Hello, it's been a while!
Hello, it's been a while!
I recently purchased a 3D scanner to integrate into my character gear workflow, and Iβm quite impressed by its capabilities, especially considering the price. Iβve been experimenting with it a lot, as it doesnβt seem to be widely used. If youβre working with one too, we should share our knowledge!
You won't believe how terrifying this creature is in the game. It can climb walls/ceilings and leap from tree to tree.
Fun fact : it's a playable anomaly.
"R'lyeh #2" #digitalart
The #NightOps Update 0.2 for #GrayZoneWarfare officially releases November 27th of this year. Be prepared!
Buy Gray Zone Warfare on Steam today! store.steampowered.com/app/2479810/...
Hi! So I also decided to join Bluesky :)
I'm Lead Weapon Artist and Expert Hardsurface Artist working in games. I like doing weapons, vehicles, mechs, and anything that looks functional. You can check more on my portfolio veezenart.com ;)
Hi all just moved over from the other place I'm an environment artist @rockstargames.com but my personal work is mainly dark fantasy π #gameart #unrealengine
You can keep spamming. Music is love.
πͺ
PMC Character in Beautiful Light π§’
Headgear, face mask, top, pants, gloves, scarf, vest, cape... You can customize almost everything. Itβs a lot of work and I'm not 100% satisfied with everything, but it's pretty solid given the budget and time constraints! πͺ #GameDev #IndieGames
Reavers - Beautiful Light's easiest anomaly to kill.
Blind, weak, but always in a group.
I love Easter eggs! The rest of the team sometimes worries about how many we have... But I'm still looking for new ideas because players love searching for really complex secrets and we have the perfect game for that. π
Merci de partager tous ces liens, c'est ultra intΓ©ressant !
"A tearing embrace, murmuring of the waiting dark,
Beheld, it slides through the night,
Consuming all that dares its mark..."
Hello Bluesky!
Is this where the party's at? π
Looking for people to (re)connect with !
π Worlds' Creation (cultures, history, geography,... **** I'm a nerd)
β΄οΈ Procedural (partially Houdini magician)
βοΈ Wargaming (from tabletop to virtual, from desining to playing)
πΈ Photography
Just a gamedev here to discover a lot and share a bit π
#promosky
Merci :)
One day, one day π
π₯π₯π₯
Let's find cool people!
Hi, Iβm Moonie, a 3D Artist passionate about games and... food!
My art is inspired by games like:
πΈ Silent Hill
πΈ STALKER
πΈ The Division
πΈ Death Stranding
I'm working on one of my dream games in Unreal Engine 5 and my second dream is to own a food truck! π
#promosky
Bloodborne
Extremely proud of the team and our partners at North Studio for helping create this trailer! As a small indie team, a CG trailer wasnβt something we initially considered, but it turned out to be the perfect choice. This project opened doors we never thought possible. #UE5 youtu.be/lfuqPdxdQ4U
Some characters that I made for the game Beautiful Light. These three will be playable characters during "Merc Contracts" β think of them as mini-bosses with unique, powerful weapons. From left to right: Famine, Pestilence, and War. Helmet from War wand pouches were not made by me.
Thank you! This specific gif was created using our CGI Trailer :) youtu.be/lfuqPdxdQ4U
It's from our CGI Trailer. It was a lot of work, but we're pretty happy with the result :) youtu.be/lfuqPdxdQ4U
Creature codenamed Wendigo. Made by our talented Creature Artist, Louvapache. SSS needs a bit of work, and the anims aren't ready to be shown yet.