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SamuDev

@samurdev

Ingeniero informático y, en mi tiempo libre, gamedev 🎮 Portfolio: https://samuelrodri.github.io/SamuDev/

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04.11.2024
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Latest posts by SamuDev @samurdev

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Terminado Octopath Traveller y he de decir que me ha encantado.

Los personajes carismáticos y sus relaciones, los entornos, la narrativa y los combates. Siendo mi primer JRPG no está nada mal. ¡Y dicen que el segundo es mejor!

Muy chulo el detalle de los créditos finales

10.03.2026 13:54 👍 0 🔁 0 💬 0 📌 0
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SamuDev

Hi everyone! I'm a computer engineer focused in game and VR development. Currently
doing a master's degree in video game design and development.

Check out my work below 🔽

samuelrodri.github.io/SamuDev/

04.03.2026 10:00 👍 1 🔁 0 💬 0 📌 0
SamuDev

Hace poco publiqué mi nuevo portfolio GameDev🎮. Si alguien se anima a darme feedback será bien recibido😄

samuelrodri.github.io/SamuDev/

02.03.2026 20:45 👍 2 🔁 0 💬 0 📌 0
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¿Buscas el juego ideal para el verano?
El Anuario DeVuego 2024 recopila 50 joyas del videojuego español con arte, música y calendario de lanzamientos.

👉 https://www.heroesdepapel.es/productos/anuario-devuego-2024-343

08.07.2025 11:02 👍 2 🔁 1 💬 0 📌 0
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For Advanced Design course, you're required to design a level similar to Resident Evil. This is my proposal, based on Resident Evil 7.

Basically Ethan discover that the Baker's had two twins boys and you need to find them to get their index fingers to open some doors #gamedesign

17.05.2025 11:50 👍 1 🔁 0 💬 0 📌 0

Hidalgo ha conseguido su meta de financiación en Kickstarter en su primer día! 👏
Felicidades @infinitethread.bsky.social! Estamos deseando ver cómo avanza el desarrollo.

Podéis seguir apoyándoles para conseguir el resto de metas en su Kickstarter

27.03.2025 16:46 👍 13 🔁 4 💬 0 📌 0
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Yesterday, I started a small project in Unreal, and the first step was to create a hexagonal tile grid system. There are two functions: one for generating the grid and another for clearing it. The generator function takes the number of rows and columns as parameters
#UnrealEngine5

20.01.2025 14:53 👍 1 🔁 0 💬 0 📌 0
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'Super Space Adventure' is a similar concept to 'Space Mission,' but in 3D using Unreal Engine, for the Video Game Programming and Architecture subject

12.01.2025 13:54 👍 0 🔁 0 💬 1 📌 0
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'Space Mission' is a simple 2D space shooter prototype made with Unity for the Game Development I subject

02.01.2025 11:22 👍 2 🔁 0 💬 1 📌 0
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'Slasher's Revenge' is a card game for the Game Design subject. It's a two-player game where you must kill victims in a typical 80s slasher scenario with various killers. The player with the most victims wins and becomes the Slasher King

28.12.2024 13:19 👍 0 🔁 0 💬 1 📌 0

I would like to show you the different projects I am working on in the master's program🔽

28.12.2024 13:19 👍 1 🔁 0 💬 1 📌 0

It's an improvement. Although I have not been able to try them too much.

I usually use them for development

28.11.2024 08:15 👍 0 🔁 0 💬 0 📌 0

I'm using Quest 3 right now because I used Quest 2 in my final degree project

28.11.2024 07:07 👍 0 🔁 0 💬 1 📌 0
Bundle of some Sid Meier's games

Bundle of some Sid Meier's games

I recently discovered Sid Meier and his legacy.
I was intrigued by the Civilization VI demo since I have always liked the idea of ​​developing those types of games.

And... magic happened

27.11.2024 18:12 👍 0 🔁 0 💬 0 📌 0

I guess it's my turn... #promosky

🎮 game development
📽 movies
🔪 slashers
⚽️ football
🎃 horror
👓 VR
🗺 geography
💸 finances
⌛️ history
🪢 anthologies

26.11.2024 15:02 👍 13 🔁 0 💬 1 📌 0

Maybe Michael Salmond's?

17.11.2024 13:53 👍 1 🔁 0 💬 0 📌 0

I just read a quote of Sid Meier and I love it:

"if you are making a video game, and you’re having trouble with a number, either double it or cut it in half."

With that you can realize quickly if this value needs to be
higher or lower, instead of a lot of little changes in that value. Great!

14.11.2024 22:36 👍 0 🔁 0 💬 0 📌 0
Gamasutra - The Replay Interviews: Will Wright

"So we're just at that point where I think we're going from the apprenticeship model"

web.archive.org/web/20210713...

14.11.2024 11:22 👍 0 🔁 0 💬 0 📌 0

"With game design, we're still in this apprenticeship phase, whereby most people practicing game design were not formally taught game design. Just now they're starting to go into schools and start programs to teach games and interactive design"
...

14.11.2024 11:22 👍 0 🔁 0 💬 1 📌 0

En una entrevista, Will Wright dijo lo siguiente al respecto haciendo una comparativa con el cine:
"At some point George Lucas and Steven Spielberg went to film school and were taught filmmaking as a professional, this body of theory from people who had spent lifetimes making mistakes."
...

14.11.2024 11:22 👍 0 🔁 0 💬 1 📌 0

Que bien leer eso! Espero que sí, y sacar cosas interesantes

13.11.2024 17:41 👍 0 🔁 0 💬 0 📌 0

Bueno, lo más interesante que tengo que decir por aquí es que hace poco comencé el máster de Diseño y Desarrollo de Videojuegos en UNIR y de momento me está gustando

13.11.2024 15:42 👍 3 🔁 0 💬 1 📌 0