This was one of my favorite movies as a kid. Such a fun movie!
This was one of my favorite movies as a kid. Such a fun movie!
I am super stoked to play the full game! I loved the demo!
Finally had some time today and sit down with my project and saw that I was still on 4.4.1 and updated the Godot engine. OMG 4.6 is gorgeous! This makes working on my laptop 10000x easier. Thanks @godotengine.org!
#godot #gamedev #coding
Lunch time sketch.
#art #sketch #monster
Concept sketch for the main character, John Adventurman.
I wanted to capture the old school 80s/90s fantasy vibes for my character. I need to look up some references and have some fun with it.
#gamedesign #conceptart #pencil #drawing #art
It's been busy between holidays and being sick, but I've gotten a lot done on the inventory. No spoilers but I've added key items that affect the player and how they interact with the world. Also corrected the color palette for the town.
#gamedev #rpg #godot #adventure #animation #pixelart
My favorite thing as a newbie developer is when you're building functionality for objects, and then once it's working making the code reusable for future objects.
Simplifying and making code reusable is so satisfying.
#gamedev #rpg #godot #adventure
I brought the animation into Godot and built the item. I thought it would be more fun for it to look like TNT rather than the round traditional look. I'm happy with how it works. I'll balance the item MUCH later. Onto make more items!
#gamedev #rpg #godot #adventure #animation #pixelart
Working on building the inventory and abilities before I move on with anything else. So, I drew an explosion! I'm still learning pixel art and animations, so I'm pretty proud of how this turned out! ๐
#gamedev #rpg #godot #adventure #animation #aseprite #pixelart
This is still one of my all time favorite comfort shows! Happy 25 to one of the greatest shows of my teenage years!
I should also note that I am not a very serious person and this project isn't very serious. It's a learning experience and so it is full of nonsense and bad jokes and it brings me immense joy.
I've been insanely busy with classes the past few months. So, today was very overdue!
I finished the door system and now keys, switches, numbered monster kills, and events work
I drew the town guard sprite
I added descriptions to the inventory
#gamedev #rpg #godot #adventure #aseprite #pixelart
A lunch time pixel sketch. I might clean this up and make a sprite sheet for this tbh.
#pixelart #art
Defeated the Lurker tonight as Brazwiz and retired to a Fortress! Only my 3rd success at this game amongst a pile of many defeats lol.
#ironhelm #greygnomegames #cardgames #boardgames
I drew my first NPC sprite to match the tileset aesthetic. It's pretty basic, but I'm working with 16x16 pixels for this project. Next is to turn it into a template for future NPCs.
#gamedev #rpg #godot #adventure #aseprite #pixelart
Thank you! ๐
Small update on my village tileset.
+ Fixed the window alignment to better fit the houses
+ Redid the well to like like a well lol
+ Added TREES!!!! They're a bit rough still, but they work!
It's finally getting that atmosphere I wanted. :)
#gamedev #rpg #godot #adventure #aseprite #pixelart
Thank you!
I got a lot more done on my village tileset and wanted to see it in action. I need to make some adjustments to what I have, but I really love how it's turning out! (I don't have collisions setup yet)
#gamedev #rpg #godot #adventure #aseprite #pixelart
Working on creating my own village tileset in Aseprite. I'm pretty happy with how it's turning out so far.
#gamedev #rpg #godot #adventure #aseprite #pixelart
I've finally hit that point where I feel like I've got a good foundation built up for my game. Now I need to actually plot out the rest.
I've had a rough idea, but I picked up a notebook to carry with me and start writing and mapping everything out fully.
#gamedev #notebook #penandpaper
I broke out my XP Pen tablet and drew a couple of key designs in Aseprite (pun intended). It's a start and I think I'm in the right direction.
I'll probably be drawing my own assets going forward instead of using purchased place holders.
#gamedev #rpg #godot #adventure #aseprite #pixelart
It's been a busy summer. Finally got some time for my adventure game!
I've started working on a basic event system and am setting it up for the doors first.
I'm also considering getting rid of the leveling system and going zelda-esque item/gear based instead.
#gamedev #rpg #godot #adventure
That looks fantastic!! ๐
I throw it the day the new eps drop! It gets me through the mornings at work.
Finally finding time to get back into things, so I worked on setting up a push block that can trigger switches.
I'm working on the switch script next so that it can open doors or reveal treasure.
Slowly but surely making progress!
#gamedev #godot #rpg #adventure
I try to read NPC dialogue, unless it's clear that it's just random or generic. But if there's cool lore, progression based text, or hints towards secrets sprinkled into what the NPC's are saying, it makes me want to talk to everyone.
NPCs can now move around and will face you when you talk.
NPC's can follow a path back and forth or complete a circuit. They can also walk around at random just like the enemies as well.
Next will be implementing the same thing into the monsters.
#gamedev #rpg #godot #adventure
I'm still alive.
I've been incredibly busy between moving, dealing with school, and work.
I've had some spare moments to work on my project, and will start posting regularly again now that things are balancing out! :)
Thank you! The ELV Games asset packs are fantastic!