Mathias Røyrvik's Avatar

Mathias Røyrvik

@saihtamen

A social nerd from Norway Technical Animator @amazongames Taught @CGMasterAcademy Worked @FXRodeo, @NinjaTheory, @MPC_Film Tweets & opinions are my own He/Him

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21.08.2023
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Latest posts by Mathias Røyrvik @saihtamen

Just got a Bitlocker recovery screen on my laptop when I started it up. I didn't even think it was enabled and I have no clue about my recovery key. Shit.

Last time I booted up my laptop I did a USB live boot of Linux Mint to test. And I edited my BIOS boot order. Aaargh.

05.06.2025 03:37 👍 1 🔁 0 💬 0 📌 0

Here's hoping you don't get sick at all and have a super chill move! One can hope 🤞

I'm really excited to see what your next adventure is though! Can't wait to see what awesome stuff you do next 😃

15.02.2025 20:12 👍 1 🔁 0 💬 0 📌 0

Congratulations! 🥳🥳🥳

14.02.2025 22:29 👍 1 🔁 0 💬 0 📌 0
I Tried Putting my Fluid Simulation on a Planet
I Tried Putting my Fluid Simulation on a Planet YouTube video by Sebastian Lague

I've been doing some more fluid sim experiments lately, and just uploaded a video about it!
youtu.be/8nIB7e_eds4

29.01.2025 13:25 👍 327 🔁 48 💬 15 📌 3

From the creators of @MortalShellGame, Cold Symmetry is hiring a Character Animator and a Rigger/Technical Animator to help them with a new ambitious project.

🛰️ Remote, Contract
📆 Part-time or Full-time depending on availability
🖥️ Made in #UnrealEngine

⤵️ ⤵️ ⤵️

28.01.2025 19:34 👍 18 🔁 13 💬 1 📌 0
Preview
GitHub - ChrisTitusTech/winutil: Chris Titus Tech's Windows Utility - Install Programs, Tweaks, Fixes, and Updates Chris Titus Tech's Windows Utility - Install Programs, Tweaks, Fixes, and Updates - ChrisTitusTech/winutil

This might make your life a bit easier?

github.com/ChrisTitusTe...

27.01.2025 13:26 👍 0 🔁 0 💬 0 📌 0

For your work I think you'd be totally fine with Linux as long as you don't rely on any plugins that's windows only? Because you just send of rigs right? So you should be good I think?

I guess there might be some outliers of a program or game 🤔 Keep a cheeky little dual boot ready to go perhaps.

27.01.2025 02:24 👍 1 🔁 0 💬 0 📌 0

Absolutely! And with all the improvements to gaming on Linux I'm very tempted to give it a proper go. Perhaps just have a little dual boot if needed.

26.01.2025 18:01 👍 2 🔁 0 💬 1 📌 0
a grid showing the graphs of various smoothstep functions

a grid showing the graphs of various smoothstep functions

A catalog of different smoothstep functions, their inverses, and first and second derivatives from Inigo Quilez iquilezles.org/articles/smo... #algorithms #shaders #graphicsprogramming

23.11.2024 14:34 👍 18 🔁 3 💬 1 📌 0
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I cannot tell you how much work this was. I hope everyone enjoys it. There's some insane stuff in here.

Half-Life 2: 20th Anniversary Documentary
youtu.be/YCjNT9qGjh4

15.11.2024 23:03 👍 2173 🔁 527 💬 99 📌 73
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Hey everyone, I'm Robbie. I'm a rigging TD who worked in film, and now freelances full time in games and a bunch of other industries.

I post about my work, behind-the-scenes demos of my rigging tech, plus general tips and tricks. I like bouldering and watching terrible movies too.

11.11.2024 06:56 👍 46 🔁 7 💬 3 📌 0
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I do often tend to work on liquidy things - this was the water test we did at Campo Santo pre Valve move

10.11.2024 01:47 👍 1140 🔁 154 💬 41 📌 46

I just saw! Congratulations! Amazing to see the game out to the people! 🥳🥳🥳

01.11.2024 01:08 👍 1 🔁 0 💬 0 📌 0
Post image Post image

Might as well start posting here now that I just have images to post 😬

We had our Halloween party at Rodeo FX on Thursday and there was lots of great costumes! Some friends and I dressed up as the fake Powerpuff Girls. Much fun was had 😂

01.11.2023 01:54 👍 7 🔁 0 💬 0 📌 0

Saaaaame. Was going to post my first proper post here and I needed GIF/MP4 for what I was showing. So no post :(

16.10.2023 21:17 👍 0 🔁 0 💬 0 📌 0

Couldn't find a Bluesky feed for character rigging so I made one.

bsky.app/profile/did:...

If you find posts that you think should be included, please do tell me.

29.08.2023 09:02 👍 5 🔁 1 💬 2 📌 0

So much man 😅

I'm very glad we got to switch to 2022 on my current show. At least just for the morph.

And thanks! Now that I've had a chance to use it more in production I'm hoping I can share some of what I've learned so far. Hoping to see more from other people as well!

25.08.2023 04:26 👍 1 🔁 0 💬 1 📌 0

Oh man. I'm so sorry. 2022 has some quirks, but lots of fun new tools to play with! Scaling with proximity wrap is a pain since there is no scale attribute :( This is fixed in later versions though.

24.08.2023 13:56 👍 1 🔁 0 💬 1 📌 0

It's not that slow if you turn on exclusive bind from what I remember. Either way, in Maya 2022+ you can just use the morph deformer to do this. Turn on "component lookup" when creating it and it'll do a closest point snap. Then just use a component tag to define where to use it.

23.08.2023 04:10 👍 1 🔁 0 💬 1 📌 0