Dreaded Depths.
#screenshotsaturday #indiedevs #retrofps #doom #gzdoom #uzdoom #gamedevelopment
Dreaded Depths.
#screenshotsaturday #indiedevs #retrofps #doom #gzdoom #uzdoom #gamedevelopment
a collage of title screens from games "don't shoot i am a man" "i wanna be go!" "122 hours of fear" "timing X" "maxo scringle's human rocket mini-type rocket golf" "something for everybody"
screenshots for all of the games, mostly retro-style fps games
finished #gameaweek2026, 6 games for 6 weeks. 5 made with uzdoom. pretty happy with these games.
As promised, a battle demonstration in which I play Virus vs a prebuilt Doom army. It is REAL uphill going against an army thatβs already on the field. I manage, but I spend a lot more than the enemy cost.π§΅
#Doom #UZDoom #DoomMod #Modding #GameDev
After several "failed attempts", I've managed to recreate Reelism 1's Global Reels on Ultimate Reelism and the reel iReelism as been completely remade to be adapted for any screen size!
Here's the complete list of the Global Effects (A.K.A. Slot 1 Reels) from Reelism 1 that will return on Ultimate Reelism. Remember that some of them are moved to the Jackpot Reels to balance the game. Also 2 lost reels from no longer existing Doom websites.
Plus, a completely new randomizer for players who wants to play with weapon replacement and enemy replacement mods at the same time. UZRemix: The MAD Randomizer for UZDoom! Featuring the enemies from Dewzan's Randomizer, CherubCorps' Angelic Aviary, Chex Quest, Outlaw Enemies, PSI Powers and some familiar folks from Ultimate Reelism. Available March 1st.
Remember that for any suggestion, idea and/or question for my UZDoom projects. contact me via DM Messages on Bluesky.
Hello Doom players!
It has been a wild week for me as I've celebrated a lot of festive days at my home town! But I'm happy to show you the current progress of my UZDoom projects!
#UZDoom #Reelism
UDB has a bespoke UZDoom configuration, so go nuts!
#UZDoom now has officially-compiled nightly builds, downloadable from Github! No account required.
Note: nightly builds may or may not be unstable, but contain the absolute latest, bleeding-edge UZDoom code for your testing pleasure
github.com/UZDoom/UZDoo...
Definitely already planned! No ETA, but for sure
In case you missed it: automated nightly builds of #UZDoom are now available from the ol' trustworthy DRDTeam devbuilds website! Currently Windows only, other platforms will be investigated ASAP! Click -> devbuilds.drdteam.org
A bit of an update for this year activity: I've been continue working on a survival horror game called NOL while working on Mala Petaka expansion pack. This game will be short but I hope it would give you a 'different' experience from playing a Doom engine game.
#GZDoom #UZDoom #Gamedev #Horror
Louder π’ for π’ those π’ at π’ the π’ back
Hell Nobles are Tier 3, Maximii are Tier 4, but they have identical costs. Itβs reasonable to assume that fully upgraded Hell Nobles would be facing down base Maximii, timing wise. As you can see, those upgrades matter!π§΅
#Doom #Modding #UZDoom #GameDev
I'm quite in love with this shader I've written. This mod will be targeting UZDoom, unknown when it'll be ready. #Doom #Modding
Oh dang, Christmas surprise - the incredibly ambitious Doom mod Siren is now a fully standalone game using UZDoom. And v0.9 is out now.
dithered-output.itch.io/siren-doom-i...
Controller rumble is 100% coming for UZDoom 5.0. We hope to roll the release candidates really, really soon! Stay tuned
I released a new version of Fury's Sky: Vagabond, just in time for Christmas!
Merry Christmas, one and all!
#doom #UZDoom #videogame #gamedev #gamedevelopment
After three or so years, I updated Adventures in Moth Sorcery (AIMS) to Version 2.0! There's new graphics and additions and whatnot. Here's a preview of the UZDoom version's weapons.
Link:
www.doomworld.com/forum/topic/...
#doom #moth #furry
Lookin' dope as heck!
When those plus and minus keys are actually useful
This is why you always check and re-read your replies before pressing the
Love to hear it!
Fork under A
phinet Forking under A
Fork under A
A very jolly Merry Christmas from us at Team #UZDoom!
Pictured is one of our devs - @phinet.bsky.social - repping a Forked Under A shirt π
Kitchen's been super busy preparing the next version, UZDoom 5.0, stay tuned for more news as and when! π
Stay frosty y'all - N
None of us on the team are particularly invested in Raze, unfortunately (nor do we have the Build engine knowledge required to tackle such a beast)... sorry!
UZDoom 4.14.3 has left "release candidate" state, and is now officially released!
Be sure to read the forum thread for the final list of changes.
github.com/UZDoom/UZDoo...
What's next? UZDoom 5.0 of course. It's gonna be a chonker of an update!
zdoom.org/wiki/UZDoom_...
The answer is because, unlike Quake, the ZDoom codebase is deeply programmed in such a way that resources, scripts and assets can only be loaded in during the engine's startup phase. It's probably not impossible to change this but it's no small feat, and kinda low prio π
100%! Fun fact, we _tried_ to squeeze the auto updater in for the first pre-release but we ran out of time π
But YES absolutely, an updater will be added eventually, possibly for v5.0 (no solid ETA, but for sure)
Want to know how to play mods with UZDoom? @mistericarus.bsky.social 's got you covered! #ForkedUnderA
www.youtube.com/watch?v=FOu6...
UZDoom 4.14.3 RC2 has been released! This is a small bugfix release, with the most significant fix being a fix for GZDoom configuration files not importing correctly. Note: macOS (ARM) builds are still being investigated.
github.com/UZDoom/UZDoo...
Rest well in Valhalla, Burger Becky. Your contributions to the video games industry, and of course - DOOM - will live on with us here on earth forever
Rest well in Valhalla, Burger Becky. Your contributions to the video games industry, and of course - DOOM - will live on with us here on earth forever
Yes, there is definitely room for performance improvements, slowly but surely. We'll be sure to post more about it when it comes to fruition
As expected, Dominus Diabolicus 2 runs great on UZDoom. All custom enemies and environmental effects work as expected.
#Doom #UZDoom