Working on something and it involves making fortresses like this one #gamedev #indiegame #godot
Working on something and it involves making fortresses like this one #gamedev #indiegame #godot
A serious issue probably affecting the greater open source community as well.
Godot's GitHub has increasingly many pull requests generated by LLMs and it's a MASSIVE time waster for reviewers – especially if people don't disclose it. Changes often make no sense, descriptions are extremely verbose, users don't understand their own changes… It's a total shitshow. #godotengine
GodotCon in our backyard! @adriaan.games and I will definitely be going to talk about our favourite blue cute robot
Ok this post just triggered past trauma of my own implementation in Rift Riff last year. I ended up doing all kinds of hacky bullshit that I'm embarrassed to even look at ever again.
See you all there!
As much as I prefer the Steam Deck, the 40x switch sales numbers say otherwise.
an overview of Rift Riff crashes, diminishing over time, even flatlining over the last week or so.
Rift Riff had a high crash rate on Android (3-5% of sessions, yikes) due to Godot's implementation of the Vulkan renderer. This throttled our game's discoverability on the algorithm-based Google Play; very bad, obviously.
So… we fixed all the crashes!👇🏼🧵 thread on HOW, below.
#godotengine #gamedev
Check out Adriaan's other post for some of the learning I am referring to: bsky.app/profile/adri...
That mobile income is a nice surprise. We went in not expecting much, writing it off as a "learning opportunity", a goal which was definitely achieved (both for us and for some of the Godot contributors I think)
We had so many people on Android complain that there was a pay wall and give us 1 star - I think the play there (since we didn't want to do ads or other monetization) might be to just do premium only. Not sure it would make more money necessarily, but at least we would have dealt with less headache.
I'm close to finishing my game, I can feel it
Bittersweet indeed, but as my first professional game ever, I'm still pretty happy with the "Best Game that Won Nothing" award 🙃. @adriaan.games let's rise from these ashes and smash the next one 🔥🐦🔥
💯!!
holy snack – the Steam sale for the Dutch Game Awards looks incredible!!!
very proud that Rift Riff is part of it with 4 nominations <3
store.steampowered.com/sale/dutchga...
Ok, I figured at least one of these was on the horizon, but all 3???
- I'm 100% here for a 2-stick steam controller
- My gaming PC already hooks up to my TV, so I'll pass on the Machine, but it looks slick
- Portable VR not locked into a Meta eco? Yes please! Let's see the price though...
If you're like me and have a list of #GodotFest talks that you wanted to watch but regrettably couldn't attend in person... Their recordings are already being uploaded!
Incredibly quick. Thanks!!!
Our son was 5 days a week and it cost 2800 euros a month... but government refunds some based on combined income. Very quickly you'll max out and still need to pay ~2000 still, but when I lost my job and our income tanked, the progressive system kicked in to help out, and we only paid ~500/month
Shameless self-promotion: 2D Pixel art tower defence game Rift Riff!
Sitting at 97% on steam with 300+ reviews, would love to hit 500 😅
store.steampowered.com/app/2800900/...
But otherwise I'll bring attention to:
- Skin Deep
- The Knightling
- Grunn
Let's go #DevGAMM Lisbon!
Showcasing our #Godot game Rift Riff along with the latest content patch and mobile releases. If anyone is here, come by B21.
Enjoying a lovely stroll along the water on a calm Lisbon evening with some Filth On Acid tracks.
What's this? Our booth where we'll showcase Rift Riff to the masses of #DevGAMM tomorrow?
Come say hi and play at B21 all day Nov 6 🚀
I'll also be around on Nov 7 wandering around.
#Godot #gamedev
This is also the first commercial game I have ever worked on, and am incredibly proud to part of it!
what? you make them sound like a heartless corporation or something.
Rift Riff nominated for 4⁉️ #DutchGameAwards!
🎨Best Art: @simkaart.co's insane pixel art
🎙️Best Audio: @matthijskoster.com made banger tracks/sfx!
🕹️Best Design: @adriaan.games & @professionalpanda.bsky.social endless tweaks
👑GOTY: teamwork!
dutchgameawards.nl/nominees/
#Godot #indiegame #gamedev
Incredibly gross behavior by Google: they reject any app update if the gameplay video's description on YouTube mentions another platform (eg. Steam, App Store, etc).
Blatantly anti-competitive, cunningly not mentioned in their metadata policies: support.google.com/googleplay/a...
#gamedev
Oh I am 1000% here for more cRPG Neil.
These typos are telling me that fixing App Store and Play Store IAP bugs is affecting my inner happiness #godot #indiegames #gamedev
@adriaan.games is much better than I at explaining what the heck we do in #Godot.