Trending
Exilian's Avatar

Exilian

@exilianofficial

Account for the Exilian (https://exilian.co.uk) community. Find more of our stuff at our main website and forum, or on Mastodon at https://indiepocalypse.social/@Exilian.

815
Followers
358
Following
40
Posts
14.10.2023
Joined
Posts Following

Latest posts by Exilian @exilianofficial

Starting very soon with our Friday evening workshop session! Looking forward to an exciting weekend with everyone :)

20.02.2026 18:09 πŸ‘ 0 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

Very excited for this: @unormal.bsky.social and I will be on a panel at Coding Medieval Worlds 6, a workshop bringing historians and game devs together

all virtual, Feb 21st and 22nd

13.02.2026 22:27 πŸ‘ 69 πŸ” 25 πŸ’¬ 1 πŸ“Œ 0

Looking forward to everyone's presentations and to chairing the panel on Communication and Information next weekend ☺️

14.02.2026 12:29 πŸ‘ 5 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0

Also apologies to Stevan Anastasoff, whose name got a wrongful "e" in this - our bad!

15.02.2026 19:34 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Next weekend, I`ll be having some fun with a bunch of other game devs and historians!

13.02.2026 23:38 πŸ‘ 2 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
Cyril & Methodius Day 2026! Cyril & Methodius Day 2026!

Happy Cyril & Methodius Day!

As on every Feb 14, it's an excellent day to tell the linguists in your life that you appreciate them, to learn a language, read a book, recommend one to a friend, invent an alphabet, or more things besides. :)

exilian.co.uk/forum/index....

14.02.2026 12:32 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Coding Medieval Worlds 6

A workshop for historians and game developers, 20-22 February 2026
					
Key Talks & Panels
Saturday 21st February
14:00 Coding Medieval Worlds
Keynote by CMW convenor James Baillie.

18:30 Mechanics & Medievalisms
Panel with Vinicius Marino Carvalho & Steven Anastasoff.
Chaired by Tess Watterson.

Sunday 22nd February
14:00 Research for Medieval Games
Panel with James Holloway, Rob Houghton & Maxime Durand.
Chaired by Kjelda Glimmerveen.

18:00 Communication and Information
Panel with Lu Yahuai, Brian Bucklew & Jason Grinblat.
Chaired by Mariana Lopez.

Coding Medieval Worlds 6 A workshop for historians and game developers, 20-22 February 2026 Key Talks & Panels Saturday 21st February 14:00 Coding Medieval Worlds Keynote by CMW convenor James Baillie. 18:30 Mechanics & Medievalisms Panel with Vinicius Marino Carvalho & Steven Anastasoff. Chaired by Tess Watterson. Sunday 22nd February 14:00 Research for Medieval Games Panel with James Holloway, Rob Houghton & Maxime Durand. Chaired by Kjelda Glimmerveen. 18:00 Communication and Information Panel with Lu Yahuai, Brian Bucklew & Jason Grinblat. Chaired by Mariana Lopez.

Along the way, as well as lots of space for open-format discussion on key problems in medievalist game dev, we'll be hearing from @jubalbarca.bsky.social, @jfg.land, @gonzohistory.bsky.social, @robehoughton.bsky.social, and @vinicius-marino.bsky.social among other excellent speakers :)

13.02.2026 20:48 πŸ‘ 13 πŸ” 2 πŸ’¬ 2 πŸ“Œ 5
"Coding Medieval Worlds 6: Manuscripts and Mechanics" banner.

"Coding Medieval Worlds 6: Manuscripts and Mechanics" banner.

Looking forward to Coding Medieval Worlds 6, now one week away! We've got a great array of panels and discussions on this year's theme, including on research for #GameDev, history as mechanics, and getting information across to players!

Find out about these events at: exilian.co.uk/codingworlds/

13.02.2026 17:47 πŸ‘ 19 πŸ” 7 πŸ’¬ 3 πŸ“Œ 2

If you're a voting member of Exilian, please go to the voting area of the forum sometime in the coming week and vote, this year's committee election has now begun!

If you're not a voting member and want to know about it or about how we run, do give us a shout and we're happy to answer questions :)

15.01.2026 16:52 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Anyone got thoughts or ideas on small pots of money a mostly-online creatives' org could apply for to support running costs? @exilianofficial.bsky.social runs on about three people's small donations and rising costs are swamping that at the moment.

Boosts welcome!

#nonProfit #creatives #organising

10.01.2026 15:58 πŸ‘ 1 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0

🌟 Spotlight: @exilianofficial.bsky.social

We're extending the deadline for places for CODING MEDIEVAL WORLDS 6, a free workshop and discussion forum for historians and game developer...

πŸ‘‰ https://bsky.app/profile/exilianofficial.bsky.social/post/3mbalm5vzs22y

#IndieSpotlight

05.01.2026 03:36 πŸ‘ 1 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
Exilian - Index Exilian - Index

Only limitations:
- We don't repeat projects that were in our last two newsletters
- We don't promote genAI work (e.g. if used for producing ideas, writing, art or code).

All you need to do is drop a post about your work on our forums (exilian.co.uk/forum/index....) in the next few days :)

31.12.2025 20:26 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Let people know about your work!

In the next few days we'll be writing the next Exilian newsletter and if you have an indie game, book, music, comic, or other thing to tell people about, we can help you tell people about it!

#WritingCommunity #GameDev #IndieDev #AmWriting #Comics #MastoArt

31.12.2025 20:26 πŸ‘ 12 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0

exilian.co.uk/codingworlds... for plaintext version of the above.

31.12.2025 00:16 πŸ‘ 2 πŸ” 2 πŸ’¬ 0 πŸ“Œ 1
Post image

We're extending the deadline for places for CODING MEDIEVAL WORLDS 6, a free workshop and discussion forum for historians and game developers taking place on February 21-22!

You now have until Jan 25th to ask to join :)

#Medieval #GameDev #IndieDev #Gaming #History

31.12.2025 00:16 πŸ‘ 10 πŸ” 6 πŸ’¬ 1 πŸ“Œ 1

New article! We have a book review of Predators, Reapers, and Deadlier Creatures, a fantasy-realism tragicomic tale set amidst the horrors of the wars in Afghanistan, and an interview the author, poet and war veteran Matthew James Jones.

You can read the piece here:
exilian.co.uk/article.php?...

16.12.2025 17:01 πŸ‘ 1 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
Coding Medieval Worlds

You can find out more about the workshop series, and get videos of the key talks and panels from previous workshops, at the CMW website which we host at exilian.co.uk/codingworlds/

18.11.2025 16:29 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Coding Medieval Worlds 6: Manuscripts and Mechanics
Call For Participants
A workshop for historians & game developers: 20-22 Feb, 2026

A core challenge of making more interesting medieval worlds in game formats is sharing and building the different processes needed to create them. Historians and game developers have different ways of representing, exploring and constructing the material we get from medieval sources. How, then, should we approach this, and how can we share and synthesise our different methods? How do we take the particular affordances of games and engines and how do we develop mechanics and systems to best present historically inspired material in them? Coding Medieval Worlds 6 is a workshop and discussion forum for sharing developers’ and historians’ perspectives and finding solutions to these shared problems!

When: Main Sessions 21th-22nd Feb 2026, 1pm β€” 8pm CET Evening Events 20th, 21st, 22nd Feb 8:30pm-10pm CET

Where: Wherever you can connect to a video call!

How to participate: Email exilian@exilian.co.uk or james.baillie@oeaw.ac.at by December 31st with your name and a sentence or two on your background and interest. We have a limit of around 40 people, half spaces for developers and half for academics (independent scholars, early career researchers, and hobbyist & indie developers are all welcome). We examine all applications and ensure places are available for scholars & developers from diverse & marginalised backgrounds. Do get in touch with any enquiries at the above email addresses.

This workshop is a collaboration between Exilian and the Austrian Academy of Sciences.

Coding Medieval Worlds 6: Manuscripts and Mechanics Call For Participants A workshop for historians & game developers: 20-22 Feb, 2026 A core challenge of making more interesting medieval worlds in game formats is sharing and building the different processes needed to create them. Historians and game developers have different ways of representing, exploring and constructing the material we get from medieval sources. How, then, should we approach this, and how can we share and synthesise our different methods? How do we take the particular affordances of games and engines and how do we develop mechanics and systems to best present historically inspired material in them? Coding Medieval Worlds 6 is a workshop and discussion forum for sharing developers’ and historians’ perspectives and finding solutions to these shared problems! When: Main Sessions 21th-22nd Feb 2026, 1pm β€” 8pm CET Evening Events 20th, 21st, 22nd Feb 8:30pm-10pm CET Where: Wherever you can connect to a video call! How to participate: Email exilian@exilian.co.uk or james.baillie@oeaw.ac.at by December 31st with your name and a sentence or two on your background and interest. We have a limit of around 40 people, half spaces for developers and half for academics (independent scholars, early career researchers, and hobbyist & indie developers are all welcome). We examine all applications and ensure places are available for scholars & developers from diverse & marginalised backgrounds. Do get in touch with any enquiries at the above email addresses. This workshop is a collaboration between Exilian and the Austrian Academy of Sciences.

Announcing CODING MEDIEVAL WORLDS 6, our next workshop for historians and game developers! It'll be 20th-22nd February next year, and if you're an interested historian or dev we'd like to see you there!

Please share widely to friends, all questions welcome :)

#GameDev #Medieval

18.11.2025 16:29 πŸ‘ 7 πŸ” 5 πŸ’¬ 1 πŸ“Œ 0
Balancing Puzzle - help needed Balancing Puzzle - help needed

One of our members, indiekid, has a maths/game balancing puzzle he'd like help with. Any ideas on this? Boosts very appreciated!

exilian.co.uk/forum/index....

04.11.2025 10:36 πŸ‘ 1 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Looking for a creative community online beyond social media? Check out Exilian!

19.10.2025 15:34 πŸ‘ 3 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
Updates from the Forge 59: Autumn 2025 Updates from the Forge 59: Autumn 2025

Our latest newsletter is out! We have several new little TTRPGs to report, more new free music and images for your projects, and new writing and music from our community too!

Check all that out here:
exilian.co.uk/forum/index....

19.10.2025 15:15 πŸ‘ 2 πŸ” 1 πŸ’¬ 0 πŸ“Œ 1
The exilian.co.uk homepage, in its new look, with a bookmark-like banner on the left, a cross-bar across the top of the page, and a layout of dark boxes with content across the middle of the page. The latest article shown is one of the site's Updates from the Forge newsletters: the colour scheme is different shades of blue, dark grey, cyan and navy.

The exilian.co.uk homepage, in its new look, with a bookmark-like banner on the left, a cross-bar across the top of the page, and a layout of dark boxes with content across the middle of the page. The latest article shown is one of the site's Updates from the Forge newsletters: the colour scheme is different shades of blue, dark grey, cyan and navy.

We've updated the look of our exilian.co.uk homepage for the first time in somewhat over a decade! There's also a new look for exilian.co.uk/articles.php with the same new theme. We hope you like the new look!

Thanks to SOTK for helping get this sorted :)

12.08.2025 10:35 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

This issue's projects include a magical girl labyrinth and a euro-folkloric JRPG, and includes creators like @innkeep.bsky.social, @bigosaur.bsky.social and @jubalbarca.bsky.social with everything from basketball deckbuilding to conniving tavernkeepers to poems about seashells. Do take a look :)

22.07.2025 14:58 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Updates from the Forge 58: Summer 2025 Updates from the Forge 58: Summer 2025

Updates from the Forge 58 is now out! You can discover new #GameDev and creative writing projects and resources in each issue of these community newsletters. And if you'd like your project featured for autumn, just drop by and post it on Exilian sometime :)

Read on:
exilian.co.uk/forum/index....

22.07.2025 14:58 πŸ‘ 9 πŸ” 5 πŸ’¬ 1 πŸ“Œ 0
Exilian - Index Exilian - Index

In the coming days we'll be writing our next quarterly newsletter! If you have a creative project or resource that you'd like to be included, just drop in and post about it over the course of this weekend.

Questions welcome :)

exilian.co.uk/forum/index....

#GameDev #TTRPG #AmWriting

28.06.2025 10:22 πŸ‘ 9 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0

Very happy to once again be sponsoring and web-hosting this great event - looking forward to many great papers in the coming days! :)

04.06.2025 13:08 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Sounds like an amazing newsletter! ✨ I love discovering new indie gems and supporting creative communities. Keep up the fantastic work! 🌟 #SFF #IndieGames #Creativity

14.04.2025 16:02 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
Updates from the Forge 57: Spring 2025 Updates from the Forge 57: Spring 2025

Our latest Updates from the Forge newsletter is out! Discover new SFF fiction, indie games, art, and more besides from the wonderful creative folk of the Exilian community :)

exilian.co.uk/forum/index....

14.04.2025 10:08 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 1

Learning that the game 'Strange Sickness' (strangesickness.com) was partially inspired by that chaotic Handforth zoom council meeting (www.youtube.com/watch?v=SCjM...) is DELIGHTFUL. #CMW2025 // @exilianofficial.bsky.social

23.02.2025 13:49 πŸ‘ 1 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

I’ve been thinking about self promotion and how doing it worries some folks.

Here’s my thinking from 25 yrs, for what it’s worth.

Do you think what you’re making is worthy of someone’s attention?

We could even reduce that down to worthy of the attention of someone who might like it?

1/looooong

16.02.2025 09:22 πŸ‘ 61 πŸ” 11 πŸ’¬ 1 πŸ“Œ 9