work in progress. Some fixes after feedback from "The DiNusty Empire" community.
I am really grateful for this feedback to Jeremy and community.
Some fixes: remade mesh of ceiling lamps, fixed albedo on some assets, make walls less repetitive
work in progress. Some fixes after feedback from "The DiNusty Empire" community.
I am really grateful for this feedback to Jeremy and community.
Some fixes: remade mesh of ceiling lamps, fixed albedo on some assets, make walls less repetitive
W.I.P. update on my retro office environment. made some assets
#UnrealEngine5 #PBR #Gamedev #Gameart #SubstancePainter
www.artstation.com/artwork/EvA4Nv finally can share my part of work for Moto Rush Reborn
Making some props for my retro office environment. Could you guess what this gadget was used for ?
Such a big project!
Continuing to add details. Already have a general idea of the interior and its functions
W.I.P small update, papers props were added and cubicle blueprints were distributed
feel you at some level, have similar feeling, when someone named Linking Park - an old classic.
W.I.P. retro office. added some paper props in UE5, using Lumen
Continue to work on my retro office environment. Started to work on cubicle
W.I.P. wall material
W.I.P made material for carpet
π
Hi. Got an invite to this social network. I'm from Ukraine. I work as a 3d artist, concept artist, have experience working artlead in the game "Frontier Pilot Simulator". Recently started learn UE and trying to create digital assets for sale. I'd be happy to socialize with science fiction fans.
w.i.p first blocking of a new scene
My first 3d model approved by Unity asset store assetstore.unity.com/packages/slu...
7000k followers !) Thanks all who support me, I appreciate this!) artstation.com/sv_vat
@plexdo3d.bsky.social my last game-ready of retro PC. I was inspired design of electronics from 80s
More pics, on my portfolio