I baked the ambient occlusion and curvature in Substance Painter. The rest is just built in Blender textures. Mostly just the noise texture node. This Dalek mostly uses the curvature for a bit of edge wear. I use the Ambient Occlusion more on the previous models that have more weathering.
18.05.2025 16:30
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New renders, this time of the 50th anniversary #Dalek that was built for a convention. I have the figure they made. I had no idea until recently that they made a full-scale prop.
I tried my best to capture the look of the Moffat era props. Mad in #Blender
18.05.2025 03:12
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Here are some drone #daleks as they appeared in "The Parting of the Ways". One is the repainted MT1 prop, and the other two are based on the props built for the episode by Specialist Models. Try to see if you can spot the differences. As always modelled and rendered in #blender.
12.05.2025 23:30
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