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Nathan Day

@nathanday98

Software Engineer at Motorsport Games Prev at ControlZee, Hangar 13, Splash Damage and 22Cans He/Him

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14.11.2024
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Latest posts by Nathan Day @nathanday98

I think Rive are trying to fill this space

01.12.2025 17:33 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

In Rider, when you type 'x.' you also get completions for functions that take x as the first argument. Hopefully other LSP / IDEs start to adopt this

08.05.2025 15:55 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Hi, I'm transmutrix! I'm a programmer and game dev specializing in gamefeel, polish, and tools/workflows. I've spent the past 5 years making online multiplayer games with JS and TS, and now I'm looking for work! I make... all kinds of stuff. ๐Ÿ˜…

๐ŸŽฎ #SteamDeck #indieGameDev #gamedev #pixelart

16.02.2025 23:24 ๐Ÿ‘ 135 ๐Ÿ” 38 ๐Ÿ’ฌ 6 ๐Ÿ“Œ 1

You should try pawmodoroโ€ฆ every time your cat bothers you, you have to switch task

10.12.2024 15:14 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Could you get around this by using winfsp/fuse to create a virtual file system backed by a database? So VCS still sees files, but they are served by your DB backend, which you can also directly query

03.12.2024 16:18 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0