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Thorsten Ruploh

@tr3d

Technical Artist Father | husband | he/him Portfolio: thorstenruploh.com Orbit Lights for Unreal: https://www.unrealengine.com/marketplace/en-US/product/orbit-lights Substance bake prep toolkit: https://tr3d.github.io/SubstanceBakePrep/ https://gum.co/jH

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19.08.2023
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Latest posts by Thorsten Ruploh @tr3d

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Herdling is OUT NOW! We’re stoked to finally invite you on this journey πŸπŸ¦¬πŸβ›°οΈ
Get the game now on Steam, Epic Game Store, PlayStation 5, Nintendo Switch, Xbox Series X|S or Game Pass, links below!

We’ll give away 5 Steam keys among everyone who reposts this πŸŽ‰πŸŽ‰πŸŽ‰

21.08.2025 13:11 πŸ‘ 807 πŸ” 546 πŸ’¬ 26 πŸ“Œ 94

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14.07.2025 20:32 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Graphics Programming weekly - Issue 374 - January 12th, 2025 www.jendrikillner.com/post/graphic...

13.01.2025 15:37 πŸ‘ 56 πŸ” 20 πŸ’¬ 0 πŸ“Œ 1

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09.12.2024 12:51 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

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20.11.2024 06:39 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Pushed a small update to my Substance bake prep toolkit for Blender a while ago. Assets can now be organized in bake sets, which allows to work on more than one asset per Blender scene. They are also persistent across work sessions. πŸ™‚
Download the latest release here:
github.com/TR3D/Substan...

17.05.2024 20:58 πŸ‘ 8 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0