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EB Game Design

@eb-game-design

๐Ÿ Canadian Game Designer, Developer, & Artist ๐Ÿ–Œ๏ธ๐ŸŽฎโœจ Currently working on TEMP-OS; a grid-based rhythm tower defense game with Moss Rush โค๏ธ๐ŸŽต @temp-os-game.bsky.socialโ€ฌ https://linktr.ee/EBGameDesign

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31.01.2025
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Latest posts by EB Game Design @eb-game-design

SCAVENGER ZERO is so good guys

07.03.2026 02:41 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I'm so tired. I've been doing nothing but coding UI for the last day and a half. Please pretend like I posted something cool about my game. Thanks.

#indiedev #gamedev #roguelike

03.03.2026 12:52 ๐Ÿ‘ 12 ๐Ÿ” 3 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 0
Preview
SCAVENGER ZERO - March 2026 Development Update - Steam News A long-form overview of everything happening with SCAVENGER ZERO between December and now.

Recap of progress on my game over the last few months. Talking about the game being funded, release date trailer, press kit, and more. Stay tuned for March.

store.steampowered.com/news/app/3168670/view/520865584878977796

#indiegame #roguelike #mecha #pixelart

28.02.2026 12:18 ๐Ÿ‘ 10 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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I said I wasn't going to share any Super Dungeon Scoundrel until release, but I added achievements over the weekend.

Wishlist the game here: store.steampowered.com/app/4418640/...

#indiegame #pixelart #steamgame #cardgame

23.02.2026 16:47 ๐Ÿ‘ 10 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Indie games

20.02.2026 22:04 ๐Ÿ‘ 6 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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We've reached 299 wishlists on SCAVENGER ZERO today! My end goal is about 5,000 wishlists. I hope we'll be able to make it there.

Here's an updated look at one of the main story bosses. (or, his upper body at least)

#indiedev #indiegame #mecha #ใƒกใ‚ซ #pixelart #ใƒ‰ใƒƒใƒˆ็ตต

26.01.2026 15:36 ๐Ÿ‘ 11 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Car Horn Item

#indiedev #gamedev #roguelike #pixelart #mecha

19.01.2026 10:26 ๐Ÿ‘ 16 ๐Ÿ” 6 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Purchased a copy of The Unity Shaders Bible and a couple other books with my team yesterday ๐ŸŽ‰

I always like to have a fundamental understanding of whatever it is that I'm learning. I'm already about halfway through the book and excited to read the rest!

20.01.2026 17:16 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Working on a top secret area for my game today...

#indiegame #roguelike #mecha #indiedev

19.12.2025 19:05 ๐Ÿ‘ 9 ๐Ÿ” 5 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

"they don't know how to express the idea" here's rian johnson's storyboard for knives out

pick up a pencil and a napkin

18.12.2025 16:58 ๐Ÿ‘ 20652 ๐Ÿ” 7469 ๐Ÿ’ฌ 206 ๐Ÿ“Œ 266

Looks like that statue is missing a bugle...

It wouldn't happen to play a certain collab song perchance? ๐Ÿ‘€

10.12.2025 20:22 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Tumblr user nocryptographer:
I talked with someone who works in book publishing, and they mentioned they get a lot of AI slop these days. I asked how they know what's human-written, and they said that there's one thing that will reveal AI slop without error, and that's the author not knowing their own creation.
A real author can talk about their story for hours. They love to elaborate every character, every twist, every detail. Because those existed in their head long before they ever made it to the paper. They were loved before they were written.
AI slop wasn't. It was just vomited into existence.
Someone who generates their story with AI will never bond with their story the way real writers do. That's why they may not know what to say when they're asked why did the character do this, or even remember the scene in the first place. It's something they read, not something they wrote. And to a writer, those are not the same.
There's a unique bond between the creator and the creation. If your writing doesn't come of you, you'll always lack that.
I keep hearing soon we won't be able to tell. And perhaps, in a superficial sense, that's true. But there is a difference. It's not em dashes or repeated words. It's whether the story was made by someone who loves it and cares about it. 
If the writer's eyes light up when asked why did the character do that? and they start their very own Ted Talk about that specific scene... 
then it's real.

Tumblr user nocryptographer: I talked with someone who works in book publishing, and they mentioned they get a lot of AI slop these days. I asked how they know what's human-written, and they said that there's one thing that will reveal AI slop without error, and that's the author not knowing their own creation. A real author can talk about their story for hours. They love to elaborate every character, every twist, every detail. Because those existed in their head long before they ever made it to the paper. They were loved before they were written. AI slop wasn't. It was just vomited into existence. Someone who generates their story with AI will never bond with their story the way real writers do. That's why they may not know what to say when they're asked why did the character do this, or even remember the scene in the first place. It's something they read, not something they wrote. And to a writer, those are not the same. There's a unique bond between the creator and the creation. If your writing doesn't come of you, you'll always lack that. I keep hearing soon we won't be able to tell. And perhaps, in a superficial sense, that's true. But there is a difference. It's not em dashes or repeated words. It's whether the story was made by someone who loves it and cares about it. If the writer's eyes light up when asked why did the character do that? and they start their very own Ted Talk about that specific scene... then it's real.

03.12.2025 05:37 ๐Ÿ‘ 6487 ๐Ÿ” 2833 ๐Ÿ’ฌ 36 ๐Ÿ“Œ 128

I can barely be fussed to add tools to my process which are known to do exactly what they're designed for, why the hell would I add one prone to error!?

02.12.2025 18:08 ๐Ÿ‘ 21 ๐Ÿ” 3 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
TEMP-OS | Progress Before The Holidays #gamedev  #indiedev
TEMP-OS | Progress Before The Holidays #gamedev #indiedev YouTube video by Moss Rush

It's been a measure since we last posted! ๐ŸŽต
Here's what's been in the works:
www.youtube.com/shorts/aO5xx...
#gamedev #indiedev

01.12.2025 22:29 ๐Ÿ‘ 7 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Game's are hard to make

23.11.2025 02:10 ๐Ÿ‘ 105 ๐Ÿ” 5 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 1
Greetings from Influx Games!

Greetings from Influx Games!

Hello world, we are Influx Games.

We are a team of college students and fresh graduates from New Brunswick who want to make games IN New Brunswick!

We will be posting about what we are cooking up on our socials, so follow us to stay in the loop!

#NewBrunswick #Gamedev #indiedev #videogames #NB

21.11.2025 01:08 ๐Ÿ‘ 16 ๐Ÿ” 9 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Nahu Pyrope Demo Reel
Nahu Pyrope Demo Reel YouTube video by Nahu Pyrope

I made a little demo reel for my works!.

www.youtube.com/watch?v=Fg-f...

15.11.2025 15:01 ๐Ÿ‘ 3 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Been working on drawing assets for TEMP-OS' Steam page so I haven't been able to keep up with posting on socials

They're looking good though! Hope to share some soon

14.11.2025 21:31 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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SCAVENGER ZERO - SCAVENGER ZERO November Development Update - Steam News Yet another highly condensed post full of development on SCAVENGER ZERO.

Happy #wishlistwednesday everyone. I have made yet another large devlog for SCAVENGER ZERO. It goes over;

- Continued development difficulties.
- NPC Pilot overhaul
- Calendar System
- Recent Milestones
- Reputation & Factions Update

store.steampowered.com/news/app/316...

#mecha #indiedev

12.11.2025 17:00 ๐Ÿ‘ 5 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Super cute!

08.11.2025 03:29 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Just barely made it up from a difficult climb at the edge of the map when we heard a noise from behind...

Sprinted after my friend, ran out of stamina, and got dragged off the cliff screaming

10/10 might be my favourite update yet

05.11.2025 21:37 ๐Ÿ‘ 4 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Wow love the new PEAK update
Might be my favourite biome yet

Tried it out with friends and I died in a scene that felt like it was straight out of a horror movie!

05.11.2025 21:32 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
A cheerleader with a foam #1 pointer for a head. Their outfit is red and white, with blue pom poms.

A cheerleader with a foam #1 pointer for a head. Their outfit is red and white, with blue pom poms.

It's Cheerbi!
"They believe that the world has lost its cheer, so they intend to bring it back with catchy jingles and choreographed dance. They'll cheer you on until you've succeeded, whether you want them to or not."
#indiedev #indiegame #creaturecollector

05.11.2025 02:15 ๐Ÿ‘ 10 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Every time I see a game release with AI art, story, or code, it's an instant ignore for me. I can't imagine putting a game out there proudly without putting the time and care to actually put the effort into it. It's wild to me that big companies are chasing this like it's a good idea.

A small rant๐Ÿงต

24.10.2025 21:51 ๐Ÿ‘ 16 ๐Ÿ” 5 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 0
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24.10.2025 10:01 ๐Ÿ‘ 103 ๐Ÿ” 11 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Frustratingly, Unity's new input system doesn't detect input from our dance pad controller but I discovered today that the legacy system is able to

It means we'll have to do a bit of reprogramming but hopefully I can test with the pad soon ๐Ÿฅณ

21.10.2025 22:42 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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โฐ 72 HOURS LEFT!

That means only 3 MORE DAYS to rank the top 10 trailers. Don't let your favorites miss out!

The final round of #RisingTide2 voting is closing, and YOU decide who gets a chance at funding. Your votes could turn a passion project into a full-time studio!

Vote at blueoceangames.com

21.10.2025 20:22 ๐Ÿ‘ 3 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Ideal conditions for starting your passion project will never come. You will never feel skilled enough to make it. There will never be a moment where you stop being scared to start. Do it anyway. Do it badly. Do it scared. Just make that thing thatโ€™s clawing at the door of your soul; It wants out.

17.10.2025 17:41 ๐Ÿ‘ 3407 ๐Ÿ” 1795 ๐Ÿ’ฌ 8 ๐Ÿ“Œ 0
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โœจ Test Cube โœจ

15.10.2025 17:56 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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added fishing ๐ŸŽฃ

#screenshotsaturday

11.10.2025 16:54 ๐Ÿ‘ 8 ๐Ÿ” 3 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0