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Marcus Buer

@marcusbuer

Any thoughts are mere coincidence. Interests: Gamedev Webdev Electronics 3D Printing Laser Cutting/Engraving Woodworking Welding Music Production Videography Dinosaurs

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Latest posts by Marcus Buer @marcusbuer

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09.03.2026 16:55 πŸ‘ 7 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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LenΓ§Γ³is Maranhenses is so beautiful.
A flooded desert is such a weird concept.

09.03.2026 02:07 πŸ‘ 41 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0

I don't know if this is a deliberate choice, but the trailer audio is only on the left side.

20.02.2026 13:23 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Ohio

14.02.2026 15:33 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I tried.
You can buy silicone socks to cover it or pads with cloth instead of leather, but the memory foam compresses more and more over time and it gets awful to use, so you have to buy new ones anyway.
Silicone socks make it last a bit longer tho, and is more hygienic as they're easier to wash.

08.02.2026 15:34 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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30.01.2026 19:41 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Check it out: fab.com/s/5a318b7af2db

30.01.2026 19:41 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Today I launched another plugin on FAB!

Use CompactUE to have a more efficient and tighter UE5 interface and reclaim your viewport space.

If you work on a laptop, use a small monitor, or just want to min-max viewport space, this plugin is for you!

#unrealengine #unrealengine5 #gamedev

30.01.2026 19:40 πŸ‘ 7 πŸ” 2 πŸ’¬ 2 πŸ“Œ 0

Brazil be like:
"Is that a suicide joke?"

25.06.2025 01:22 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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I just wish there were more options for left-side keypad keyboards, so it doesn't get between the important keys and the mouse.

19.06.2025 16:55 πŸ‘ 9 πŸ” 0 πŸ’¬ 1 πŸ“Œ 1
Preview
a man says " you keep using that word i do not think it means what you think it means " to another bald man ALT: a man says " you keep using that word i do not think it means what you think it means " to another bald man
07.06.2025 18:02 πŸ‘ 16 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

What is next? BRGA colors?

07.06.2025 16:16 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

You don't need to make the project C++ based, it automatically converts the blueprint project to a C++ project when you add your first C++ class.
Having it be C++ from start uses the C++ version of the starter content, making it harder to expand for people without C++ knowledge.

13.04.2025 18:50 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

There are also settings to increase the number of workers, giving them more threads.
NumUnusedShaderCompilingThreads=0
ShaderCompilerCoreCountThreshold=12 (change to your thread count)
PercentageUnusedShaderCompilingThreads=0
WorkerProcessPriority=1 (1=above normal)

24.02.2025 00:13 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Well Done GIF ALT: Well Done GIF
23.02.2025 00:29 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Try with x264 or hvec.
If it doesn't work, maybe the path is wrong (could be a packaging issue) so check if the file exists on the path.
Or try a different player, like the Electra player (enable it on the plugin list).

22.02.2025 02:32 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Nothing you said is a requirement in UE5.
If the company makes their game not performant, blame the company, not UE.

There is a trend across the board in companies disregarding optimization, but it just because it doesn't make the game sell more. People continue to buy/play unoptimized gamed.

13.02.2025 20:43 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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4.27.2 has it

31.01.2025 12:27 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I wish there was a way to make all nodes have the same header space.
Some have just the title, some have title+description, others have the title on the exec line.

If the header was standardized, they would all align nicely on the top.

27.01.2025 13:12 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Unreal, because it is more complete, feature wise, and gives a well-structured framework to build your games on top of.
I've used a lot of engines, but currently it is hard going back to other engines, they all feel too lacking when compared to Unreal (I don't do 2D, for 2D other engines are better)

25.01.2025 00:03 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

You can either increase the limit on itch, or you can decrease the build size to fit the 1gb limit (an easy way it by adjusting texture sizes).

24.01.2025 22:24 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Well done! Looks awesome :D

22.01.2025 21:32 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

You can add two inputs: "And" and "Or" arrays.

"And" goes the true execution path if all of the items are true, "Or" goes the true execution path if any of the items are true (and thus can return early on the first true).

21.01.2025 21:23 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Yeah, I tend to minmax everything when playing stardew, so watching other people make mistakes really pains me inside.

But at the end of the day it is a casual game, so what matters is having fun.
There really doesn't exist a wrong way to play stardew (except marrying Shane/Haley).

01.01.2025 23:53 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Se usa windows instala o Powertoys, nele vem uma opΓ§Γ£o de redimensionamento em massa, alΓ©m de vΓ‘rias outras ferramentas ΓΊteis.

25.12.2024 21:03 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Not everything needs to be a lesson.
Let them kids have fun.

21.12.2024 20:07 πŸ‘ 10 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Wouldn't longer shorts be bermudas, and longer bermudas be pants?

14.12.2024 17:33 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

So precious *-*

30.11.2024 15:04 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Me: huh, interesting

~ adds Epoxi Ore ~

πŸ˜‚

27.11.2024 16:22 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

If you want to avoid this, install Windows as a local user instead of using a Microsoft account.

This makes onedrive not log in, so it doesn't create the docs folders inside the onedrive sync folder.

31.08.2024 00:48 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0