Head over to my YouTube Channel to see the video later today: www.youtube.com/@nicklefritz...
@nicklefritzdev
Software Developer by day, super, masked GameDev ninja by night! Follow my journey to making my dream game! ("Godot' and "Unity" are my throwing stars...) | Website: https://nicklefritz.com/game-dev | YouTube: https://youtube.com/@nicklefritzDev
Head over to my YouTube Channel to see the video later today: www.youtube.com/@nicklefritz...
YouTube titlecard design. It reads: "Making Brackeys' Game" and includes an image of a 3D cube in the center, Brackeys on the left holding a keyboard, and Nicklefritz on the right with a low-poly monkey standing on his shoulders.
I tried making Brackeys' game from his "How To Make A Game" series, and the first video drops today at 4 pm EST! (And between you and me, this may be the most unhinged video I've made yet...) See the video today on my Nicklefritz Dev YouTube channel! #gameDev #devlog #indieDev #Unity3D
@inumbragame.bsky.social I must say, your cover art for this game is just stunning! It beautifully captures the mystique that appears prominent in your game from the color pallet and musical selection. ๐ค
How every BIG game begins... ๐
This game looks stunning. I'm curious to see how it progresses!
Beautiful environment (it was the visuals that caught my eye) The glowing arrows on the ground detracted a little from it, though... Perhaps they don't feel "organic" enough, so it feels out of place, in my opinion.
Conceptually, this looks very similar to the vision I have for my current project (still working on getting the gravity system to work...) I like how you've given the gravity fields a visible atmosphere to inform the player of where the gravity changes. Nicely done!
๐ข Calling Indie devs working on their cool projects: have you seen this?
You should totally join! ๐โจ
#indiedev #gamedev #solodev #indiegamedev
I've launched my official website! Now I have a home base for all my passion projects, including gaming, game development, and music production! Yay! ๐ nicklefritz.com #GamingContent #gamedev #musicproduction #gaming
Today, I still use the Unity game engine, but back when they went through their little "Runtime Fee" fiasco, I took solace in the fact that Brackeys had returned to YouTube with a brand new "Learn Godot" series: www.youtube.com/watch?v=LOhf... #Unity #Godot #gameDev
I had to shorten the video to post here, but you can watch the full version on my YouTube channel: www.youtube.com/watch?v=p12a...
#YouTube #IndieDev #GameDev
Hello! I'm a new game developer working in Unity and Godot. I'm a father and a dreamer; like most, I come from humble beginnings, and this is just a small part of my story. Let me know if you can relate! #gameDeveloper #Unity3D #Godot #GamingCommunity #gamedev
blemmer-godot pro tip: if you copy all gltf props to godot nodes in an import script you can change any godot node properties in blender, including assigning light cookies!
A dock leads to a bizarre structure on the shore of a mysterious island. The structure is made of stone, with golden rails, and at the top, what looks like a large pair of gears.
8. MYST
As the first computer game I ever played, this one holds a special place in my memory. My first computer had roughly 32 MB of RAM, so the game was nearly unplayable, but after watching a book fall one frame at a time over 2 hours, it was all worth it in the end!
#myst #pcgaming #retrogames
A girl performs an epic trick on her snowboard as she dashes down a mountain in the bright winter sunlight.
7. SSX 3 (GameCube)
It didn't take me long to become a LEGEND at this game! I could win every race, 1st place every time! Jamming out down the slope to 'Radio Big' was an absolute vibe! I would play till my hands blistered!
#ssx3 #nintendo #gamecube #snowboarding
A striking image of the Mothership from the Kushan fleet against a colorful backdrop of the cosmos.
6. Homeworld (PC)
I'm awful with real-time strategy games, but I couldn't stop engaging with this game's immersive atmosphere. To this day, it has one of the coolest openings for a game I've seen! Much like #markiplier, I think Space Is So Cool!
#pcgaming #homeworld #realtimestrategy
Banjo, a bear donning a blue backpack and yellow shirts, stands atop a tall post near a haunted mansion. Above him twirls a magical gold puzzle piece called a "Jiggy".
5. Banjo Kazooie (Nintendo 64)
Standing out (to me) as one of the most iconic story-driven adventure games of its era, this gem fits well alongside my red-capped plumber friend. Click Clock Wood and Mad Monster Mansion were my favorite levels!
#banjoKazooie #90sGaming #gaming
A young boy with fake horns on his head is holding a shovel by the train tracks. Nearby, a glowing hole has been dug in which the boy intends to plant a "money tree" with hopes of a good ROI.
4. Animal Crossing (GameCube)
My father said, "Here, I found this game at a Thrift Store; thought you might like it..." The hours and hours I poured into this game over summer vacations... Nothing has compared to that first little town I called home...
#animalcrossing #gameCube #nintendo
Luminescent machinery is structured together in a dark cavern for a LEGO mining operation.
3. LEGO Rock Raiders (PC)
This game inspired a mini obsession with caves in young me (and its unique music style may have instilled my predisposition for liking #OwlCity years later...). I'd play the final level for hours trying to get all the energy crystals!
#lego #pcgaming #rockraiders
A red-hatted plumber named Mario swings Bowser, a giant spikey shelled Koopa, by his tail.
2. Super Mario 64 (Nintendo 64)
I can't tell you how many times I completed this game in its entirety, but I can say that back before I had the Internet to listen to music, I would beat Bowser over and over just to listen to that end theme one more time...
#mario #superMario #Nintendo64
Donkey Kong bangs on his chest whilst standing next to his companion, Diddy Kong, in a blue and purple crystal ice cave.
1. Donkey Kong Country (SNES)
My siblings and I would sit in front of the cabinet-encased CRT TV display for hours. The unique art style of 3D models plastered against a 2D world enthralled me, but the music held me captive far longer...
#donkeyKong #retrogaming #donkeyKongCountry
A red-hatted plumber named Mario swings Bowser, a giant spikey shelled Koopa, by his tail.
Donkey Kong bangs on his chest whilst standing next to his companion, Diddy Kong, in a blue and purple crystal ice cave.
Banjo, a bear donning a blue backpack and yellow shirts, stands atop a tall post near a haunted mansion. Above him twirls a magical gold puzzle piece called a "Jiggy".
For many, childhood was an era of unbridled exploration and adventure. For me, growing up far from that "wild mountainside", these were my adventures...
1. Donkey Kong Country
2. Super Mario 64
3. LEGO Rock Raiders
4. Animal Crossing
5. Banjo Kazooie
6. Homeworld
7. SSX3
8. MYST
#nintendo #gaming
This Wednesday feels like a Friday... Can we unmask it and enjoy a nice Saturday tomorrow? ๐บ #wednesdaythoughts
Inspiration for any #IndieGameDev : It's been four years since this video was posted by @davidwehle.bsky.social , but still I return to it again and again when I need to throw a little more fuel on the #gameDev fire...
www.youtube.com/watch?v=Y3Rs...
A wooden toy sweet potato in a capsule shape.
A collection of toy foods in a wooden box, including eggs, fruits, and vegetables.
I found a "Capsule Collider" in my daughter's cute little play vegetables. (Pretty interesting material on the mesh renderer, though... I think it's a sweet potato, but I'll have to talk to the art designer for this simulation). #IndieDev #GameDev #GameDevelopment
I do think it's the slight offset that makes it stand out! (And quite frankly I really like it!) It doesn't get lost in the perfectness of the rest of the character. It adds personality to the outfit.
I failed to notice the head size difference the first time I looked at it. And even between B, C, and D, I struggle to see the subtle differences. But, that being said, with the knee pads back in, I would vote C as a nice compromise between head sizes.
Nah, that's cool! Sounds like something straight out of Super Mario 64; I imagine from the Haunted level with Boo chasing you! ๐
What is the audio used in this? (Did you make it?) Sounds very Nintendo 64-esque.
I don't know if I can express just how nice the little curvature of the cylindrical item of his belt on his right (our left) is in comparison to the straight version of the bottom row. This might be my favorite detail (after the hair, that is...).