Ricky ๆ„› @๐Ÿฆ‹'s Avatar

Ricky ๆ„› @๐Ÿฆ‹

@rickyah

Game dev. I solve problems, most of the time with code. languages: ๐Ÿ‡ช๐Ÿ‡ธ ๐Ÿ‡ฌ๐Ÿ‡ง (learning ๐Ÿ‡ฏ๐Ÿ‡ต) He/him Pfp by @galdien.bsky.social

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25.10.2023
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Latest posts by Ricky ๆ„› @๐Ÿฆ‹ @rickyah

Viendo cรณmo estรก la cosa en gamedev... Para juniors que les interese: Si te han echado para atrรกs de un proceso de selecciรณn tras una prueba de cรณdigo, sรบbela a un repo abierto y compรกrtela aquรญ, intentarรฉ ayudarte dando feedback del porquรฉ te la han tirado.
Con suerte te servirรก a ti y otr@s.

27.02.2026 14:26 ๐Ÿ‘ 60 ๐Ÿ” 54 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 1
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๐Ÿคญ

02.03.2026 18:39 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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02.03.2026 17:16 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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a man in a hat says for me it was tuesday ALT: a man in a hat says for me it was tuesday

Gente en LinkedInโ€ฆ

02.03.2026 12:12 ๐Ÿ‘ 7 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Some gamedev youtubers and influencers are great at presentation and making their content look flashy and polished. The problem is when what they teach is flawed or just plain wrong. Without curation, newcomers can only judge by appearances, not accuracy.

02.03.2026 08:15 ๐Ÿ‘ 7 ๐Ÿ” 1 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

You can get more insight usually in live streams (Jon Blow about package systems is nice, Freya Holmer shader course is peak for example) but they require a huge time and attention investment because they are not curated, there is usually raw Twitch recordings

02.03.2026 09:10 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Most gamedev videos are usually just the a directors cut of the documentation, no expanding nor questioning at all. I get that is tailored to wide the target audience, but is hard to feed good deep content on YouTube.

02.03.2026 09:07 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Shadowglass 3D Audio & Archery first look! (NewGame+ 2026 demo)
Shadowglass 3D Audio & Archery first look! (NewGame+ 2026 demo) YouTube video by Starhelm Studios

New progress demo for Project Shadowglass is out! There's even a Discord channel now :)
www.youtube.com/watch?v=IZIc...

09.01.2026 18:54 ๐Ÿ‘ 11 ๐Ÿ” 5 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 2
Anthropic post on Twitter:

We've identified industrial-scale distillation attacks on our models by DeepSeek, Moonshot Al, and MiniMax.
These labs created over 24,000 fraudulent accounts and generated over 16 million exchanges with Claude, extracting its capabilities to train and improve their own models.

Anthropic post on Twitter: We've identified industrial-scale distillation attacks on our models by DeepSeek, Moonshot Al, and MiniMax. These labs created over 24,000 fraudulent accounts and generated over 16 million exchanges with Claude, extracting its capabilities to train and improve their own models.

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24.02.2026 14:12 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Luke Skywalker handling a ligthsaber with the C from C programming language while Obi Wan says the line
"An elegant weapon for a more civilized age"

Luke Skywalker handling a ligthsaber with the C from C programming language while Obi Wan says the line "An elegant weapon for a more civilized age"

23.02.2026 13:02 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

free games where at the top of โ€œmost downloadedโ€ because they where downloaded more being free.
They also used to have a โ€œmost revenueโ€ that eventually got topped by free games too โ€˜cause you can have infinite payments while a tradicional game is a 1-time purchase ๐Ÿ˜ฉ

<<Iโ€™m so tired boss.gif>>

23.02.2026 12:57 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
X Cancelled | Verifying your request

as announced by online Sega history zine Beep21: Hideki Sato, the "father of Sega hardware" who stewarded the design of Sega's home consoles from the SG-1000 through to the Dreamcast & presided over the company from 2001~3, passed away on Feb.13 aged 77 ๐Ÿ‡ฏ๐Ÿ‡ต

R.I.P.

14.02.2026 14:04 ๐Ÿ‘ 239 ๐Ÿ” 130 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 9

Cuadra porque es el รบnico al que juguรฉ ๐Ÿคฃ

Hoy en dรญa prefiero fantasรญas de poder mรกs realistas que tener una casa en propiedad, como el God Of War

30.01.2026 10:30 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Esto ๐Ÿคฃ

Es un ejemplo real de algรบn juego? Es que me suena un montรณn?

30.01.2026 09:38 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Los mensajitos que ponen en las AIs en plan "organizando los hechos, pensando...." me recuerdan a los textos de coรฑa que ponen los videojuegos al cargar como "comprando ladrillos" o "rellenando barriles de cerveza" sรณlo que aquรญ, en vez de hacerte sonreir lo que buscan es engaรฑar

30.01.2026 09:20 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
[EPILEPSY WARNING] How fast should an unoptimized terminal run?
[EPILEPSY WARNING] How fast should an unoptimized terminal run? YouTube video by Molly Rocket

Specially taking into account this talk is 4 years already:

www.youtube.com/watch?v=hxM8...

23.01.2026 09:45 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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How are still people believing that scrolling a fixed width text at 60FPS is a hard problem in the year of our lord of 2026 baffles me

23.01.2026 09:45 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Lo que quiero decir es que quizรก el creador lo hizo como meme, pero el resto del mundo se lo tomรณ muy en serio ๐Ÿคฃ

22.01.2026 21:19 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Me refiero a que la gente usaba (usa?) genuinamente la librerรญa para solucionar ese problema.

Yo gracias al fizzbuzz descubrรญ que hay gente que NO sabe que el op mรณdulo existe.

22.01.2026 21:18 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Would a custom model only trained with sprites from the game (or licensed sprites from other people) work?
Under those limitations it may work, and it would be ethical.

Wouldnโ€™t called it genAI, tho, term is too loaded and it It would be actually more similar to ML conceptually

22.01.2026 21:17 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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a black shovel with a tiktok logo on it ALT: a black shovel with a tiktok logo on it

La reuniรณn

22.01.2026 19:28 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Lo que dibuja Battlefield lo que dibuja Claude Code

en 16ms en 17ms

22.01.2026 19:26 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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a close up of a man 's face with a sign behind him that says ' a ' on it ALT: a close up of a man 's face with a sign behind him that says ' a ' on it

Mi cara al leerlo fue LITERAL esta:

22.01.2026 19:24 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Lo siento por mentarme a mi mismo, pero tengo otra tambiรฉn ma ra vi llo sa, sobre Claude Code

bsky.app/profile/rick...

22.01.2026 19:23 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

No es un proyecto meme. De hecho como ya probablemente sabrรกs, una vez el creador original lo quitรณ de NPM y rompiรณ medio internet. De hecho NPM tomรณ la decisiรณn unilateral de restaurar el paquete sin permiso del creador

Lo que es un meme es aรฑadir una dependencia para ver si un nรบmero es impar

22.01.2026 19:22 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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a man stands in front of a sign that says " advanced dungeons & dragons " ALT: a man stands in front of a sign that says " advanced dungeons & dragons "

If this is how cloude code people dothings, our jobs are safe folks

22.01.2026 19:15 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
The picture contains a couple of tweets of a Claude Code developer, explaining why the Claude Code application flickers from time to time. 
Now, bear in mind that Claude Code is a Terminal UI application, meaning: it runs on the terminal and *only has to draw TEXT*.

This is the unhinged way they use to draw text that somehow make it very hard for them to draw text on a screen at 60 frames per second:


First tweet:

Our fix to remove flickering is rolled out again to everyone on Claude Code.

Why did we roll it back? If Claude is so good, why were there bugs to begin with? Why was it so complex? ๐Ÿงต

Second Tweet:

Most people's mental model of Claude Code is that "it's just a TUI" but it should really be closer to "a small game engine".

For each frame our pipeline constructs a scene graph with React then
-> layouts elements
-> rasterizes them to a 2d screen
-> diffs that against the previous screen
-> finally uses the diff to generate ANSI sequences to draw

We have a ~16ms frame budget so we have roughly ~5ms to go from the React scene graph to ANSI written.

The picture contains a couple of tweets of a Claude Code developer, explaining why the Claude Code application flickers from time to time. Now, bear in mind that Claude Code is a Terminal UI application, meaning: it runs on the terminal and *only has to draw TEXT*. This is the unhinged way they use to draw text that somehow make it very hard for them to draw text on a screen at 60 frames per second: First tweet: Our fix to remove flickering is rolled out again to everyone on Claude Code. Why did we roll it back? If Claude is so good, why were there bugs to begin with? Why was it so complex? ๐Ÿงต Second Tweet: Most people's mental model of Claude Code is that "it's just a TUI" but it should really be closer to "a small game engine". For each frame our pipeline constructs a scene graph with React then -> layouts elements -> rasterizes them to a 2d screen -> diffs that against the previous screen -> finally uses the diff to generate ANSI sequences to draw We have a ~16ms frame budget so we have roughly ~5ms to go from the React scene graph to ANSI written.

Sorry for bringing content from the other site, but this is just too good.
This is the unhinged way they use to draw text that somehow make it very hard for them to draw text on a screen at 60 frames per second:
#gamedev #software-engineering

22.01.2026 19:15 ๐Ÿ‘ 6 ๐Ÿ” 2 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 2

What are the wildest video game promo events you can remember?

Things like game reviewers being brought out to the gun range to shoot a .50 cal or SAW.

22.01.2026 02:26 ๐Ÿ‘ 529 ๐Ÿ” 24 ๐Ÿ’ฌ 170 ๐Ÿ“Œ 62

i.redd.it/hnx2w8ab5fea...

21.01.2026 08:38 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

"What's your favourite Beatles album, then?"
"Tough one! I think I'd have to say... The Best of The Beatles"

20.01.2026 09:58 ๐Ÿ‘ 2479 ๐Ÿ” 626 ๐Ÿ’ฌ 77 ๐Ÿ“Œ 95