Another week, another wicked animation. π₯
This time, a boss move built for the multiplayer update.
Big wind-up. Clear danger. Heavy impact.
No Rest for the Wicked by Moon Studios
Hereβs the move π
#animation #gamedev #bossfight #boss #3d
10.03.2026 10:57
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A simple animation, treated to deepen the mood and weight of the world.
I really like this one. Minimal, direct, and right on tone.
Gameplay moment I animated on Reanimal with Tarsier Studios.
#animation #gamedev #game #reanimal
05.03.2026 10:28
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Another week, another wicked animation.
Wand attack fires an air beam mid cast.
Air control creates distance, distance creates power.
No Rest for the Wicked by Moon Studios
#GameDev #CombatAnimation #Gameplay
03.03.2026 10:58
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In horror, animation is often about what you hold back as much as what you show.
Another moment I animated on Reanimal with Tarsier Studios, building tension through context and controlled movement.
#GameDev #Animation #HorrorGames
26.02.2026 10:41
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Game animation is design in motion.
Another week, another wicked animation.
A Dragon fly kick designed to evade and attack in one move.
Great combat isnβt just about cool motion, itβs about layered mechanics.
#GameDev #Animation #combat
24.02.2026 14:03
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Worked on gameplay animations for players and enemies on Reanimal with the team at Tarsier Studios.
Hereβs one of the unsettling moments I animated.
More clips soon.
#GameDev #GameAnimation #animation
16.02.2026 10:29
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It's been 3 years working on No Rest for the Wicked with Moon Studios. π
With the latest co-op update out and all the great feedback coming from players, it felt like a good moment to share a small reel of the project.
Letβs go. Another year, another Wicked Animations ! π
#animation #gamedev
03.02.2026 10:47
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It's on steam deck too π₯
04.02.2026 22:47
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Thanks a lot ! Team effort ! Moon is the best
03.02.2026 20:44
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Thanks a lot ! π
03.02.2026 20:44
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Thanks a lot ! π
03.02.2026 20:44
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Thanks a lot Nacho ! π₯
03.02.2026 20:44
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It's been 3 years working on No Rest for the Wicked with Moon Studios. π
With the latest co-op update out and all the great feedback coming from players, it felt like a good moment to share a small reel of the project.
Letβs go. Another year, another Wicked Animations ! π
#animation #gamedev
03.02.2026 10:47
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A few years ago, I worked on Steetrising, animating different types of characters, including automatons.
The prototype / research phase was key.
Finding the right feel and defining the style of the game.
Itβs also my favourite part of the process, where you can really be creative and bold.
29.01.2026 11:04
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Thanks a lot ! π
23.01.2026 20:04
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No Rest for the Wicked Together is LIVE.
Our co-op update is available right now with a Free Steam Weekend until Jan 26 and 40% off !
Enjoy ! π₯
Super proud of the team work ! π
23.01.2026 12:44
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This was my first time building a boss entirely in 3D for a pixel art game.
On The Last Faith, I handled modeling, rigging, and animation for some of the main bosses.
Hereβs a full video demo of the project.
The Last Faith by Kumi Souls Games
13.01.2026 10:45
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This was my first time building a boss entirely in 3D for a pixel art game.
On The Last Faith, I handled modeling, rigging, and animation for some of the main bosses.
Hereβs a full video demo of the project.
The Last Faith by Kumi Souls Games
13.01.2026 10:45
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Strong creature animation starts by respecting the design.
Animating creatures is about respecting the design.
Real-life references and traits guide motion, making them feel grounded and believable. β¨
I made animation and some rigging on these.
Wayfinder by Airship Syndicate.
#Animation #3d
08.01.2026 11:04
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π¬ Highlight #2
Throwback to one of my past works.
Project: GreedFall (Spiders)
Focus: Animation & Rigging
Animating boss fights on this project was an amazing experience !
More highlights coming every day πβ¨
#animation #gamedev #bossfight #3d
06.01.2026 12:16
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Had the pleasure of mentoring RaphaΓ«l Brousseau at the end of 2025.
Great job RaphaΓ«l β keep going πͺ
Iβve also recently opened my website for animation reviews feel free to check it out:
π arthurmunozanimation.com
#animation #mentor #gamedev #feedback #mentoring
05.01.2026 10:44
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β¨Happy New Year 2026 β¨
Wishing you health, creativity, and lots of good stuff for the year ahead.
Letβs make it sharp and dynamic like this Ori animation I made π
Iβll be sharing some Highlights from my past work this week.
Hope youβll enjoy them!
Cheers!
#animation #gamedev #3d #game #animator
01.01.2026 18:36
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π‘οΈπ‘οΈAnother week, another Wicked Animation π‘οΈπ‘οΈ
This time, a double-dagger attack with a front flip and a big slash.
π Tip: Think about shapes, line of action and CONTRAST !
No Rest for the Wicked by Moon Games Studio π
#animation #gamedev #3d #game #fight
09.12.2025 10:32
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π‘οΈπ‘οΈAnother week, another Wicked Animation π‘οΈπ‘οΈ
This time, a double-dagger attack with a front flip and a big slash.
π Tip: Think about shapes, line of action and CONTRAST !
No Rest for the Wicked by Moon Games Studio π
#animation #gamedev #3d #game #fight
09.12.2025 10:32
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Thanks a lot !
05.12.2025 12:17
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π₯Another week, another Wicked Animation π₯
Working on a series of kicks for the gauntlets set, fast, sharp, and super fun to animate! β‘
π Tip: Using kicks instantly adds new behavior and flavor to your moveset.
No rest for the Wicked by Moon Games Studio π
#GameDev #Animation #3d #game
03.12.2025 13:01
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Just saw the awesome VFX pass that Josue Bagea added to my Shot One Fighters animation, it totally elevates the shot! π₯π₯
Love seeing the combo of animation + effects come together like this. π
#GameDev #Animation #VFX #fight #fx
06.11.2025 10:51
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π₯βοΈAnother week, another Wicked Animation βοΈπ₯
Starting with a kick that flows into a big greatsword swipe, using the momentum to drive the impact! π¦΅π¨π₯
No Rest for the Wicked by Moon Games Studio π
#GameDev #Animation #3d #game
04.11.2025 10:53
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π₯ Another week, another Wicked Animation βοΈ
The Caretaker doesnβt just strike, he summons ! β¨
A ranged attack that channels pure corruption β calling forth a Plagued Wolf from the depths of decay. πΊπ
No Rest for the Wicked by Moon Games Studio π
#GameDev #Animation #3danimation #game
14.10.2025 10:42
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Another week, another Wicked Animation βοΈβ¨
This time I went for a wand attack !
Something that hits physically but also channels raw magic.
No Rest for the Wicked by Moon Games Studio π
#gamedev #animation #3d #3danimation #fight
07.10.2025 12:30
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