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Chris McCormick

@chr15m

mccormick.cx i made: 🧝 rogule.com πŸ§‘β€πŸš€ asterogue.com 🎹 dopeloop.ai comes with absolutely no warranty

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18.11.2024
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Latest posts by Chris McCormick @chr15m

Satisfying and Wizards (prototype #4 of 4)
Satisfying and Wizards (prototype #4 of 4) Video by mccormix

Satisfying prototype + Wizarding game design.

youtu.be/UnojyWV7TXI

09.03.2026 13:56 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Excel to HTML Table Converter - Free Add-in for Clean Table Code Turn Excel cells into clean HTML table code. Free add-in for Microsoft Excel. Select cells, click copy, paste into your website. Preserves formatting, colors, and borders.

Worklog: making progress on the exceltohtml.com pro version.

06.03.2026 12:12 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

simple ingredient code

05.03.2026 06:44 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
LLM Epistemics Chris McCormick - News

LLMs are stuck in a room with nothing but a tickertape.

mccormick.cx/news/entries/…

04.03.2026 08:52 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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28.02.2026 07:52 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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25.02.2026 14:43 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Generating 3d with Pixgen (prototype #3 of 26)
Generating 3d with Pixgen (prototype #3 of 26) Video by mccormix

Game prototype #3 of 26. Image to mesh in pixgen pixel 3d engine.

youtu.be/lQlqhkNNZE4

23.02.2026 13:03 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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the booster protocol | Perth Festival 2026 Playful and provocative,Β the booster protocol is part performance, part role playing adventure where time and space bend, blur and distort. The future is calling – will you answer?

I've been helping my friends PVI Collective with the code for their street-based adventure artwork Booster. It's showing on Tuesday night.

www.perthfestival.com.au/program/seaso…

22.02.2026 14:25 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

ProcJazz Chord generator is prototype #2 of 26 this year. Enjoy!

youtu.be/VB-WecSib3k

11.02.2026 11:57 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

All business is arbitrage.

05.02.2026 10:25 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Platforms Should Publish Search Data Chris McCormick - News

Platforms should publish search data.

mccormick.cx/news/entries/…

31.01.2026 09:59 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Worklog:
- Building new features for exceltohtml.com
- Working on game prototype fortnight #2 of 26 - a procedural game music chords generator.

30.01.2026 01:43 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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27.01.2026 06:41 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Worklog: progress on getting notes/comments export working in exceltohtml.com add-in.

26.01.2026 14:17 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Doodled Dungeons is prototype #1 of 26 this year. Here's a video about building it.

youtu.be/NwFZHbsNYd4

24.01.2026 08:51 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Worklog: continued with the asterogue.com Steam release.

23.01.2026 09:29 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Worklog: hacking on exceltohtml.com quality of life improvements.

19.01.2026 12:04 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Worklog: continued hacking on the Doodled Dungeons prototype. Got a bunch more scenery and a monster in.
You can check it out here: https://mccormick.cx/games/2026/doodled-dungeons/

17.01.2026 13:28 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Worklog: doodled dungeon aesthetic prototype.Procedurally generated and rendered.

15.01.2026 13:59 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Asterogue on Steam A sci-fi roguelike where you descend 17 procedurally generated levels into a hollow asteroid. Battle aliens, collect futuristic weapons and nanotech, manage hunger and permadeath. Fast, minimal, turn-...

πŸ§‘β€πŸš€ I'm excited to announce Asterogue is on Steam!

πŸ•ΉοΈ A sci-fi roguelike that's had 1000s of plays on the web, with 17 levels, permadeath, pixel gfx, fast runs, and a classical chiptune soundtrack.

πŸ™ You can wishlist it now if that's your bag. Thanks!

store.steampowered.com/app/4152940/...

14.01.2026 08:58 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

πŸ§‘β€πŸš€ I'm excited to announce Asterogue is on Steam!
πŸ•ΉοΈ A sci-fi roguelike that's had 1000s of plays on the web, with 17 levels, permadeath, pixel gfx, fast runs, and a classical chiptune soundtrack.
πŸ™ You can wishlist it now if that's your bag. Thanks!
https://store.steampowered.com/app/415294...

14.01.2026 08:54 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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elf doodle & css idle animation.

13.01.2026 00:51 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Worklog: hacking on https://exceltohtml.com - HTML table generating Excel add-in.
- Show HTML kb size
- Remove style/class tags if empty

12.01.2026 10:06 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
photo of an unboxed graphics card

photo of an unboxed graphics card

local inference beastie

11.01.2026 07:45 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Worklog: doodled dungeon generation prototype.

11.01.2026 06:04 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Making One YouTube Video a Week For a Year
Making One YouTube Video a Week For a Year YouTube video by mccormix

I made one YouTube video every week for a year. Here's what happened.
youtu.be/wQhP8eXE-Zo

05.01.2026 12:52 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
runprompt runs LLM prompts in your shell
runprompt runs LLM prompts in your shell YouTube video by mccormix

runprompt lets you run LLM .prompt files from your shell with a single-file Python script. It turns prompts from ephemeral into concrete artifacts you can re-use in your shell.
youtu.be/TVuxZv2ezHM

28.12.2025 12:29 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Agentic coding sucks!
Agentic coding sucks! YouTube video by mccormix

I analyze some of the problems with agentic coding, and look at other options for using LLMs in software development.

www.youtube.com/watch?v=6_bT...

17.12.2025 09:04 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Jsfxr Pro Retro 8-bit sound effects generator.

New version of Jsfxr Pro, retro sfx generator. πŸŽ‰

- New export formats: OGG, MP3, Sfxr
- JSON sound parameter editor
- Export all account data & sound packs
- Added tooltips
- UI tweaks & fixes

pro.sfxr.me

Video: youtube.com/watch?v=X7nG...

Feedback most welcome! πŸ™

09.12.2025 05:02 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Free local AI dev Experiment
Free local AI dev Experiment YouTube video by mccormix

I tested out two free open weights models with Ollama on an old Macbook air from 2015 to see how it performed.
youtu.be/VpxJDlbZcNM

02.12.2025 08:29 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0