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turbomodus

@turbomodus

Professional Derp πŸͺ | Posts in EN & DE 🌍 | turbomodus.de πŸ“Ό | youtube.com/@turbomodus

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10.11.2023
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Latest posts by turbomodus @turbomodus

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ladders to success. All done in Trenchbroom and imported into #Godot

10.03.2026 19:49 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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10.03.2026 19:26 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Frogwares Games be like: "Same same, but different"
Sinking City / Sherlock Holmes Chapter One

10.03.2026 19:26 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

oh no

08.03.2026 17:02 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

joa, gut erkannt.
Im Spiel selbst kommt die Kamera nicht so extrem nah dran, wo ich jetzt nicht unnΓΆtig Polygone verschwenden wollte.

08.03.2026 16:06 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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This was my design for a pocket watch in low poly / pixel art for my #godot detective game prototype.
It showed the actual system time when I implemented its mechanics (to be changed) and also had a nice nearly unnoticable "ticking" sound (as 3d model in the world as well as 2D detail view)

07.03.2026 16:52 πŸ‘ 9 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

A miracle, that these nearly 10 (?) year old tutorials are still watched and used to learn this awesome engine. Besides some nieche advanced topics, they still hold up to the current version

07.03.2026 15:44 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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chairs

05.03.2026 16:29 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Hampstead.ttf

02.03.2026 18:33 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

+1

28.02.2026 22:54 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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#hampstead bench

28.02.2026 09:53 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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3 variants of a dresser made in 2024 in #trenchbroom and imported into #godot via func_godot. Drawers are individual components and were able to be animated separately.
The idea was to have multiple simple objects for quick prototyping and also be able to tweak them separately

27.02.2026 22:06 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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back, when I implemented the notes system in the dungeon crawler prototype. It had the possibility to also load in different kind of parchment or note backgrounds.

27.02.2026 16:49 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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huh

27.02.2026 13:48 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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The Operative: No One Lives Forever (2000)

27.02.2026 12:40 πŸ‘ 105 πŸ” 17 πŸ’¬ 7 πŸ“Œ 0
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THE DUNGEON EXPERIENCE DEMO is now on #SteamNextFest !!!

Unlock Financial Freedom* with a low level Mudcrab turned business entrepreneur. πŸ¦€

23.02.2026 18:41 πŸ‘ 204 πŸ” 71 πŸ’¬ 8 πŸ“Œ 10
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I watched "The Cheap Detective" with Peter Falk last night.
I didn't even know this film existed. It's a funny movie about a detective who drinks beverages straight from drawers. It's hilarious.

20.02.2026 08:47 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

definitely an improvement for all toilet enthusiasts

20.02.2026 07:53 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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18.02.2026 22:00 πŸ‘ 4523 πŸ” 1958 πŸ’¬ 37 πŸ“Œ 78
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Misere / Prison / Le Temple FoudroyΓ©, #etteilla #tarot #pixelart

10.02.2026 20:19 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Godot 4.6 Release: It's all about your flow With the stability gained over the past five releases, it's time for polish and quality of life improvements for everyday development.

#Godot 4.6 is out, and all about your flow!

This release puts you and your workflow first with a new theme, flexible docks, and dozens of UX improvements. And Jolt Physics by default, revamped IK, better reflections, and more.

Less wrestling with UI. More making games.
godotengine.org/releases/4.6

26.01.2026 17:43 πŸ‘ 1364 πŸ” 377 πŸ’¬ 28 πŸ“Œ 50
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Some of the recent finished #etteilla #pixelart #tarot cards I made.

24.01.2026 18:13 πŸ‘ 7 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Backgroundese Fonts for Nonsense Text inΒ Games We've made a family of fonts we call Backgroundese for creating nonsense text in your games and other projects.

We've made a family of fonts we call Backgroundese for creating nonsense text in your games and other projects! 100% Free for commercial use. #GameDev

20.01.2026 12:44 πŸ‘ 511 πŸ” 219 πŸ’¬ 10 πŸ“Œ 14

IΓ±crΓ©diblΓͺ

17.01.2026 12:48 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
Release candidate: Godot 4.6 RC 1 – Godot Engine With a stable release just around the corner, join us for one last round of testing!

At last, #GodotEngine 4.6 arrives at the Release Candidate stage!

A new editor theme, inverse kinematics, standalone library support, and more await in this production-ready build πŸš€

Help us get it over the finish line with one final round of testing:

godotengine.org/article/rele...

14.01.2026 17:11 πŸ‘ 410 πŸ” 64 πŸ’¬ 6 πŸ“Œ 3
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"madness, or the alchemist" from the Grand Eitella deck. #pixelart #tarot #etteilla

13.01.2026 21:56 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

oh, how convenient. I need them.

12.01.2026 21:42 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

old steam app vibes

12.01.2026 21:38 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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He's going places #pixelart #etteilla

08.01.2026 23:10 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

wild art mix . interesting :D

08.01.2026 17:45 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0