Just under two weeks till we give everyone at
@officialpax.bsky.social a first look at Starseeker gameplay!
We cannot wait to watch everyone go on a Tephra Expedition. ππ«§π₯
Just under two weeks till we give everyone at
@officialpax.bsky.social a first look at Starseeker gameplay!
We cannot wait to watch everyone go on a Tephra Expedition. ππ«§π₯
After 2 years of joining @systemera.net and the @starseekergame.systemera.net team we're officially announced πππ«!
Can't wait to share more about the game with y'all πππ
Five Astroneers with trans pride flag visors taking a group selfie. The background is a blue-pink-purple starry sky.
Happy Trans Day of Visibility! Like many of the games you play, Astroneer just wouldn't be the same without the hard work of trans game developers or the support of trans gamers the world over. We stand with the trans community today and every day π³οΈββ§οΈ π³οΈββ§οΈ π³οΈββ§οΈ
an image containing some sliiiick new branding for System Era Softworks, with some
Today, System Era begins rolling out a rebrand of our company and studio! Read more about the process and how we got here in this post by Co-Founder and Creative Director
@adambromell.info π
blog.systemera.net/hello-again-...
Modified image of the "I ain't reading all that" meme. I ain't reading all that I'm happy for you though Or sorry that happened You need JIRA tasks for that?
Made this to use when come back to a random engineering slack thread with 55 replies to it in 20 mins.
There are multiple kind of producers but I have this one.
Slack message from a teammate saying "okay that failed in a way I didn't expect"
Today in game development:
Astrobuddy, an Astroneer with a yellow smiley face-like visor, gestures to a "Now Hiring" sign. The System Era logo is in the bottom left corner. The image is further bordered on the bottom by a blue bar with the links www.SystemEra.net/jobs and www.astroneer.space
Another job opening?! You bet!
We are looking for a Lead VFX Artist to join our team! Read more about the role qualifications and apply here: systemera.net/jobs
But they were, all of them, deceived, for another Producer was made...
Look, having a strong personal brand is important nowadays. This is what they meant, right?
Amazing π€£
Time accountant.
Interviewer: Can you explain this gap in your resume?
Game Producer: I'll have to check the retro notes and the sprint velocity reports for that milestone. You want a JIRA ticket for that? What's your point estimate and due date?
Neat! And what a great, albeit very focused, example of the plethora of skills a game team can use.
Another year olderβ¦!
Eight years ago today, Astroneer first launched. Itβs been a rollercoaster ride since then, with the release of dozens of updates as well as our first DLC. Thank you so much for your support all this time. Weβll keep doing us if you keep doing you!
youtube.com/shorts/_IyoW...
Hell yeah! Let's see 'em.
Game devs, post your first shipped game and your latest shipped game.
Rejoice Astroneers!
The Astroneer: Glitchwalkers expansion is now live on Nintendo Switch and the base game is 67% off for those that dare brave the stars.
I love the threads that are "explain your job poorly" but have always had a hard time figuring out one for game producer. That is until today...
time accountant
π€£π€£π€£
There are two Larry's within you...
100% What's the phrase?
If everything's important, then nothing is.
Game devs, take the extra 5 minutes to set definitions of done for your work / tasks!
90% of issues in scheduling, alignment, or review hell can be solved by a strong understanding of what something needs to be considered finished.
Students: I want to make a video game!
Me: do it! Itβs the best way to learn!
Students: itβs gonna be a multiplayer cozy survival extraction shooter roguelike!
Me: β¦who taught you to spin word salads like this. Who hurt you. Show me and I will show them no mercy.
Hey, remember to let your teams know if you're gonna be out early for the holidays.
It'll give them time to ask for support to unblock them in your absence and it'll give you time to give said support.
Use this time to prep yourself to really disconnect over the holiday break!
I've found it extremely useful in my work to have a work journal to organize and record my own tasks / assignments.
I use a modified bullet journaling approach that has pages for Quarterly goals, monthly deadlines, and weekly tasks.
If you find yourself overwhelmed give journaling a try.
A #gamedev team's rituals are like foot wear.
They're gonna out grow certain kinds, they'll need different kinds, but they'll always need something on their feet to support them.
A team's rituals can and should change as they move through the different phases of development.
Image of Optimus Prime with the quote "Be strong enough to be gentle." written under it.
Aspiring #gamedev producers, it may not feel like it sometimes but you are a leader for your team and that comes with responsibilities beyond just doing your day to day.
So remember the advice of Larry Cullen, the brother of Peter Cullen aka Optimus Prime:
"Be strong enough to be gentle."
π€£
Do we have a spec for the cup?
Cause we have the budget for a paper one but the devs are talking like they're getting a Stanley.