is taking power and storytelling away from women, other marginalized artists, and ultimately, from everyone.

This censorship of my work is a direct attack on creative expression and artistic freedom, and it will not stop with false accusations of sexual content.

They will come for anything that speaks more loudly than they do. 

By giving the game away, for free, to whoever wants to play it, I am doing the same thing I set out to do when I started working on VILE: Exhumed, a game about sexual assault, male entitlement, and misogyny. Taking back my agency. 

No one is allowed to dictate what kind of horror is acceptable, or what stories are allowed to be told.

VILE: Exhumed is now available to download for free as shareware under a CC BY-NC-ND license through a few different methods on this page. This felt like the best option to make the game available to …

VILE: Exhumed is a game about searching through an old computer, uncovering dark secrets, and experiencing the horrors of parasocial obsession and misogyny. There are references to sexual assault and violence against women, as well as depictions of gore – this was never a secret. This was the point. It was intended to be released for sale on July 22, 2025 on Steam – the largest video game storefront in the world. Instead, it was removed from Steam and banned for sale. VILE: Exhumed was not banned for its use of gore, or its intense themes – themes that are sensitive but many players related to – it was wrongfully banned for β€œsexual content with depictions of real people.” The game covers topics of assault, abuse, and entitlement, and uses a combination of FMV and practical effects to create images as horrifying as the themes. This was never a secret. There are a lot of intense visuals in VILE: Exhumed, but there is no uncensored nudity, no depictions of sex acts, and no pornography whatsoever – which is one of the justifications bad actors are using right now to censor games. What this actually results in is taking power and storytelling away from women, other marginalized artists, and ultimately, from everyone. This censorship of my work is a direct attack on creative expression and artistic freedom, and it will not stop with false accusations of sexual content. They will come for anything that speaks more loudly than they do. By giving the game away, for free, to whoever wants to play it, I am doing the same thing I set out to do when I started working on VILE: Exhumed, a game about sexual assault, male entitlement, and misogyny. Taking back my agency. No one is allowed to dictate what kind of horror is acceptable, or what stories are allowed to be told. VILE: Exhumed is now available to download for free as shareware under a CC BY-NC-ND license through a few different methods on this page. This felt like the best option to make the game available to …

VILE: Exhumed, which was banned very shortly before its scheduled Steam release, has been released for free online, including on Github and the Internet Archive. Cara's statement, per the IA page:

05.08.2025 18:04 πŸ‘ 1320 πŸ” 852 πŸ’¬ 5 πŸ“Œ 5

angel's egg in theaters! angel's egg in theaters!
ANGEL'S EGG! IN! THEATERS!

14.08.2025 19:50 πŸ‘ 222 πŸ” 70 πŸ’¬ 5 πŸ“Œ 2