I'm back, fun with viewports
#godot #indiedev #indiegame #gamedev
I'm back, fun with viewports
#godot #indiedev #indiegame #gamedev
quick vial test #vrgame #indiedev #indiegame #cozygame #godot #gamedev
This is the second entry, and already shaping up to be our last, as all relevant release blockers have been dealt with! While we prepare for the stable releaseβno more than a weekβs time from nowβletβs enjoy one last roundup of changes. #godotengine
godotengine.org/article/rele...
Running code in editor is fun
#godot #indiegame #indiedev #cozygame #vrgame
wizard/witch standing in between two trees with fruits on them, render from the game
my bf finished the main character model, what a goober #indiedev #gamedev #vr #godot #cozygame #oc
in the future, I think I will make some elements of a logo more 3d
screenshot of a Godot editor with Brews & Vials game logo but with depth (in 3d)
okay that was easier than I thought, SVG support in Blender is wonderful, really happy with the result
#gamedev #indiedev #vr #godot #vrgame
title/logo reveal, our game will be called Brews & Vials!
#indiedev #gamedev #godot #vr #cozygame #indiegame
yippe
uh oh, I need to know more
maid character model with cel shaded look and outlines, there's also a flying pottery to the left of the character
my bf made this great model for our game βΊοΈ
#gamedev #blender #indiedev #oc
goated release - UIDs, much better game debugging, native Jolt Physics, so many QoL, using everything now π«‘
Screenshot of a Godot editor interface with scene preview where VR player is visible, there is also a cauldron and some prototype textures (by Kenney the goat)
wtf am I doing π£οΈπ£οΈπ£οΈ
#gamedev #godot #vr