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Iain

@iainmacquarrie

Game developer, artist, and animator | My recent games: https://imacquarrie.itch.io | Mastodon: https://mastodon.gamedev.place/@IainMacQuarrie

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20.09.2024
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Latest posts by Iain @iainmacquarrie

A hidden spot!

#godot #gamedev

10.03.2026 04:15 ๐Ÿ‘ 323 ๐Ÿ” 49 ๐Ÿ’ฌ 11 ๐Ÿ“Œ 1
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Some old personal work.

We used this to test the rough line treatment that ended up in the Hyper Light Breaker trailer.

Composite by Craig Nowicki

06.03.2026 16:38 ๐Ÿ‘ 2394 ๐Ÿ” 399 ๐Ÿ’ฌ 4 ๐Ÿ“Œ 7
(Beartato and Reginald, in a museum, gaze upon the Mona Lisa)

BEARTATO: There it is. The Mona Lisa. The most famous painting in history.
REGINALD: Wow! What's it do?

BEARTATO: It... what?
REGINALD: Why's it famous? What's it do?

(Beartato thinks.)

BEARTATO: I don't know.

REGINALD (to nearly museum employee): Excuse me! Sir? What's it do?

EMPLOYEE: You're the first person to ask! Watch this!

(The employee yanks a pull-string. Mona Lisa's eyes spin around and her mouth opens like a puppet)
MONA LISA: Honk honk! Honk honk!

(Everyone is delighted. This is true art.)

(Beartato and Reginald, in a museum, gaze upon the Mona Lisa) BEARTATO: There it is. The Mona Lisa. The most famous painting in history. REGINALD: Wow! What's it do? BEARTATO: It... what? REGINALD: Why's it famous? What's it do? (Beartato thinks.) BEARTATO: I don't know. REGINALD (to nearly museum employee): Excuse me! Sir? What's it do? EMPLOYEE: You're the first person to ask! Watch this! (The employee yanks a pull-string. Mona Lisa's eyes spin around and her mouth opens like a puppet) MONA LISA: Honk honk! Honk honk! (Everyone is delighted. This is true art.)

True Art

06.03.2026 19:03 ๐Ÿ‘ 6755 ๐Ÿ” 1514 ๐Ÿ’ฌ 33 ๐Ÿ“Œ 13
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low-poly frogs

06.03.2026 15:11 ๐Ÿ‘ 218 ๐Ÿ” 44 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
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From the first trailer of "Kindred Spirits", the new animated feature film by Tomm Moore & Cartoon Saloon (Secret of Kells, Song of the Sea, Wolfwalkers) + Folivari. Coming in 2028.
Full video >> www.youtube.com/watch?v=QQn9...

05.03.2026 17:25 ๐Ÿ‘ 3105 ๐Ÿ” 1163 ๐Ÿ’ฌ 13 ๐Ÿ“Œ 80
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that feeling when things are working exactly as they were in your head

#godot #gamedev

05.03.2026 05:07 ๐Ÿ‘ 582 ๐Ÿ” 67 ๐Ÿ’ฌ 16 ๐Ÿ“Œ 2
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๐Ÿ“–๐Ÿ•ฏ๏ธ

03.03.2026 13:38 ๐Ÿ‘ 559 ๐Ÿ” 113 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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ใ“ใ‚‚ใ‚Œใณใฎๆฃฎ(2024.3)

02.03.2026 22:18 ๐Ÿ‘ 580 ๐Ÿ” 176 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
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หšโ‚Šโ€งโœฉ StreamAvatars Cโœฉmmissiโœฉn
ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท
#pixelart #VGenComm

13.02.2026 22:19 ๐Ÿ‘ 82 ๐Ÿ” 17 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
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Added double, triple, and long jumps! :3
Also some basic enemies.

#gamedev #indiedev #pixelart #GodotEngine #Godot

24.02.2026 22:14 ๐Ÿ‘ 210 ๐Ÿ” 42 ๐Ÿ’ฌ 13 ๐Ÿ“Œ 1
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moving too fast now for my square camera lol

#pixelart #gamedev #indiedev #platformer

25.02.2026 10:13 ๐Ÿ‘ 213 ๐Ÿ” 60 ๐Ÿ’ฌ 11 ๐Ÿ“Œ 1
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Don't lose your balance!!!! #memamorkin

#pixelart #gamemaker

22.02.2026 18:36 ๐Ÿ‘ 1203 ๐Ÿ” 234 ๐Ÿ’ฌ 17 ๐Ÿ“Œ 2
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Happy 40th Anniversary
the Legend of Zelda โ–ฒ

21.02.2026 09:50 ๐Ÿ‘ 1606 ๐Ÿ” 588 ๐Ÿ’ฌ 5 ๐Ÿ“Œ 5

Whale shoes!

20.02.2026 18:49 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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17.02.2026 22:20 ๐Ÿ‘ 1068 ๐Ÿ” 268 ๐Ÿ’ฌ 5 ๐Ÿ“Œ 0
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Its been a few years since I did any keyframe creature animation, so my most recent personal project has been exactly that :)

I referenced Daniel Fotheringhamโ€™s quadruped blog quite a bit while learning his workflow, it was a lot of fun :)

Rig by Yang Xiao and Agora Community

17.02.2026 17:53 ๐Ÿ‘ 579 ๐Ÿ” 142 ๐Ÿ’ฌ 13 ๐Ÿ“Œ 1
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speen to ween

17.02.2026 08:06 ๐Ÿ‘ 37 ๐Ÿ” 4 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 2

Been avoiding this one for a while, but finally made it so you can walk on railings! โš–๏ธ
#CRUST #gamedev #indiegame #indie #screenshotsaturday

15.02.2026 19:06 ๐Ÿ‘ 216 ๐Ÿ” 54 ๐Ÿ’ฌ 6 ๐Ÿ“Œ 0
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Shovin more metroidvania into my platformer. Added a charged up slide ability that can bust open and slide thru little grates where a normal slide cant. Works pretty alright as a knockup in combat too without havin put much into that side of things yet!

#GameDev #ScreenshotSaturday #3DPlatformer

14.02.2026 23:42 ๐Ÿ‘ 73 ๐Ÿ” 14 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
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๐Ÿธ #lowpoly #blockbench

19.05.2025 14:53 ๐Ÿ‘ 1554 ๐Ÿ” 408 ๐Ÿ’ฌ 28 ๐Ÿ“Œ 9
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Finally have some time to work on this again!
ฮต==ใฃเซฎ๏ฝฅฯ‰๏ฝฅแƒใฃ

#gamedev #indiedev #pixelart #GodotEngine

12.02.2026 19:58 ๐Ÿ‘ 166 ๐Ÿ” 28 ๐Ÿ’ฌ 9 ๐Ÿ“Œ 0
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Trying an experiment with Lucky.

#CherubDev #UE5

09.02.2026 06:36 ๐Ÿ‘ 1736 ๐Ÿ” 279 ๐Ÿ’ฌ 29 ๐Ÿ“Œ 4
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Godot is a punch machine

#godotengine #gamedev

09.02.2026 12:04 ๐Ÿ‘ 217 ๐Ÿ” 15 ๐Ÿ’ฌ 8 ๐Ÿ“Œ 0
Multiple angles of a ceramic sculpture of a tiny sphinx against a white background, only a bit over an inch or 2.5 centimeters long. They're standing, head slightly raised. It has a silly, happy expression. Its brown body is densely packed with black stripes, contrasted by white wings, white tummy, and a white star on the nape of its neck.

Multiple angles of a ceramic sculpture of a tiny sphinx against a white background, only a bit over an inch or 2.5 centimeters long. They're standing, head slightly raised. It has a silly, happy expression. Its brown body is densely packed with black stripes, contrasted by white wings, white tummy, and a white star on the nape of its neck.

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a tiny sphinx with equally tiny riddles (sold)! #ceramics

09.02.2026 02:28 ๐Ÿ‘ 1753 ๐Ÿ” 462 ๐Ÿ’ฌ 15 ๐Ÿ“Œ 6

Love the little hand mirror! Thatโ€™s a very nice touch. All their expressions are so cute too! Great work as always!

05.02.2026 21:48 ๐Ÿ‘ 6 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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The ballet class

05.02.2026 15:47 ๐Ÿ‘ 430 ๐Ÿ” 89 ๐Ÿ’ฌ 4 ๐Ÿ“Œ 1
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Copper evolution line!
(Posting their character sheets in threadโฌ‡๏ธ)

02.02.2026 14:55 ๐Ÿ‘ 4852 ๐Ÿ” 1152 ๐Ÿ’ฌ 23 ๐Ÿ“Œ 5
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.โ—ฆโ—‹ยทโ—Œ.โˆ˜ StreamAvatars Cโ™กmmissiโ™กn
ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท ยท
#pixelart

01.02.2026 20:15 ๐Ÿ‘ 245 ๐Ÿ” 47 ๐Ÿ’ฌ 6 ๐Ÿ“Œ 0

NES breakbeats (2026 edition)

my wavebank management skills has become more advanced woah ๐Ÿ—ฃ๏ธ

#FamiTracker #Chiptune #8bit

31.01.2026 23:30 ๐Ÿ‘ 112 ๐Ÿ” 45 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 2
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Progress report! Everything related to fail states is good to go! Really happy with how all of this is looking and feeling so far. I've been able to sauce up a lot of the old game's effects while leaning into stronger theming, with some extra functionality on top of all that

#godot #indiegames

31.01.2026 22:49 ๐Ÿ‘ 20 ๐Ÿ” 7 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0