Bean effect
#godot #godotengine #vfx
Bean effect
#godot #godotengine #vfx
Nope,wasn't here
Cheery tuesday too
Behind every @unrealengine.bsky.social fest, there are hidden and bloody stories.
#gamedev
The steam deck compared to other handhelds come with touchpads so it's closer to a laptop in that sense
Control the curvature of a generated customizable super ellipse gradient. Using this method you will be able to have precise control over the XY curvature #gamedev #VFX #realtimeVFX #UnrealEngine
Appy Birday
every year around christmas time the ballet dancers who play the rats in the nutcracker come out with a series of unexplained banger tiktok videos and anyway this is my favorite part of the holiday season
Rig test animation for @lokimt.bsky.social 's chasmfiend.The whole process(placing bones, skinning, adding controls and finally animating was done fully in @unrealengine.bsky.social 5.5)
Meteor FX from a few months back! βοΈ #vfx #meteor #realtimevfx #UE5
Can you pet the cat in Schrodinger's Cat Burglar?
Yes... but you are the cat.
chasmfiend done, gonna do the presentation and post it during the week to artstation
One more Maya viewport shader test before I release it
Thank you to @mariart.bsky.social for the amazing model!
I made a simple shader for Maya with dynamic shadows and lighting, it looked so good I've spent the last three days admiring it
Say "decimals"to your LD and see what happens.
#gamedev
Clothing design exploration for Greatest Misadventures!!
Tell me which is your favorite!
#GreatestMisadventures #Greatest_Misadventures
valorant-style ashen smoke (ue5)
I was given a very cool gun to animate by Katja Linssen. Had fun coming up with different angles to show the different parts. It was also a good way to practice rendering in Unreal
Here's Katja's portfolio
www.artstation.com/rhebko
There's a lot of amazing hard-surface artwork!
blocky blocks
#rtvfx
I hate hate hate hate these chodes who think we need to get to Mars to save humanity. There are zero scenarios that could ever make Earth as deadly as Mars. Zero.
Iβd love if we went to Mars. Of course! But for science!! Not as a βbackup planet.β
π Healing AoE π’
#vfx #rtvfx #gameart #unrealengine
Art Vs Artist πΏπ
WIP of dynamic clustered SDF impacts to create decaling with variable parameters to adjust radius / burn / rippling / anim fx per impact point. #gamedev #techart #vfx #shaders #godot
"Warp" #GLSL
for(vec2 p=(FC.xy*2.-r)/r.y;o.w++<8.;p=p.yx/.6+snoise2D(p+t*.1))o+=sin(p.x+vec4(0,1,2,3))*.1+.05;
β¨Henlo there everyone!β¨
I wanted to introduce myself!
I`m Anthea, a Maltese concept artist who likes to design stylized characters, cosmetics, vfx, props and weapons in
game dev. Currently looking for new remote opportunities. π¦
π¨http://artstation.com/antheazammit
βοΈart@antheazammit.com
Hello Harry - good to see you on here!
I am a freelance VFX & environment artist and I also make my own games.
Im based in London and happen to be looking for work too
Hey everyone. π
My name is Alex and I'm the lead developer at Polygon Treehouse (RΓΆki/Mythwrecked) where I make art-led narrative indie games.
My background is in art/animation but I tend to now work across most disciplines!
In my previous life I worked for 14 in AAA at PlayStation.
Hi! Have been silently following you since twitter days back then ha
My name is Pong and I'm a (mostly Unity) VFX artist/slightly technical artist. I love to sneak in flowers in my work somehow. Currently precticing Unreal and is aiming to have another reel by the end of this year!