Of course. The Overseer doesn't force you to watch your failure. We trust you to feel it internally.
Also available: β© Time Compression Protocol (x3)
play demo and wishlist: store.steampowered.com/app/4180270?...
#indiedev #gamedev #puzzlegames #indiegame
27.02.2026 16:03
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ποΈ Greetings, Operatives.
The #DEMO is live.
This is a gift. Also a test.
Play now: store.steampowered.com/app/4180270?...
#indiedev #gamedev #puzzlegames #indiegame
25.02.2026 18:21
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ποΈ SUPERVISOR UPDATE: WORK HAS RESUMED.
Quality-of-life feature deployed: your previous solution now stays visible.
Mistakes may be observed, internalized, and eliminated.
Wishlist: store.steampowered.com/app/4180270?...
#indiedev #gamedev #puzzlegames #indiegame
21.01.2026 15:50
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[THIS POST WAS NOT AUTHORIZED BY THE SUPERVISOR]
βοΈUnit Y speaking:
Prepping a Loop of Command demo for Steam Next Fest.
Got sick for a couple days - canβt remember feeling this rough.
Still shipped an important QoL feature. Iβll show it soon!
Stay safe!
#indiedev #gamedev
15.01.2026 14:27
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GOAT recognized. Comparison appreciated. π€
12.01.2026 16:19
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ποΈ APPRECIATION POST: GREAT WORK, TEAM.
AS A REWARD, WE HAVE INCREASED WORKLOAD BY 30%.
Wishlist Loop of Command, a cute automation puzzle about horrors of corporate culture: store.steampowered.com/app/4180270?...
#indiedev #gamedev #puzzlegames #indiegame
12.01.2026 15:31
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ποΈ Valued Operative detected. Attachment encouraged.
Taste assessment result: excellent.
09.01.2026 17:06
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ποΈ Failure does not define you, but the report has been filed.
Wishlist Loop of Command, a cute automation puzzle about horrors of corporate culture: store.steampowered.com/app/4180270?...
#indiedev #gamedev #puzzlegames #indiegame
09.01.2026 14:45
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ποΈLoop of Command is a cute automation puzzle.
Program obedient robots to survive your next performance review.
Wishlist: store.steampowered.com/app/4180270?...
#indiedev #gamedev #puzzlegames #indiegame #WishlistWednesday
07.01.2026 16:04
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VALUED OPERATIVE STATUS: GRANTED. π€
Welcome to the niche.
07.01.2026 13:21
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Love the vibe. Wishing you a smooth launch - from fellow Loop-makers at Loop of Command π€π
06.01.2026 16:00
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Loop of Command - Announcement Trailer
YouTube video by Blood Orange
ποΈ THE OVERSEER VALUES YOUR COLLABORATION
store.steampowered.com/app/4180270?...
youtu.be/VIiZcJPURfw
06.01.2026 15:57
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ποΈ GREETINGS, UNITS
IT IS #trailertuesday
wishlist Loop of Command: store.steampowered.com/app/4180270?...
#indiegame #indiedev #puzzlegame
06.01.2026 15:42
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Loop of Command on Steam
ποΈ Loop of Command is a minimalist automation puzzle where you program obedient robots to survive in a cold corporate machine ruled by the Overseerβs cruel absurdity.
Steam page for Loop of Command is here ποΈ
Itβs a minimalist automation puzzle where you program obedient robots to survive in a cold corporate machine ruled by the Overseerβs cruel absurdity.
Wishlist now:
store.steampowered.com/app/4180270/...
#indiedev #gamedev #puzzlegames #indiegame
02.01.2026 16:44
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Loop of Command by Jamie Birch, Kirvolque
A logic puzzle about loops and quiet despair.
Two days in. Nearly 10,000 games. Somehow ours got incredible conversion and unexpected warmth. Deeply appreciated.
π€ Thanks, #GMTKJam community.
Havenβt played yet? Try our robot puzzler about compliance, loops, and corporate affection.
π jamiebirch.itch.io/loop-of-comm...
#indiedev #indiegame
06.08.2025 13:31
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Loop of Command by JamieBirch, Kirvolque
A logic puzzle about loops and quiet despair.
π¨ GMTK JAM DROP π¨
Just made Loop of Command - a minimalist automation puzzle where you program obedient robots in a cold corporate hell.
Assign commands. Choose positions. Engage.
πΉοΈ jamiebirch.itch.io/loop-of-comm...
#GMTKJam2025 #indiegame #puzzlegame
04.08.2025 17:07
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Writing dialogue is this:
Give two people flaws and strings.
Put them in a room.
Hear what they refuse to say.
#narrativedesign #gamedev #writing #indiedev
18.06.2025 20:02
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This week plans: dialogues, dialogues, dialogues.
- UI from mockup to engine.
- Branching system wired in.
- Adrian and Yunaβs first scenes written - magnetic, sharp, and both hungry for the spotlight.
#gamedev #narrativedesign #indiedev #dialoguesystem #indiegame
16.06.2025 10:04
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π Quietly adding:
βͺοΈ Surgery + training now cost money (and pain)
βͺοΈ Project work adds stress and improves relevant skills
βͺοΈ Talents spawn with randomized traits + skills
βͺοΈ I added a custom cursor and it makes me happy
Everythingβs a bit more alive.
#indiedev #indiegame #simulationgames
11.06.2025 17:59
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π Dev update.
βͺοΈ Personality + stress system coming to life - ticking clocks and hidden knives
βͺοΈ Sketching early dialogue trees for the vertical slice
βͺοΈ Balancing project presets so things break just right
#gamedev #indiedev #narrativedesign #simulationgames #retroaesthetic
09.06.2025 17:46
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π Happy Pride Month from Blood Orange Games.
We celebrate queerness in all its forms - loud, quiet, messy, stylish, and beautifully strange.
Our stories bite back. Youβre always welcome here. π
#PrideMonth #IndieDev #QueerGames #GameDev
06.06.2025 11:10
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π Down for a couple days.
Sick, foggy, and powered mostly by tea.
No drama - just letting the body catch up.
Back soon with more chaos.
04.06.2025 10:31
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π Week summary (part 2):
βͺοΈ Fixed some stuff. Probably broke something else.
βͺοΈ Shader work still kicking my ass - but weβre in a tense truce now.
Not bad for one dev and a bit of spite.
#indiedev #gamedev #devlog #soloDev
30.05.2025 17:12
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π Week summary (part 1):
βͺοΈ Studio rep decay reworked - now every project choice hurts just right
βͺοΈ Level progression config = cleaner code, fewer headaches
βͺοΈ Wrote some new characters. Accidentally got attached (again).
Continued in part 2 β
#indiedev #gamedev #devlog #soloDev
30.05.2025 17:12
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π Spent today working on the character bible.
Fell in love twice. Maybe thrice.
One of them is going to ruin everything and I canβt wait.
#gamedev #indiedev #narrativedesign #characterwriting #devlog
29.05.2025 16:21
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π #ThrowbackThursday
Last monthβs glow-up.
From spreadsheet-core prototype to slicker, warmer charm -this talent agency sim has come a long way already, and has even further to go.
Same bones:
πΊ Pick a project
π¬ Assign your talent
πΈ Profit
π Level up
#gamedev #indiedev #devlog #UIglowup
29.05.2025 15:10
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Describe your game like a bad marketing intern:
Okay so itβs the 80s and you run a talent agency. You manage people and make them famous and traumatized. Thereβs projects, scandals, and cassette tapes. Think business sim meets emotional damage.
#indiedev #gamedev #indiegame
28.05.2025 16:53
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π Currently cooking:
βͺοΈ Grainy post-processing shaders
βͺοΈ Fame, reputation, and decay
βͺοΈ A few new bitter Talents on the roster
Not pictured: coffee, dread, and that one bug I know is still hiding.
#MotivationalMonday #gamedev #indiedev #devlog
26.05.2025 13:34
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