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Bing Xu

@bingxxu

http://bingxu.tech Computer graphics, Light transport, Rendering, Painting. PhD candidate @UCSanDiego. Intern @NVIDIA; Sketches https://www.instagram.com/bing_xu_art

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16.11.2024
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Latest posts by Bing Xu @bingxxu

"Classical Computer Graphics in the Age of Generative AI", Pacific Graphics 2025 Keynote, Tzu-Mao Li
"Classical Computer Graphics in the Age of Generative AI", Pacific Graphics 2025 Keynote, Tzu-Mao Li YouTube video by Tzu-Mao Li

I gave a talk at Pacific Graphics 2025 on the topic of "Classical Computer Graphics in the Age of Generative AI". I've uploaded the recording to Youtube today.
www.youtube.com/watch?v=Vyci...

30.10.2025 19:53 πŸ‘ 27 πŸ” 6 πŸ’¬ 2 πŸ“Œ 0

And Lifan! Apologies that part of the text somehow dropped when including @ in Bluesky. πŸ₯²πŸ₯²

23.10.2025 17:58 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Thank you! πŸ˜„

23.10.2025 08:00 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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πŸ‘Ί By the way, we spent a lot of effort curating and will release a large-scale indoor dataset (∼14k scenes) with diverse floorplans, geometries, and textures, serving as a benchmark for learning light transport.

23.10.2025 03:26 πŸ‘ 7 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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πŸ‘Ύ We demonstrate the versatility of our framework by reusing a shared pre-trained encoder while introducing task-specific decoders.

23.10.2025 03:26 πŸ‘ 3 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

πŸ‘ This is our team work: with my mentor Marco @marcosalvi.bsky.social , labmates Mukund, Cheng, NV folks Bart @bartwr.bsky.social , and Tzu-Mao @tzumaoli.bsky.social & Ravi!

23.10.2025 03:26 πŸ‘ 2 πŸ” 1 πŸ’¬ 2 πŸ“Œ 0
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It takes as input the 3D scene assetsβ€”geometry, materials, and lighting represented as a point cloudβ€”and encodes the light interaction into a 3D latent space, with codes anchored at the sampled scene points. The model is independent of both viewpoint and resolution!

23.10.2025 03:26 πŸ‘ 3 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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Building on the analogy of light transport operator and Attention, our fully scalable model learns a generalizable light transport 3D embedding that captures global illumination.

23.10.2025 03:26 πŸ‘ 2 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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πŸŽ„ Introducing our paper A Generalizable Light Transport 3D Embedding for Global Illumination lnkd.in/gQUMSAyV .
πŸ™ˆ Just as Transformers learn long-range relationships between words or pixels, our new paper shows they can also learn how light interacts and bounces around a 3D scene.

23.10.2025 03:26 πŸ‘ 73 πŸ” 15 πŸ’¬ 2 πŸ“Œ 1