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Emil Laine

@flogram

Solo game developer & music producer. Also on twitter.com/flogram_dev

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07.02.2024
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Latest posts by Emil Laine @flogram

Thanks :3

24.02.2026 21:20 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Learning some low-poly 3D modeling and PS1-style texturing and vertex-painting by making a Dark Souls inspired door/archway.

19.02.2026 16:18 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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designing a secret language for my game #gamedev

25.07.2025 15:24 ๐Ÿ‘ 58 ๐Ÿ” 7 ๐Ÿ’ฌ 4 ๐Ÿ“Œ 0

in addition to solar systems it has procedurally generated history, culture, puzzles, graphics, so might just be...

25.05.2025 20:50 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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drawing some new sprites, this one turned out alright #pixelart

25.05.2025 20:42 ๐Ÿ‘ 9 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Yeah there are some crazy attempts to procedurally generate everything such as Ultima Ratio Regum

21.05.2025 19:58 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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first pass on the procedural dungeon generation for my roguelike #gamedev #indiedev

21.05.2025 11:54 ๐Ÿ‘ 6 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Good point, this is actually giving me ideas haha...

11.05.2025 16:51 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I just thought about going inside a large enough backpack (or maybe a chest or crate), then waiting for someone or something to pick it up. So, smuggling yourself, basically. Or just rolling around the level inside the backpack/crate, as a sort of camouflage lol.

11.05.2025 16:49 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Shit that's on my wishlist, i gotta play it at some point.

This is giving me ideas...

11.05.2025 16:39 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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just fixed a bug where the player was able to pick themselves up (maybe it should be a feature though...?)

now i realized the player can pick up walls too lmao #gamedev

11.05.2025 10:19 ๐Ÿ‘ 18 ๐Ÿ” 3 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 0
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art style test #gamedev

09.02.2025 18:58 ๐Ÿ‘ 20 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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working on new areas #gamedev #indiedev #solodev

30.01.2025 17:54 ๐Ÿ‘ 31 ๐Ÿ” 3 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Improved the clouds a bit. Now they're much rounder and softer looking. Muuch better. #gamedev #shaders

24.01.2025 19:52 ๐Ÿ‘ 16 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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a cat is peeking out from behind a wooden wall ALT: a cat is peeking out from behind a wooden wall
22.01.2025 08:09 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Made a shader that turns solid meshes into fluffy stylized trees/bushes #gamedev

21.01.2025 20:19 ๐Ÿ‘ 51 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Designing some new puzzle types #gamedev #indiedev #solodev

19.01.2025 07:55 ๐Ÿ‘ 44 ๐Ÿ” 4 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 0
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17.01.2025 18:55 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Today I shipped the first playtest build of my game, so as a treat to myself I now get to make some fog gate shaders I've been wanting to do #gamedev

17.01.2025 18:50 ๐Ÿ‘ 24 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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#gamedev

15.01.2025 06:04 ๐Ÿ‘ 30 ๐Ÿ” 5 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

Thanks! I'll keep that in mind when the game needs more playtesters ๐Ÿ™

03.01.2025 20:57 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Some new WIP screenshots. First private playtests hopefully this month, finally ๐Ÿคž #gamedev #indiedev #solodev

01.01.2025 19:39 ๐Ÿ‘ 37 ๐Ÿ” 4 ๐Ÿ’ฌ 5 ๐Ÿ“Œ 0

Haven't tried on a phone

28.12.2024 19:47 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

open.spotify.com + adblocker ;)

28.12.2024 17:10 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Tbh I haven't tried it either but it looks promising haha

13.12.2024 14:44 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Visual scripting when using Unreal (haven't had to fallback to C++ yet).
C# when using Unity.
GDScript when using Godot (though I wanna try out C# with Godot).
And probably Odin if I write my own engine.

13.12.2024 09:03 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Basic video game genres that have been around since the 80s are buzzwords? ๐Ÿ˜…

Being aware of popular ideas that have influenced gaming for decades could make someone a better game designer ๐Ÿคท

11.12.2024 16:59 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Code that reads:

// verbose, repetitive :(
list.Select(e => e.Thing())

// cool and amazing
list.Select(.Thing())

Code that reads: // verbose, repetitive :( list.Select(e => e.Thing()) // cool and amazing list.Select(.Thing())

Also:

10.12.2024 05:03 ๐Ÿ‘ 8 ๐Ÿ” 0 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

I would say it's more of a Witness-like, but yeah also some Myst in there for sure ๐Ÿ˜

06.12.2024 17:28 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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some new in-development screenshots from my puzzle game #gamedev #indiedev #solodev #screenshotsaturday

06.12.2024 15:27 ๐Ÿ‘ 90 ๐Ÿ” 9 ๐Ÿ’ฌ 7 ๐Ÿ“Œ 0