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Starcha & Lunera

@jadespacerabbit

Retro Enthusiest, Very Irregular poster, Game dever.

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Latest posts by Starcha & Lunera @jadespacerabbit

Securecaty is Jumping very far because a stray AA was hit OOB while a copule of Racer CHase after her.

Securecaty is Jumping very far because a stray AA was hit OOB while a copule of Racer CHase after her.

I'm just going to get this off my chest because Every "Special" GP is like this now the AI is implemented properly.
SECURECATY!
THE PLATFORM IS HERE!
WHY ARE YOU JUMPING TO THE FUCKING MOOOOOOOONNNNNNNNN!?
COME BACK HERE SWEETYYY!
#WingedRacing #indiedev #unity3d

08.03.2026 18:25 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Indie Retro News: Sweet Fightin' +2 - Street Fighter 2 looks incredible on the ZX Spectrum! www.indieretronews.com/2026/03/swee... #retrogaming #zxspectrum #gaming #games

07.03.2026 11:39 ๐Ÿ‘ 37 ๐Ÿ” 13 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 2
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Other things DO include trying to include Getting some flair into the GP experience. This is really unclean but it works!

07.03.2026 15:56 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Hi. I'm doing some graphical changes in the background. The new thing here is the text had to be check to be thoroughly via CRT and it's been given a new make over. Same antics though like losing by FRAMES! #WingedRacing #ScreenShotSaturday #unity3d #indiedev

07.03.2026 15:54 ๐Ÿ‘ 6 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Uhh... the ceremony will be finished after getting the results screen done.

28.02.2026 03:54 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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"Battle AI seems to still be broken. Let me see about it's programming"
>fixes sector search
>IMMEDIATE 20 FPS ( 160 base)
huh??
>each bot searches a high amount of nodes
>lowers the node search 80 fps
>lowers it again 100 fps
>lowers item search 110 fps
>the culprit is a print function
ugh

28.02.2026 03:47 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
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In Super Paper Mario, entering 3D mode during the Brobot battle reveals a synthwave-style vector background. Since it can only be seen during the battle, it is impossible to enjoy it by itself, undisturbed by enemy attacks, without external tools.

13.02.2026 17:20 ๐Ÿ‘ 1612 ๐Ÿ” 344 ๐Ÿ’ฌ 10 ๐Ÿ“Œ 6
Cutscene nodes

Cutscene nodes

There's a couple of GP Florishes I'm doing in the background but I'm gettign this cutscene node stuff done.
Miiiight be used for other things since that It's onestly fun to do things in engine with already ingame animations. AKA Doing it DKR / MSUSA Cutscene style. #unity3D #indieDev

09.02.2026 02:31 ๐Ÿ‘ 6 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Blinx: The Time Sweeper

20.01.2026 18:27 ๐Ÿ‘ 787 ๐Ÿ” 300 ๐Ÿ’ฌ 12 ๐Ÿ“Œ 2
Winged Racing Dev 1/11/2026 - Rough GP Test
Winged Racing Dev 1/11/2026 - Rough GP Test YouTube video by Ruby and Sapphire Lunar Rabisas

www.youtube.com/watch?v=sRj6... Long form WR Content

11.01.2026 22:27 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Hi there. Boss is slowly getting there. I'm on the CPU players phase to test this and the second phase attacks. The footage below is some firt phase attacks being cycled between. No animations yet though. Need the function first. #unity3d #screenshotSaturday #indiedev

10.01.2026 14:35 ๐Ÿ‘ 9 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Finishing touches for the title screen. On to the post-race screen! #nesdev #homebrew

06.01.2026 23:40 ๐Ÿ‘ 17 ๐Ÿ” 4 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

ALRIIIIGHT! IT'S THE NEW YEAR!
Now where is my cider?

01.01.2026 05:04 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Last night, I showed off the really impressive "G-Zero" for the #Sega Genesis, which featured Mode-7-like #SNES visuals

Today, I want to show you another demo from 2022,
with a similar goal.
But this time for the #NES

"Kart Racer '86"

blackbirddev.itch.io/mariokart86
#retro #homebrew #retrogaming

29.12.2025 00:56 ๐Ÿ‘ 119 ๐Ÿ” 36 ๐Ÿ’ฌ 4 ๐Ÿ“Œ 1
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Ok Were back. Have a Flag Get sequence. #unity3d #indiedev

28.12.2025 23:40 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Merry christmas! uhhhhhhhhhhhh Dev will resume after something else I'm doing.

25.12.2025 14:49 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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In Diddy Kong Racing DS, the message when connection is lost during Download Play is "LOST ALL CHILDREN". The cartridge is internally called a "parent" and the downloaded instances its "children". While this would make sense to the developers, it has the potential to confuse or scare players.

06.12.2025 17:02 ๐Ÿ‘ 4921 ๐Ÿ” 1506 ๐Ÿ’ฌ 53 ๐Ÿ“Œ 57
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See you next time.

29.11.2025 18:27 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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I'm also trying to- Hey, wait Something wrong here. Why is Everything flipped?? Something's funky here.

29.11.2025 18:25 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Hiya! I'm doing stuff in the background for the boss and other stuff. Here's a boss preview. I'm just getting in the basics attack pattern. #unity3d #screenshotSaturday #indiedev

29.11.2025 18:16 ๐Ÿ‘ 8 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Two BPMs. One Player controlled who has 74 points, the other AI which has 9.

Two BPMs. One Player controlled who has 74 points, the other AI which has 9.

You can uh... gain insane numbers from this if you pressure heavy enough. That's all for today, see you next time.

08.11.2025 15:23 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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And I do mean combo routes. Here's an old reliable.

08.11.2025 15:17 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Alright back to regular #WingedRacing posting.
As battle mode gets set up, I'm finally finding combo routes that feel good to pull off in general. Hopefully that thing looming on the top floor is ready for it all. #indiedev #screenShotSaturday #unity3d

08.11.2025 15:15 ๐Ÿ‘ 6 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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We interrupt your "formal" #WingedRacing dev posts to bring you frustration incarnate. Thank you for your time. #indiedev #unity3d

30.10.2025 03:22 ๐Ÿ‘ 5 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Game: Super Mario World 2: Yoshi's Island (1995, SNES)
TAS Authors: Baxter, Carl_Sagan & NxCy
Source: tasvideos.org/2320M

28.10.2025 16:15 ๐Ÿ‘ 272 ๐Ÿ” 94 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 3
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#WingedRacing So I'm reading the GP more and concepting 5-1 (THe 2nd to last of the levels before using what I know from these to create the first Actual GP structure) And I hope you like wall jumps to climb this mountain. #ScreenshotSaturday #indiedev #unity3d

25.10.2025 19:11 ๐Ÿ‘ 7 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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So you you know that Street Fighter Minigame? Yeah the car one. Is the car supposed to fight back? I'm having a hunch that I need to destroy it before it destroys me. #screenshotSaturday #unity3d #indiedev #WingedRacing

18.10.2025 22:17 ๐Ÿ‘ 7 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
The text Reads:
So I was Originally going to get a CTR track as that has the most Bumps  and hils and most resembled what I though the track design was going to be. However there were none on model resources. Then I thought to get a DKR track but most are either flat or not interesting to  really drive on. So I turned to MK64. I reember there being only 4. Luigi's raceway is too boring as a way to test good handeling. RoyalRaceway has a gap jump, too much grass (Which I have yet to implement) that I can cut and Mario Race way  Which while was walled off and  had good track design had too much grass to cut. Bowser's castle was while not what I wanted was close to the original vision of a walled off playground race track design. So I chose that.

The text Reads: So I was Originally going to get a CTR track as that has the most Bumps and hils and most resembled what I though the track design was going to be. However there were none on model resources. Then I thought to get a DKR track but most are either flat or not interesting to really drive on. So I turned to MK64. I reember there being only 4. Luigi's raceway is too boring as a way to test good handeling. RoyalRaceway has a gap jump, too much grass (Which I have yet to implement) that I can cut and Mario Race way Which while was walled off and had good track design had too much grass to cut. Bowser's castle was while not what I wanted was close to the original vision of a walled off playground race track design. So I chose that.

I explained this to a friend of mine but the just is:
Track has A very High Ceiling, good amount of Boxed out Areas and a large gap to keep Me from skipping half the track with a boost and Many good turns that forces good driving. It's also a hard track
The Long version is:

12.10.2025 23:59 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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I think her pet likes the bowling pin. It hurts so good.
....Yeah online is very much a very awkward thing to set up but I'm getting there. #WingedRacing #indiedev #unity3D

12.10.2025 22:46 ๐Ÿ‘ 10 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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That's all for now, see you next time.

04.10.2025 19:42 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0