…and you call them “baked beans,” despite the fact that they are obviously boiled.
@adammcdlt
Game dev from the Vancouver area. Senior Game Designer at Studio MDHR. Views are my own. Making Chronoblazer, a 2D shmup with progression and light exploration, in my spare time. https://adammcdonald.itch.io/ https://adammcd.com
…and you call them “baked beans,” despite the fact that they are obviously boiled.
I want to say that learning is a fun and rewarding hobby, but unless you have amazing willpower or the time/money to take some classes, it’s a long road. I tried to do it myself for a few years and then took a couple intro classes in evenings and got way better.
I had family members that were early adopters of widescreen TVs in the early 2000s and all they ever watched was regular SD television stretched to 16:9.
Wishing everyone a solemn and dignified Mario Day.
I think a certain type of person will look at this and think "WOW, it's like I'm really talking to an intelligent video game NPC that has their own life!", but anyone actually trying to play and enjoy a game with NPCs like this will probably hate it lol
Anyone already in SF or nearby should go for sure, if they can and want to.
I do that already, yeah. I wouldn't say I feel real envy about it, I just find it annoying and I'm giving people who might say "you're just jealous" the benefit of the doubt. I think what I don't like is it gets elevated as like "THE" event, when there's lots of ways to meet game devs, learn, etc
I'm observing it every year via social media posts, so of course I'm seeing it from the angle of "people just go there to appear important on social media." I love watching the talks later, so thanks to everyone that goes and does talks.
I've always felt it's kind of "the in-crowd meet up in person to raise their in-crowd level", but it's extra true of people making the effort to go during a time when many people outside the US don't even want to enter the US. But yes, many people go for legitimate work or career reason.
Social media with game industry people around this time of year... I need to hold back my hater tendencies. Am I jealous of GDC attenders? Maybe slightly. But I've never gone and my career is doing fine.
In 2021, I had the dealership offer me MORE than we paid for the car in 2020. But the market was crazy at the time - we'd have had to buy a replacement vehicle and all prices were super inflated. I guess it would have been a nice out if we had been in over our heads, though.
And the fact that it's inspired by a real death, of a friend whose name the band has stated publicly, makes it worse. 20+ years later, sweaty reddit guys are trying to learn about the guy's life to better analyze the lyrics. Oh well... the music is pretty good.
Looking into the meaning behind the insane lyrics of this album led me to a PDF of the book where they explain the full story... and the writing style of that book is just as insane as the lyrics. It is honestly quite bad.
Cicatriz ESP is his favourite track. He loves a song that gets quiet or sounds like it's about to end and then gets loud again. This song is like... the ultimate form of that.
Between my wife and I, we have a few hundred CDs. My 6-year-old is fascinated by them and wanted to listen to one in the car. He settled on the first Mars Volta album. I don't love this band like I did when I was 15, but listening to it now with my kids feels like giving my teenage self a first bump
grid of 9 games - Super Mario World, Super Metroid, The Legend of Zelda: Ocarina of Time, Dragon Age: Origins, VVVVVV, SoulCalibur, Mother 2 (Earthbound), Unreal Tournament 2004, Animal Crossing New Leaf
Hastily thrown together in that "I'm probably forgetting something" kind of way, but here it is. More of an impact grid than a favourites grid, but I do like all these games a lot. my9games.com
"Circle" of designers, as in talking in circles.
Yearning for the era when you could search for every picture of a celebrity on the internet and the number was like 20.
"HeY GuYs LeT mE eXpLaIn wHy wE jUsT *hAd* tO kILL 85 LitTLe GiRLs WiTh bOmBs LaSt nIgHt"
The Democratic party are full on collaborators in this horror and we need to treat them as such. Anyone who isn't aggressively anti-war from the jump needs to feel pain.
Fuckin' clownshow, man. Go to hell.
Adding support for a new system to a bunch of objects in my game, and it feels good that the newer objects are much easier to understand and edit than the old ones. My code is more efficient and concise. But also... I'm not about to rewrite the older ones, lol
I do not seek out or play these games, but come across them in places where people share the games they make. I do genuinely appreciate the lack of caring about what’s trendy, but also wonder about the lack of evolution.
Some of the most interesting indie developers to me are the ones that make one game a year with the same art style (crude, possibly in MS paint) and similar gameplay (whatever genre is their favourite, executed in a way that’s very janky). Just pure love of the game(s).
The worst is when you have more than one kid and they do this stuff to each other. I had a miserable time with my sibling as a kid so it triggers me hard.
kill all fake lovers
His frame of reference is also Switch emulation, which makes many N64 games look and play worse than they originally did.
In light of recent events, there has been some discussion around the positions of hockey players. Basically, some are right wing and some are left wing. Some are centre. Some are defence and some are goalie.
I did think of jokingly posting "woke Americans should cheer for Canada" during the hockey game yesterday, but I didn't expect all this.
The game is kind of run-based but not randomized, and you’re constantly being motivated to push forward and clear a path for yourself, so I want that feeling that if you cleared out a path it stays clear. Even if you load a checkpoint, if you decide to go backwards you’ll see evidence of your path.
Why I want it (leaving out the learning/motivation aspects): if someone DOES backtrack, I don’t want the thing they just killed to be alive and kill them by surprise, plus the game is shaping up to be pretty reactive/logically consistent and this felt like how the game should behave.