in case anyone's wondering, I've been waiting for an excuse to use the phrase "human slop" for days now ๐
that's the only reason for this post
@berserkersdomain
I'm developing an unhinged fast-paced boomer shooter freakshow with a roguelike game loop. Try the DEMO and WISHLIST on Steam: https://steam.pm/app/3277520/ People call me Breakky.
in case anyone's wondering, I've been waiting for an excuse to use the phrase "human slop" for days now ๐
that's the only reason for this post
My human brain cells did the same thing when Doom came out. Later I programmed them to generate new first-person shooters.
We've come full circle guys: Human slop incoming. Get ready.
#gamedev #genai #humanslop
"Condemned to forever guard the backs of others, the Assguardian shields not his own flesh, but the damned who march beside him."
New support enemy doesn't attack, but he can hurt you in other ways. Inspired by the Carcass from Doom Eternal.
youtu.be/wbn1hESEwmw
#gamedev #indiegame #godot
nope. just the drive to not do any actual work ๐
game dev is like 80% procrastination for me.
Happy 30th #anniversary #DukeNukem3D!
Have a piece of cake. ๐๐ฅณ
Dick Kickem from Berserker's Domain says hi. ๐
#DukeNukem #Duke3D
Gundalf - old man - 4 mech arms with 4 different gun types - evil-ass predictive aiming - shoots you from behind corners by ricocheting bullets (fun math ahead, yay!) - dodges your shots because why not
This is currently in my notes.
A reason for concern. ๐
Finding new sadistic ways to screw with the player. #gamedev #indiegame
oof ๐
clearly.
or "boomer shooter" if we're feeling polite.
just noticed my game's github repo is still called 'untitled-bs' after 2 years. fitting I guess.
leaving it like that.
#gamedev #godot #indiegame
PROGRESS! Now we're getting somewhere! ๐
#godot #indiegame #gamedev
that checks out ๐
sounds like a challenge for someone else.
๐
Already fixed that, but don't worry. In the actual game, the legs are dynamically placed on the ground (for stairs & uneven terrain) and that's still janky af ๐
what are "harmful images"?
I'm writing my own procedural leg movement implementation in #godot. It's going great. Not a nightmare fuel at all.
#gamedev #indiegame
When BERSERKER'S DOMAIN dev get's @autumnivy.net to voice over his boss... LEGEND!!
Loving how this gaming is turning out: www.youtube.com/watch?v=Vojm...
good luck! ๐
Boss fight no. 3 is finished, at least 7 more to go.
Ms. Friday was voiced by @autumnivy.net who did an amazing job! ๐๏ธ
I was worried about having a melee boss, but it worked out nicely. I often barely survive this fight and I played it like 100 times. โ๏ธ
#gamedev #indiegame #fps #godot
> Made a new melee boss.
> Felt a bit weak due to player's move speed.
> Locked the player into a small room with her.
> Send help.
Modern solutions.
#gamedev #indiegame #gamedesign
hey @mistericarus.bsky.social have you seen this?
Thanks to talented people who helped polish the game and breath life into BERSERKER'S DOMAIN characters: Ms. Friday, Dick Kickem, Low-Key and possessed Rocket Launcher.
Happy holidays! ๐๐
@rowye.bsky.social, @autumnivy.net, Bobby Taormina, @jakethevoice.bsky.social, El Blargho!
#gamedev #indiegame
since it doesn't let me upload videos over 60s (which is kinda annoying by itself) it could offer to shorten them to 60 automatically on upload.
most of my videos are like 63s for some reason ๐
I cooked. New weapon boys & girls. Spray Paint.
Make beautiful art. ๐จ Set people on fire. ๐ฅ Also an art form, let's be honest.
My new favorite weapon (again).
#gamedev #indiegame #godot
Hey, this thing is live RIGHT NOW!
Get over here!
#gamedev #indiegame
Newest bug turned into a mechanic lets you fly using spray paint and a lighter. Because this is all VERY stupid.
I actually fixed this one and then I remembered what I'm kind of game making and reverted the fix ๐คทโโ๏ธ
Don't try this at home, kids. Or do, I'm not your mom.
#gamedev #indiegame #godot
A bunch of creators have played Berserker's Domain demo by now. My favorite VODs:
store.steampowered.com/news/app/327...
Includes bsky.app/profile/autu... bsky.app/profile/zlim... bsky.app/profile/hyac... bsky.app/profile/kill....
Thanks guys, I love watching you have fun!
#gamedev #indiegame #godot
cool!
wouldn't shadows/filter_mode in project settings do something similar?
Thanks. I am considering that for the future. So far it's too early, I think. I'm not even a game dev at this point - haven't finished a single game yet, so why would anyone listen to me ranting about mapmaking ๐
it's just my personal notes scribbled somewhere. mostly only makes sense for my game specifically, with my procedural map generation, but if you're curious, here's a copy of the non-technical parts:
pastebin.com/7Pn1ev5m
Screw it, I made that "John Wick staircase" shitpost into a legit map sector, even though it violates like half the "Berserker's Domain Mapping Guidelines" ๐
Surprisingly, it's actually fun to play in that place, so maybe the rules are meant to be broken.
#trenchbroom #godot #gamedev #indiegame